mirror of
https://github.com/aap/librw.git
synced 2024-11-25 05:05:42 +00:00
implemented d3d9 skin pipe
This commit is contained in:
parent
d0d34f7327
commit
a2b79a71aa
@ -181,7 +181,7 @@ calculateTextureSize(uint32 width, uint32 height, uint32 depth, uint32 format)
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}
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int vertFormatMap[] = {
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-1, VERT_FLOAT2, VERT_FLOAT3, -1, VERT_ARGB
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-1, VERT_FLOAT2, VERT_FLOAT3, VERT_FLOAT4, VERT_ARGB, VERT_RGBA /* blend indices */
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};
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void*
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@ -20,6 +20,10 @@ namespace rw {
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namespace d3d9 {
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using namespace d3d;
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#ifndef RW_D3D9
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void matfxRenderCB_Shader(Atomic *atomic, InstanceDataHeader *header) {}
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#else
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static void *matfx_env_amb_VS;
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static void *matfx_env_amb_dir_VS;
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static void *matfx_env_all_VS;
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@ -261,10 +265,14 @@ destroyMatFXShaders(void)
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matfx_env_tex_PS = nil;
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}
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#endif
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static void*
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matfxOpen(void *o, int32, int32)
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{
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#ifdef RW_D3D9
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createMatFXShaders();
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#endif
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matFXGlobals.pipelines[PLATFORM_D3D9] = makeMatFXPipeline();
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return o;
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@ -273,7 +281,9 @@ matfxOpen(void *o, int32, int32)
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static void*
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matfxClose(void *o, int32, int32)
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{
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#ifdef RW_D3D9
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destroyMatFXShaders();
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#endif
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return o;
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}
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@ -19,6 +19,7 @@ using namespace d3d;
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#ifndef RW_D3D9
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void defaultRenderCB(Atomic*, InstanceDataHeader*) {}
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void defaultRenderCB_Shader(Atomic *atomic, InstanceDataHeader *header) {}
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#else
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void
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@ -3,9 +3,11 @@
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#include <cstring>
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#include <cassert>
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#define WITH_D3D
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#include "../rwbase.h"
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#include "../rwerror.h"
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#include "../rwplg.h"
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#include "../rwrender.h"
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#include "../rwpipeline.h"
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#include "../rwobjects.h"
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#include "../rwanim.h"
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@ -18,9 +20,336 @@ namespace rw {
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namespace d3d9 {
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using namespace d3d;
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#ifndef RW_D3D9
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void skinInstanceCB(Geometry *geo, InstanceDataHeader *header, bool32 reinstance) {}
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void skinRenderCB(Atomic *atomic, InstanceDataHeader *header) {}
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#else
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static void *skin_amb_VS;
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static void *skin_amb_dir_VS;
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static void *skin_all_VS;
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#define NUMDECLELT 14
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void
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skinInstanceCB(Geometry *geo, InstanceDataHeader *header, bool32 reinstance)
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{
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int i = 0;
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VertexElement dcl[NUMDECLELT];
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VertexStream *s = &header->vertexStream[0];
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bool isPrelit = (geo->flags & Geometry::PRELIT) != 0;
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bool hasNormals = (geo->flags & Geometry::NORMALS) != 0;
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// TODO: support both vertex buffers
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if(!reinstance){
