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fixed bug in im3d; worked on resizing windows
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@@ -189,7 +189,8 @@ WinMain(HINSTANCE instance, HINSTANCE,
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*/
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args.argc = __argc;
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args.argv = __argv;
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EventHandler(INITIALIZE, nil);
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if(EventHandler(INITIALIZE, nil) == EVENTERROR)
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return 0;
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HWND win = MakeWindow(instance,
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sk::globals.width, sk::globals.height,
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