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atomic world bounding sphere
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7be2e634fe
commit
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5
TODO
5
TODO
@ -2,14 +2,9 @@ BUGS:
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- fseek with negative offset on ps2 over ps2link messes up the current position
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Clump & related:
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- make pointer arrays into lists
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- !!! work on ref counts, destruction, copying etc.
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- define and use types:
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sphere
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matrix
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color
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realcolor
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vector3
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triangle
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texcoord
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- implement plugins:
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@ -568,14 +568,14 @@ Atomic::create(void)
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assert(atomic != NULL);
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atomic->object.init(Atomic::ID, 0);
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atomic->geometry = NULL;
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atomic->worldBoundingSphere.center.set(0.0f, 0.0f, 0.0f);
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atomic->worldBoundingSphere.radius = 0.0f;
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atomic->setFrame(NULL);
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atomic->clump = NULL;
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atomic->pipeline = NULL;
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atomic->renderCB = Atomic::defaultRenderCB;
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atomic->object.flags = Atomic::COLLISIONTEST | Atomic::RENDER;
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atomic->constructPlugins();
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// private flags:
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// rpATOMICPRIVATEWORLDBOUNDDIRTY = 0x01
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return atomic;
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}
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@ -606,6 +606,22 @@ Atomic::destroy(void)
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free(this);
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}
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Sphere*
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Atomic::getWorldBoundingSphere(void)
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{
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Sphere *s = &this->worldBoundingSphere;
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if(!this->getFrame()->dirty() &&
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(this->object.privateFlags & WORLDBOUNDDIRTY) == 0)
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return s;
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Matrix *ltm = this->getFrame()->getLTM();
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// TODO: support scaling
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s->center = ltm->transPoint(s->center);
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// TODO: if we ever support morphing, fix this:
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s->radius = this->geometry->morphTargets[0].boundingSphere.radius;
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this->object.privateFlags &= ~WORLDBOUNDDIRTY;
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return s;
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}
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static uint32 atomicRights[2];
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Atomic*
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@ -119,6 +119,8 @@ struct Frame : PluginBase<Frame>
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Frame *getParent(void){
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return (Frame*)this->object.parent; }
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int32 count(void);
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bool32 dirty(void) {
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return !!(this->root->object.privateFlags & HIERARCHYSYNC); }
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Matrix *getLTM(void);
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void updateObjects(void);
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@ -558,11 +560,14 @@ struct Atomic : PluginBase<Atomic>
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enum { ID = 1 };
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enum {
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COLLISIONTEST = 0x01, // unused here
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RENDER = 0x04
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RENDER = 0x04,
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// private
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WORLDBOUNDDIRTY = 0x01
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};
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ObjectWithFrame object;
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Geometry *geometry;
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Sphere worldBoundingSphere;
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Clump *clump;
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LLLink inClump;
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ObjPipeline *pipeline;
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@ -571,17 +576,21 @@ struct Atomic : PluginBase<Atomic>
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static Atomic *create(void);
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Atomic *clone(void);
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void destroy(void);
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void setFrame(Frame *f) { this->object.setFrame(f); }
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void setFrame(Frame *f) {
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this->object.setFrame(f);
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this->object.privateFlags |= WORLDBOUNDDIRTY;
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}
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Frame *getFrame(void) { return (Frame*)this->object.parent; }
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static Atomic *fromClump(LLLink *lnk){
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return LLLinkGetData(lnk, Atomic, inClump); }
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ObjPipeline *getPipeline(void);
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Sphere *getWorldBoundingSphere(void);
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static Atomic *streamReadClump(Stream *stream,
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Frame **frameList, Geometry **geometryList);
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Frame **frameList, Geometry **geometryList);
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void render(void) { this->renderCB(this); }
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bool streamWriteClump(Stream *stream,
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Frame **frameList, int32 numframes);
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uint32 streamGetSize(void);
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ObjPipeline *getPipeline(void);
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void render(void) { this->renderCB(this); }
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static void defaultRenderCB(Atomic *atomic);
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};
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