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// Create declarations and buffers only the first time
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assert(s->vertexBuffer == nil);
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s->offset = 0;
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s->managed = 1;
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s->geometryFlags = 0;
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s->dynamicLock = 0;
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dcl[i].stream = 0;
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dcl[i].offset = 0;
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dcl[i].type = D3DDECLTYPE_FLOAT3;
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dcl[i].method = D3DDECLMETHOD_DEFAULT;
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dcl[i].usage = D3DDECLUSAGE_POSITION;
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dcl[i].usageIndex = 0;
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i++;
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uint16 stride = 12;
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s->geometryFlags |= 0x2;
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if(isPrelit){
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dcl[i].stream = 0;
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dcl[i].offset = stride;
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dcl[i].type = D3DDECLTYPE_D3DCOLOR;
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dcl[i].method = D3DDECLMETHOD_DEFAULT;
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dcl[i].usage = D3DDECLUSAGE_COLOR;
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dcl[i].usageIndex = 0;
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i++;
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s->geometryFlags |= 0x8;
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stride += 4;
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}
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for(int32 n = 0; n < geo->numTexCoordSets; n++){
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dcl[i].stream = 0;
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dcl[i].offset = stride;
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dcl[i].type = D3DDECLTYPE_FLOAT2;
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dcl[i].method = D3DDECLMETHOD_DEFAULT;
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dcl[i].usage = D3DDECLUSAGE_TEXCOORD;
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dcl[i].usageIndex = (uint8)n;
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i++;
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s->geometryFlags |= 0x10 << n;
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stride += 8;
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}
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if(hasNormals){
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dcl[i].stream = 0;
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dcl[i].offset = stride;
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dcl[i].type = D3DDECLTYPE_FLOAT3;
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dcl[i].method = D3DDECLMETHOD_DEFAULT;
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dcl[i].usage = D3DDECLUSAGE_NORMAL;
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dcl[i].usageIndex = 0;
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i++;
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s->geometryFlags |= 0x4;
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stride += 12;
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}
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dcl[i].stream = 0;
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dcl[i].offset = stride;
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dcl[i].type = D3DDECLTYPE_FLOAT4;
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dcl[i].method = D3DDECLMETHOD_DEFAULT;
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dcl[i].usage = D3DDECLUSAGE_BLENDWEIGHT;
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dcl[i].usageIndex = 0;
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i++;
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stride += 16;
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dcl[i].stream = 0;
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dcl[i].offset = stride;
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dcl[i].type = D3DDECLTYPE_UBYTE4;
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dcl[i].method = D3DDECLMETHOD_DEFAULT;
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dcl[i].usage = D3DDECLUSAGE_BLENDINDICES;
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dcl[i].usageIndex = 0;
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i++;
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stride += 4;
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dcl[i] = D3DDECL_END();
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s->stride = stride;
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assert(header->vertexDeclaration == nil);
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header->vertexDeclaration = createVertexDeclaration((VertexElement*)dcl);
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s->vertexBuffer = createVertexBuffer(header->totalNumVertex*s->stride, 0, false);
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}else
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getDeclaration(header->vertexDeclaration, dcl);
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Skin *skin = Skin::get(geo);
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uint8 *verts = lockVertices(s->vertexBuffer, 0, 0, D3DLOCK_NOSYSLOCK);
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// Instance vertices
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if(!reinstance || geo->lockedSinceInst&Geometry::LOCKVERTICES){
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for(i = 0; dcl[i].usage != D3DDECLUSAGE_POSITION || dcl[i].usageIndex != 0; i++)
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;
