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ps2 raster creation basically done
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@@ -918,7 +918,7 @@ Raster::create(int32 width, int32 height, int32 depth, int32 format, int32 platf
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raster->width = width;
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raster->height = height;
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raster->depth = depth;
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raster->texels = raster->palette = nil;
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raster->pixels = raster->palette = nil;
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s_plglist.construct(raster);
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// printf("%d %d %d %d\n", raster->type, raster->width, raster->height, raster->depth);
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