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instV3d(vertFormatMap[dcl[i].type], verts + dcl[i].offset,
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geo->morphTargets[0].vertices,
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header->totalNumVertex,
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header->vertexStream[dcl[i].stream].stride);
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}
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// Instance prelight colors
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if(isPrelit && (!reinstance || geo->lockedSinceInst&Geometry::LOCKPRELIGHT)){
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for(i = 0; dcl[i].usage != D3DDECLUSAGE_COLOR || dcl[i].usageIndex != 0; i++)
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;
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InstanceData *inst = header->inst;
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uint32 n = header->numMeshes;
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while(n--){
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uint32 stride = header->vertexStream[dcl[i].stream].stride;
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inst->vertexAlpha = instColor(vertFormatMap[dcl[i].type],
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verts + dcl[i].offset + stride*inst->minVert,
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geo->colors + inst->minVert,
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inst->numVertices,
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stride);
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inst++;
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}
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}
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// Instance tex coords
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for(int32 n = 0; n < geo->numTexCoordSets; n++){
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if(!reinstance || geo->lockedSinceInst&(Geometry::LOCKTEXCOORDS<<n)){
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for(i = 0; dcl[i].usage != D3DDECLUSAGE_TEXCOORD || dcl[i].usageIndex != n; i++)
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;
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instTexCoords(vertFormatMap[dcl[i].type], verts + dcl[i].offset,
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geo->texCoords[n],
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header->totalNumVertex,
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header->vertexStream[dcl[i].stream].stride);
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}
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}
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// Instance normals
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if(hasNormals && (!reinstance || geo->lockedSinceInst&Geometry::LOCKNORMALS)){
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for(i = 0; dcl[i].usage != D3DDECLUSAGE_NORMAL || dcl[i].usageIndex != 0; i++)
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;
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instV3d(vertFormatMap[dcl[i].type], verts + dcl[i].offset,
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geo->morphTargets[0].normals,
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header->totalNumVertex,
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header->vertexStream[dcl[i].stream].stride);
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}
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// Instance skin weights
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if(!reinstance){
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for(i = 0; dcl[i].usage != D3DDECLUSAGE_BLENDWEIGHT || dcl[i].usageIndex != 0; i++)
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;
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instV4d(vertFormatMap[dcl[i].type], verts + dcl[i].offset,
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(V4d*)skin->weights,
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header->totalNumVertex,
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header->vertexStream[dcl[i].stream].stride);
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}
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// Instance skin indices
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if(!reinstance){
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for(i = 0; dcl[i].usage != D3DDECLUSAGE_BLENDINDICES || dcl[i].usageIndex != 0; i++)
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;
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// not really colors of course but what the heck
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instColor(vertFormatMap[dcl[i].type], verts + dcl[i].offset,
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(RGBA*)skin->indices,
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header->totalNumVertex,
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header->vertexStream[dcl[i].stream].stride);
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}
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unlockVertices(s->vertexBuffer);
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}
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enum
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{
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VSLOC_boneMatrices = VSLOC_afterLights
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};
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static float skinMatrices[64*16];
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void
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uploadSkinMatrices(Atomic *a)
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{
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int i;
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Skin *skin = Skin::get(a->geometry);
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HAnimHierarchy *hier = Skin::getHierarchy(a);
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Matrix *invMats = (Matrix*)skin->inverseMatrices;
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Matrix tmp;
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Matrix *m = (Matrix*)skinMatrices;
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if(hier->flags & HAnimHierarchy::LOCALSPACEMATRICES){
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for(i = 0; i < hier->numNodes; i++){
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invMats[i].flags = 0;
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Matrix::mult(m, &invMats[i], &hier->matrices[i]);
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m++;
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}
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}else{
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Matrix invAtmMat;
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Matrix::invert(&invAtmMat, a->getFrame()->getLTM());
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for(i = 0; i < hier->numNodes; i++){
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invMats[i].flags = 0;
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Matrix::mult(&tmp, &hier->matrices[i], &invAtmMat);
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Matrix::mult(m, &invMats[i], &tmp);
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m++;
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}
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}
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d3ddevice->SetVertexShaderConstantF(VSLOC_boneMatrices, skinMatrices, hier->numNodes*4);
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}
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void
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skinRenderCB(Atomic *atomic, InstanceDataHeader *header)
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{
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int vsBits;
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d3ddevice->SetStreamSource(0, (IDirect3DVertexBuffer9*)header->vertexStream[0].vertexBuffer,
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0, header->vertexStream[0].stride);
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d3ddevice->SetIndices((IDirect3DIndexBuffer9*)header->indexBuffer);
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d3ddevice->SetVertexDeclaration((IDirect3DVertexDeclaration9*)header->vertexDeclaration);
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vsBits = lightingCB_Shader(atomic);
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uploadMatrices(atomic->getFrame()->getLTM());
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uploadSkinMatrices(atomic);
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d3ddevice->SetVertexShaderConstantF(VSLOC_fogData, (float*)&d3dShaderState.fogData, 1);
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d3ddevice->SetPixelShaderConstantF(PSLOC_fogColor, (float*)&d3dShaderState.fogColor, 1);
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// Pick a shader
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if((vsBits & VSLIGHT_MASK) == 0)
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setVertexShader(skin_amb_VS);
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else if((vsBits & VSLIGHT_MASK) == VSLIGHT_DIRECT)
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setVertexShader(skin_amb_dir_VS);
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else
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setVertexShader(skin_all_VS);
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float surfProps[4];
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surfProps[3] = atomic->geometry->flags&Geometry::PRELIT ? 1.0f : 0.0f;
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InstanceData *inst = header->inst;
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for(uint32 i = 0; i < header->numMeshes; i++){
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Material *m = inst->material;
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SetRenderState(VERTEXALPHA, inst->vertexAlpha || m->color.alpha != 255);
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rw::RGBAf col;
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convColor(&col, &inst->material->color);
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d3ddevice->SetVertexShaderConstantF(VSLOC_matColor, (float*)&col, 1);
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surfProps[0] = m->surfaceProps.ambient;
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surfProps[1] = m->surfaceProps.specular;
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surfProps[2] = m->surfaceProps.diffuse;
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d3ddevice->SetVertexShaderConstantF(VSLOC_surfProps, surfProps, 1);
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if(inst->material->texture){
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d3d::setTexture(0, m->texture);
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setPixelShader(default_tex_PS);
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}else
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setPixelShader(default_PS);
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drawInst(header, inst);
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inst++;
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}
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setVertexShader(nil);
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setPixelShader(nil);
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}
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#define VS_NAME g_vs20_main
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#define PS_NAME g_ps20_main
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void
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createSkinShaders(void)
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{
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{
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static
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#include "shaders/skin_amb_VS.h"
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skin_amb_VS = createVertexShader((void*)VS_NAME);
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assert(skin_amb_VS);
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}
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{
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static
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#include "shaders/skin_amb_dir_VS.h"
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skin_amb_dir_VS = createVertexShader((void*)VS_NAME);
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assert(skin_amb_dir_VS);
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}
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// Skinning takes a lot of instructions....lighting may be not possible
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// TODO: should do something about this
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{
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static
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#include "shaders/skin_all_VS.h"
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skin_all_VS = createVertexShader((void*)VS_NAME);
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// assert(skin_all_VS);
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}
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}
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void
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destroySkinShaders(void)
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{
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destroyVertexShader(skin_amb_VS);
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skin_amb_VS = nil;
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destroyVertexShader(skin_amb_dir_VS);
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skin_amb_dir_VS = nil;
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if(skin_all_VS){
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destroyVertexShader(skin_all_VS);
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skin_all_VS = nil;
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}
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}
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#endif
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static void*
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skinOpen(void *o, int32, int32)
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{
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#ifdef RW_D3D9
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createSkinShaders();
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#endif
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skinGlobals.pipelines[PLATFORM_D3D9] = makeSkinPipeline();
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return o;
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}
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@ -28,6 +357,10 @@ skinOpen(void *o, int32, int32)
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static void*
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skinClose(void *o, int32, int32)
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{
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#ifdef RW_D3D9
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destroySkinShaders();
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#endif
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return o;
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}
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@ -42,9 +375,9 @@ ObjPipeline*
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makeSkinPipeline(void)
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{
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ObjPipeline *pipe = new ObjPipeline(PLATFORM_D3D9);
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pipe->instanceCB = defaultInstanceCB;
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pipe->uninstanceCB = defaultUninstanceCB;
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pipe->renderCB = defaultRenderCB_Shader;
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pipe->instanceCB = skinInstanceCB;
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pipe->uninstanceCB = nil;
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pipe->renderCB = skinRenderCB;
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pipe->pluginID = ID_SKIN;
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pipe->pluginData = 1;
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return pipe;
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4
src/d3d/shaders/make_skin.cmd
Normal file
4
src/d3d/shaders/make_skin.cmd
Normal file
@ -0,0 +1,4 @@
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@echo off
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"%DXSDK_DIR%\utilities\bin\x86\fxc.exe" /T vs_2_0 /Fh skin_amb_VS.h skin_VS.hlsl
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"%DXSDK_DIR%\utilities\bin\x86\fxc.exe" /T vs_2_0 /DDIRECTIONALS /Fh skin_amb_dir_VS.h skin_VS.hlsl
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"%DXSDK_DIR%\utilities\bin\x86\fxc.exe" /T vs_2_0 /DDIRECTIONALS /DPOINTLIGHTS /DSPOTLIGHTS /Fh skin_all_VS.h skin_VS.hlsl
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src/d3d/shaders/skin_all_VS.h
Normal file
702
src/d3d/shaders/skin_all_VS.h
Normal file
@ -0,0 +1,702 @@
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#if 0
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//
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// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
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//
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// fxc /T vs_2_0 /DDIRECTIONALS /DPOINTLIGHTS /DSPOTLIGHTS /Fh skin_all_VS.h
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// skin_VS.hlsl
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//
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//
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// Parameters:
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//
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// float4 ambientLight;
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// float4x4 boneMatrices[64];
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// float4x4 combinedMat;
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// int4 firstLight;
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// float4 fogData;
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//
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// struct
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// {
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// float4 color;
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// float4 position;
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// float4 direction;
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//
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// } lights[8];
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//
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// float4 matCol;
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// float3x3 normalMat;
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// int numDirLights;
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// int numPointLights;
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// int numSpotLights;
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// float4 surfProps;
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// float4x4 worldMat;
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//
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//
|
||||
// Registers:
|
||||
//
|
||||
// Name Reg Size
|
||||
// -------------- ----- ----
|
||||
// numDirLights i0 1
|
||||
// numPointLights i1 1
|
||||
// numSpotLights i2 1
|
||||
// combinedMat c0 4
|
||||
// worldMat c4 4
|
||||
// normalMat c8 3
|
||||
// matCol c12 1
|
||||
// surfProps c13 1
|
||||
// fogData c14 1
|
||||
// ambientLight c15 1
|
||||
// firstLight c16 1
|
||||
// lights c17 24
|
||||
// boneMatrices c41 256
|
||||
//
|
||||
|
||||
vs_2_0
|
||||
def c11, 4, 0, -0, -1
|
||||
def c297, 3, 0, 0, 0
|
||||
dcl_position v0
|
||||
dcl_normal v1
|
||||
dcl_texcoord v2
|
||||
dcl_color v3
|
||||
dcl_blendweight v4
|
||||
dcl_blendindices v5
|
||||
mul r0, v5, c11.x
|
||||
mova a0.xy, r0
|
||||
mul r1.xyz, v1.y, c42[a0.x]
|
||||
mad r1.xyz, c41[a0.x], v1.x, r1
|
||||
mad r1.xyz, c43[a0.x], v1.z, r1
|
||||
mul r2.xyz, v1.y, c42[a0.y]
|
||||
mad r2.xyz, c41[a0.y], v1.x, r2
|
||||
mad r2.xyz, c43[a0.y], v1.z, r2
|
||||
mul r2.xyz, r2, v4.y
|
||||
mad r1.xyz, r1, v4.x, r2
|
||||
mul r2.xyz, v0.y, c42[a0.y]
|
||||
mad r2.xyz, c41[a0.y], v0.x, r2
|
||||
mad r2.xyz, c43[a0.y], v0.z, r2
|
||||
mad r2.xyz, c44[a0.y], v0.w, r2
|
||||
mul r2.xyz, r2, v4.y
|
||||
mul r3.xyz, v0.y, c42[a0.x]
|
||||
mad r3.xyz, c41[a0.x], v0.x, r3
|
||||
mad r3.xyz, c43[a0.x], v0.z, r3
|
||||
mad r3.xyz, c44[a0.x], v0.w, r3
|
||||
mad r2.xyz, r3, v4.x, r2
|
||||
mova a0.x, r0.z
|
||||
mul r0.xyz, v1.y, c42[a0.x]
|
||||
mad r0.xyz, c41[a0.x], v1.x, r0
|
||||
mad r0.xyz, c43[a0.x], v1.z, r0
|
||||
mad r0.xyz, r0, v4.z, r1
|
||||
mul r1.xyz, v0.y, c42[a0.x]
|
||||
mad r1.xyz, c41[a0.x], v0.x, r1
|
||||
mad r1.xyz, c43[a0.x], v0.z, r1
|
||||
mad r1.xyz, c44[a0.x], v0.w, r1
|
||||
mad r1.xyz, r1, v4.z, r2
|
||||
mova a0.x, r0.w
|
||||
mul r2.xyz, v1.y, c42[a0.x]
|
||||
mad r2.xyz, c41[a0.x], v1.x, r2
|
||||
mad r2.xyz, c43[a0.x], v1.z, r2
|
||||
mad r0.xyz, r2, v4.w, r0
|
||||
mul r2.xyz, v0.y, c42[a0.x]
|
||||
mad r2.xyz, c41[a0.x], v0.x, r2
|
||||
mad r2.xyz, c43[a0.x], v0.z, r2
|
||||
mad r2.xyz, c44[a0.x], v0.w, r2
|
||||
mad r1.xyz, r2, v4.w, r1
|
||||
mul r2.xyz, r1.y, c5
|
||||
mad r2.xyz, c4, r1.x, r2
|
||||
mad r2.xyz, c6, r1.z, r2
|
||||
add r2.xyz, r2, c7
|
||||
mul r3.xyz, r0.y, c9
|
||||
mad r0.xyw, c8.xyzz, r0.x, r3.xyzz
|
||||
mad r0.xyz, c10, r0.z, r0.xyww
|
||||
mov r3.yw, c11
|
||||
slt r0.w, r3.y, c13.w
|
||||
lrp r4, r0.w, v3, -c11.zzzw
|
||||
mov r3.x, c13.x
|
||||
mad r3.xyz, c15, r3.x, r4
|
||||
mov r5.xyz, r3
|
||||
mov r0.w, c11.y
|
||||
rep i0
|
||||
add r1.w, r0.w, c16.x
|
||||
mul r1.w, r1.w, c297.x
|
||||
mova a0.x, r1.w
|
||||
dp3 r1.w, r0, -c19[a0.x]
|
||||
max r1.w, r1.w, c11.y
|
||||
mul r6.xyz, r1.w, c17[a0.x]
|
||||
mad r5.xyz, r6, c13.z, r5
|
||||
add r0.w, r0.w, -c11.w
|
||||
endrep
|
||||
mov r3.xyz, r5
|
||||
mov r0.w, c11.y
|
||||
rep i1
|
||||
add r1.w, r0.w, c16.y
|
||||
mul r1.w, r1.w, c297.x
|
||||
mova a0.x, r1.w
|
||||
add r6.xyz, r2, -c18[a0.x]
|
||||
dp3 r1.w, r6, r6
|
||||
rsq r1.w, r1.w
|
||||
mul r6.xyz, r1.w, r6
|
||||
dp3 r2.w, r0, -r6
|
||||
max r2.w, r2.w, c11.y
|
||||
mul r6.xyz, r2.w, c17[a0.x]
|
||||
rcp r1.w, r1.w
|
||||
rcp r2.w, c17[a0.x].w
|
||||
mad r1.w, r1.w, -r2.w, -c11.w
|
||||
max r1.w, r1.w, c11.y
|
||||
mul r6.xyz, r1.w, r6
|
||||
mad r3.xyz, r6, c13.z, r3
|
||||
add r0.w, r0.w, -c11.w
|
||||
endrep
|
||||
mov r4.xyz, r3
|
||||
mov r0.w, c11.y
|
||||
rep i2
|
||||
add r1.w, r0.w, c16.z
|
||||
mul r1.w, r1.w, c297.x
|
||||
mova a0.x, r1.w
|
||||
add r5.xyz, r2, -c18[a0.x]
|
||||
dp3 r1.w, r5, r5
|
||||
rsq r1.w, r1.w
|
||||
mul r5.xyz, r1.w, r5
|
||||
dp3 r2.w, r0, -r5
|
||||
dp3 r5.x, r5, c19[a0.x]
|
||||
max r2.w, r2.w, c11.y
|
||||
add r5.x, r5.x, c18[a0.x].w
|
||||
add r5.y, -r3.w, c18[a0.x].w
|
||||
rcp r5.y, r5.y
|
||||
mul r5.x, r5.y, r5.x
|
||||
slt r5.y, r5.x, c11.y
|
||||
mad r2.w, r5.y, -r2.w, r2.w
|
||||
max r5.x, r5.x, c19[a0.x].w
|
||||
mul r2.w, r2.w, r5.x
|
||||
mul r5.xyz, r2.w, c17[a0.x]
|
||||
rcp r1.w, r1.w
|
||||
rcp r2.w, c17[a0.x].w
|
||||
mad r1.w, r1.w, -r2.w, -c11.w
|
||||
max r1.w, r1.w, c11.y
|
||||
mul r5.xyz, r1.w, r5
|
||||
mad r4.xyz, r5, c13.z, r4
|
||||
add r0.w, r0.w, -c11.w
|
||||
endrep
|
||||
max r0, r4, c11.y
|
||||
min r0, r0, -c11.w
|
||||
mul oD0, r0, c12
|
||||
mul r0, r1.y, c1
|
||||
mad r0, c0, r1.x, r0
|
||||
mad r0, c2, r1.z, r0
|
||||
add r0, r0, c3
|
||||
mov oPos, r0
|
||||
add r0.x, r0.w, -c14.y
|
||||
mul r0.x, r0.x, c14.z
|
||||
max r0.x, r0.x, c14.w
|
||||
min oT0.z, r0.x, -c11.w
|
||||
mov oT0.xy, v2
|
||||
|
||||
// approximately 137 instruction slots used
|
||||
#endif
|
||||
|
||||
const BYTE g_vs20_main[] =
|
||||
{
|
||||
0, 2, 254, 255, 254, 255,
|
||||
171, 0, 67, 84, 65, 66,
|
||||
28, 0, 0, 0, 119, 2,
|
||||
0, 0, 0, 2, 254, 255,
|
||||
13, 0, 0, 0, 28, 0,
|
||||
0, 0, 0, 1, 0, 0,
|
||||
112, 2, 0, 0, 32, 1,
|
||||
0, 0, 2, 0, 15, 0,
|
||||
1, 0, 62, 0, 48, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
64, 1, 0, 0, 2, 0,
|
||||
41, 0, 0, 1, 166, 0,
|
||||
80, 1, 0, 0, 0, 0,
|
||||
0, 0, 96, 1, 0, 0,
|
||||
2, 0, 0, 0, 4, 0,
|
||||
2, 0, 108, 1, 0, 0,
|
||||
0, 0, 0, 0, 124, 1,
|
||||
0, 0, 2, 0, 16, 0,
|
||||
1, 0, 66, 0, 136, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
152, 1, 0, 0, 2, 0,
|
||||
14, 0, 1, 0, 58, 0,
|
||||
48, 1, 0, 0, 0, 0,
|
||||
0, 0, 160, 1, 0, 0,
|
||||
2, 0, 17, 0, 24, 0,
|
||||
70, 0, 236, 1, 0, 0,
|
||||
0, 0, 0, 0, 252, 1,
|
||||
0, 0, 2, 0, 12, 0,
|
||||
1, 0, 50, 0, 48, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 2, 0, 0, 2, 0,
|
||||
8, 0, 3, 0, 34, 0,
|
||||
16, 2, 0, 0, 0, 0,
|
||||
0, 0, 32, 2, 0, 0,
|
||||
1, 0, 0, 0, 1, 0,
|
||||
2, 0, 48, 2, 0, 0,
|
||||
0, 0, 0, 0, 64, 2,
|
||||
0, 0, 1, 0, 1, 0,
|
||||
1, 0, 6, 0, 48, 2,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
79, 2, 0, 0, 1, 0,
|
||||
2, 0, 1, 0, 10, 0,
|
||||
48, 2, 0, 0, 0, 0,
|
||||
0, 0, 93, 2, 0, 0,
|
||||
2, 0, 13, 0, 1, 0,
|
||||
54, 0, 48, 1, 0, 0,
|
||||
0, 0, 0, 0, 103, 2,
|
||||
0, 0, 2, 0, 4, 0,
|
||||
4, 0, 18, 0, 108, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
97, 109, 98, 105, 101, 110,
|
||||
116, 76, 105, 103, 104, 116,
|
||||
0, 171, 171, 171, 1, 0,
|
||||
3, 0, 1, 0, 4, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
||||
0, 0, 98, 111, 110, 101,
|
||||
77, 97, 116, 114, 105, 99,
|
||||
101, 115, 0, 171, 171, 171,
|
||||
3, 0, 3, 0, 4, 0,
|
||||
4, 0, 64, 0, 0, 0,
|
||||
0, 0, 0, 0, 99, 111,
|
||||
109, 98, 105, 110, 101, 100,
|
||||
77, 97, 116, 0, 3, 0,
|
||||
3, 0, 4, 0, 4, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
||||
0, 0, 102, 105, 114, 115,
|
||||
116, 76, 105, 103, 104, 116,
|
||||
0, 171, 1, 0, 2, 0,
|
||||
1, 0, 4, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
102, 111, 103, 68, 97, 116,
|
||||
97, 0, 108, 105, 103, 104,
|
||||
116, 115, 0, 99, 111, 108,
|
||||
111, 114, 0, 171, 171, 171,
|
||||
1, 0, 3, 0, 1, 0,
|
||||
4, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 112, 111,
|
||||
115, 105, 116, 105, 111, 110,
|
||||
0, 100, 105, 114, 101, 99,
|
||||
116, 105, 111, 110, 0, 171,
|
||||
167, 1, 0, 0, 176, 1,
|
||||
0, 0, 192, 1, 0, 0,
|
||||
176, 1, 0, 0, 201, 1,
|
||||
0, 0, 176, 1, 0, 0,
|
||||
5, 0, 0, 0, 1, 0,
|
||||
12, 0, 8, 0, 3, 0,
|
||||
212, 1, 0, 0, 109, 97,
|
||||
116, 67, 111, 108, 0, 110,
|
||||
111, 114, 109, 97, 108, 77,
|
||||
97, 116, 0, 171, 171, 171,
|
||||
3, 0, 3, 0, 3, 0,
|
||||
3, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 110, 117,
|
||||
109, 68, 105, 114, 76, 105,
|
||||
103, 104, 116, 115, 0, 171,
|
||||
171, 171, 0, 0, 2, 0,
|
||||
1, 0, 1, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
110, 117, 109, 80, 111, 105,
|
||||
110, 116, 76, 105, 103, 104,
|
||||
116, 115, 0, 110, 117, 109,
|
||||
83, 112, 111, 116, 76, 105,
|
||||
103, 104, 116, 115, 0, 115,
|
||||
117, 114, 102, 80, 114, 111,
|
||||
112, 115, 0, 119, 111, 114,
|
||||
108, 100, 77, 97, 116, 0,
|
||||
118, 115, 95, 50, 95, 48,
|
||||
0, 77, 105, 99, 114, 111,
|
||||
115, 111, 102, 116, 32, 40,
|
||||
82, 41, 32, 72, 76, 83,
|
||||
76, 32, 83, 104, 97, 100,
|
||||
101, 114, 32, 67, 111, 109,
|
||||
112, 105, 108, 101, 114, 32,
|
||||
57, 46, 50, 57, 46, 57,
|
||||
53, 50, 46, 51, 49, 49,
|
||||
49, 0, 81, 0, 0, 5,
|
||||
11, 0, 15, 160, 0, 0,
|
||||
128, 64, 0, 0, 0, 0,
|
||||
0, 0, 0, 128, 0, 0,
|
||||
128, 191, 81, 0, 0, 5,
|
||||
41, 1, 15, 160, 0, 0,
|
||||
64, 64, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 31, 0, 0, 2,
|
||||
0, 0, 0, 128, 0, 0,
|
||||
15, 144, 31, 0, 0, 2,
|
||||
3, 0, 0, 128, 1, 0,
|
||||
15, 144, 31, 0, 0, 2,
|
||||
5, 0, 0, 128, 2, 0,
|
||||
15, 144, 31, 0, 0, 2,
|
||||
10, 0, 0, 128, 3, 0,
|
||||
15, 144, 31, 0, 0, 2,
|
||||
1, 0, 0, 128, 4, 0,
|
||||
15, 144, 31, 0, 0, 2,
|
||||
2, 0, 0, 128, 5, 0,
|
||||
15, 144, 5, 0, 0, 3,
|
||||
0, 0, 15, 128, 5, 0,
|
||||
228, 144, 11, 0, 0, 160,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
3, 176, 0, 0, 228, 128,
|
||||
5, 0, 0, 4, 1, 0,
|
||||
7, 128, 1, 0, 85, 144,
|
||||
42, 32, 228, 160, 0, 0,
|
||||
0, 176, 4, 0, 0, 5,
|
||||
1, 0, 7, 128, 41, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
1, 0, 0, 144, 1, 0,
|
||||
228, 128, 4, 0, 0, 5,
|
||||
1, 0, 7, 128, 43, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
1, 0, 170, 144, 1, 0,
|
||||
228, 128, 5, 0, 0, 4,
|
||||
2, 0, 7, 128, 1, 0,
|
||||
85, 144, 42, 32, 228, 160,
|
||||
0, 0, 85, 176, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
41, 32, 228, 160, 0, 0,
|
||||
85, 176, 1, 0, 0, 144,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
43, 32, 228, 160, 0, 0,
|
||||
85, 176, 1, 0, 170, 144,
|
||||
2, 0, 228, 128, 5, 0,
|
||||
0, 3, 2, 0, 7, 128,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
85, 144, 4, 0, 0, 4,
|
||||
1, 0, 7, 128, 1, 0,
|
||||
228, 128, 4, 0, 0, 144,
|
||||
2, 0, 228, 128, 5, 0,
|
||||
0, 4, 2, 0, 7, 128,
|
||||
0, 0, 85, 144, 42, 32,
|
||||
228, 160, 0, 0, 85, 176,
|
||||
4, 0, 0, 5, 2, 0,
|
||||
7, 128, 41, 32, 228, 160,
|
||||
0, 0, 85, 176, 0, 0,
|
||||
0, 144, 2, 0, 228, 128,
|
||||
4, 0, 0, 5, 2, 0,
|
||||
7, 128, 43, 32, 228, 160,
|
||||
0, 0, 85, 176, 0, 0,
|
||||
170, 144, 2, 0, 228, 128,
|
||||
4, 0, 0, 5, 2, 0,
|
||||
7, 128, 44, 32, 228, 160,
|
||||
0, 0, 85, 176, 0, 0,
|
||||
255, 144, 2, 0, 228, 128,
|
||||
5, 0, 0, 3, 2, 0,
|
||||
7, 128, 2, 0, 228, 128,
|
||||
4, 0, 85, 144, 5, 0,
|
||||
0, 4, 3, 0, 7, 128,
|
||||
0, 0, 85, 144, 42, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
4, 0, 0, 5, 3, 0,
|
||||
7, 128, 41, 32, 228, 160,
|
||||
0, 0, 0, 176, 0, 0,
|
||||
0, 144, 3, 0, 228, 128,
|
||||
4, 0, 0, 5, 3, 0,
|
||||
7, 128, 43, 32, 228, 160,
|
||||
0, 0, 0, 176, 0, 0,
|
||||
170, 144, 3, 0, 228, 128,
|
||||
4, 0, 0, 5, 3, 0,
|
||||
7, 128, 44, 32, 228, 160,
|
||||
0, 0, 0, 176, 0, 0,
|
||||
255, 144, 3, 0, 228, 128,
|
||||
4, 0, 0, 4, 2, 0,
|
||||
7, 128, 3, 0, 228, 128,
|
||||
4, 0, 0, 144, 2, 0,
|
||||
228, 128, 46, 0, 0, 2,
|
||||
0, 0, 1, 176, 0, 0,
|
||||
170, 128, 5, 0, 0, 4,
|
||||
0, 0, 7, 128, 1, 0,
|
||||
85, 144, 42, 32, 228, 160,
|
||||
0, 0, 0, 176, 4, 0,
|
||||
0, 5, 0, 0, 7, 128,
|
||||
41, 32, 228, 160, 0, 0,
|
||||
0, 176, 1, 0, 0, 144,
|
||||
0, 0, 228, 128, 4, 0,
|
||||
0, 5, 0, 0, 7, 128,
|
||||
43, 32, 228, 160, 0, 0,
|
||||
0, 176, 1, 0, 170, 144,
|
||||
0, 0, 228, 128, 4, 0,
|
||||
0, 4, 0, 0, 7, 128,
|
||||
0, 0, 228, 128, 4, 0,
|
||||
170, 144, 1, 0, 228, 128,
|
||||
5, 0, 0, 4, 1, 0,
|
||||
7, 128, 0, 0, 85, 144,
|
||||
42, 32, 228, 160, 0, 0,
|
||||
0, 176, 4, 0, 0, 5,
|
||||
1, 0, 7, 128, 41, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
0, 0, 0, 144, 1, 0,
|
||||
228, 128, 4, 0, 0, 5,
|
||||
1, 0, 7, 128, 43, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
0, 0, 170, 144, 1, 0,
|
||||
228, 128, 4, 0, 0, 5,
|
||||
1, 0, 7, 128, 44, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
0, 0, 255, 144, 1, 0,
|
||||
228, 128, 4, 0, 0, 4,
|
||||
1, 0, 7, 128, 1, 0,
|
||||
228, 128, 4, 0, 170, 144,
|
||||
2, 0, 228, 128, 46, 0,
|
||||
0, 2, 0, 0, 1, 176,
|
||||
0, 0, 255, 128, 5, 0,
|
||||
0, 4, 2, 0, 7, 128,
|
||||
1, 0, 85, 144, 42, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
4, 0, 0, 5, 2, 0,
|
||||
7, 128, 41, 32, 228, 160,
|
||||
0, 0, 0, 176, 1, 0,
|
||||
0, 144, 2, 0, 228, 128,
|
||||
4, 0, 0, 5, 2, 0,
|
||||
7, 128, 43, 32, 228, 160,
|
||||
0, 0, 0, 176, 1, 0,
|
||||
170, 144, 2, 0, 228, 128,
|
||||
4, 0, 0, 4, 0, 0,
|
||||
7, 128, 2, 0, 228, 128,
|
||||
4, 0, 255, 144, 0, 0,
|
||||
228, 128, 5, 0, 0, 4,
|
||||
2, 0, 7, 128, 0, 0,
|
||||
85, 144, 42, 32, 228, 160,
|
||||
0, 0, 0, 176, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
41, 32, 228, 160, 0, 0,
|
||||
0, 176, 0, 0, 0, 144,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
43, 32, 228, 160, 0, 0,
|
||||
0, 176, 0, 0, 170, 144,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
44, 32, 228, 160, 0, 0,
|
||||
0, 176, 0, 0, 255, 144,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
0, 4, 1, 0, 7, 128,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
255, 144, 1, 0, 228, 128,
|
||||
5, 0, 0, 3, 2, 0,
|
||||
7, 128, 1, 0, 85, 128,
|
||||
5, 0, 228, 160, 4, 0,
|
||||
0, 4, 2, 0, 7, 128,
|
||||
4, 0, 228, 160, 1, 0,
|
||||
0, 128, 2, 0, 228, 128,
|
||||
4, 0, 0, 4, 2, 0,
|
||||
7, 128, 6, 0, 228, 160,
|
||||
1, 0, 170, 128, 2, 0,
|
||||
228, 128, 2, 0, 0, 3,
|
||||
2, 0, 7, 128, 2, 0,
|
||||
228, 128, 7, 0, 228, 160,
|
||||
5, 0, 0, 3, 3, 0,
|
||||
7, 128, 0, 0, 85, 128,
|
||||
9, 0, 228, 160, 4, 0,
|
||||
0, 4, 0, 0, 11, 128,
|
||||
8, 0, 164, 160, 0, 0,
|
||||
0, 128, 3, 0, 164, 128,
|
||||
4, 0, 0, 4, 0, 0,
|
||||
7, 128, 10, 0, 228, 160,
|
||||
0, 0, 170, 128, 0, 0,
|
||||
244, 128, 1, 0, 0, 2,
|
||||
3, 0, 10, 128, 11, 0,
|
||||
228, 160, 12, 0, 0, 3,
|
||||
0, 0, 8, 128, 3, 0,
|
||||
85, 128, 13, 0, 255, 160,
|
||||
18, 0, 0, 4, 4, 0,
|
||||
15, 128, 0, 0, 255, 128,
|
||||
3, 0, 228, 144, 11, 0,
|
||||
234, 161, 1, 0, 0, 2,
|
||||
3, 0, 1, 128, 13, 0,
|
||||
0, 160, 4, 0, 0, 4,
|
||||
3, 0, 7, 128, 15, 0,
|
||||
228, 160, 3, 0, 0, 128,
|
||||
4, 0, 228, 128, 1, 0,
|
||||
0, 2, 5, 0, 7, 128,
|
||||
3, 0, 228, 128, 1, 0,
|
||||
0, 2, 0, 0, 8, 128,
|
||||
11, 0, 85, 160, 38, 0,
|
||||
0, 1, 0, 0, 228, 240,
|
||||
2, 0, 0, 3, 1, 0,
|
||||
8, 128, 0, 0, 255, 128,
|
||||
16, 0, 0, 160, 5, 0,
|
||||
0, 3, 1, 0, 8, 128,
|
||||
1, 0, 255, 128, 41, 1,
|
||||
0, 160, 46, 0, 0, 2,
|
||||
0, 0, 1, 176, 1, 0,
|
||||
255, 128, 8, 0, 0, 4,
|
||||
1, 0, 8, 128, 0, 0,
|
||||
228, 128, 19, 32, 228, 161,
|
||||
0, 0, 0, 176, 11, 0,
|
||||
0, 3, 1, 0, 8, 128,
|
||||
1, 0, 255, 128, 11, 0,
|
||||
85, 160, 5, 0, 0, 4,
|
||||
6, 0, 7, 128, 1, 0,
|
||||
255, 128, 17, 32, 228, 160,
|
||||
0, 0, 0, 176, 4, 0,
|
||||
0, 4, 5, 0, 7, 128,
|
||||
6, 0, 228, 128, 13, 0,
|
||||
170, 160, 5, 0, 228, 128,
|
||||
2, 0, 0, 3, 0, 0,
|
||||
8, 128, 0, 0, 255, 128,
|
||||
11, 0, 255, 161, 39, 0,
|
||||
0, 0, 1, 0, 0, 2,
|
||||
3, 0, 7, 128, 5, 0,
|
||||
228, 128, 1, 0, 0, 2,
|
||||
0, 0, 8, 128, 11, 0,
|
||||
85, 160, 38, 0, 0, 1,
|
||||
1, 0, 228, 240, 2, 0,
|
||||
0, 3, 1, 0, 8, 128,
|
||||
0, 0, 255, 128, 16, 0,
|
||||
85, 160, 5, 0, 0, 3,
|
||||
1, 0, 8, 128, 1, 0,
|
||||
255, 128, 41, 1, 0, 160,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
1, 176, 1, 0, 255, 128,
|
||||
2, 0, 0, 4, 6, 0,
|
||||
7, 128, 2, 0, 228, 128,
|
||||
18, 32, 228, 161, 0, 0,
|
||||
0, 176, 8, 0, 0, 3,
|
||||
1, 0, 8, 128, 6, 0,
|
||||
228, 128, 6, 0, 228, 128,
|
||||
7, 0, 0, 2, 1, 0,
|
||||
8, 128, 1, 0, 255, 128,
|
||||
5, 0, 0, 3, 6, 0,
|
||||
7, 128, 1, 0, 255, 128,
|
||||
6, 0, 228, 128, 8, 0,
|
||||
0, 3, 2, 0, 8, 128,
|
||||
0, 0, 228, 128, 6, 0,
|
||||
228, 129, 11, 0, 0, 3,
|
||||
2, 0, 8, 128, 2, 0,
|
||||
255, 128, 11, 0, 85, 160,
|
||||
5, 0, 0, 4, 6, 0,
|
||||
7, 128, 2, 0, 255, 128,
|
||||
17, 32, 228, 160, 0, 0,
|
||||
0, 176, 6, 0, 0, 2,
|
||||
1, 0, 8, 128, 1, 0,
|
||||
255, 128, 6, 0, 0, 3,
|
||||
2, 0, 8, 128, 17, 32,
|
||||
255, 160, 0, 0, 0, 176,
|
||||
4, 0, 0, 4, 1, 0,
|
||||
8, 128, 1, 0, 255, 128,
|
||||
2, 0, 255, 129, 11, 0,
|
||||
255, 161, 11, 0, 0, 3,
|
||||
1, 0, 8, 128, 1, 0,
|
||||
255, 128, 11, 0, 85, 160,
|
||||
5, 0, 0, 3, 6, 0,
|
||||
7, 128, 1, 0, 255, 128,
|
||||
6, 0, 228, 128, 4, 0,
|
||||
0, 4, 3, 0, 7, 128,
|
||||
6, 0, 228, 128, 13, 0,
|
||||
170, 160, 3, 0, 228, 128,
|
||||
2, 0, 0, 3, 0, 0,
|
||||
8, 128, 0, 0, 255, 128,
|
||||
11, 0, 255, 161, 39, 0,
|
||||
0, 0, 1, 0, 0, 2,
|
||||
4, 0, 7, 128, 3, 0,
|
||||
228, 128, 1, 0, 0, 2,
|
||||
0, 0, 8, 128, 11, 0,
|
||||
85, 160, 38, 0, 0, 1,
|
||||
2, 0, 228, 240, 2, 0,
|
||||
0, 3, 1, 0, 8, 128,
|
||||
0, 0, 255, 128, 16, 0,
|
||||
170, 160, 5, 0, 0, 3,
|
||||
1, 0, 8, 128, 1, 0,
|
||||
255, 128, 41, 1, 0, 160,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
1, 176, 1, 0, 255, 128,
|
||||
2, 0, 0, 4, 5, 0,
|
||||
7, 128, 2, 0, 228, 128,
|
||||
18, 32, 228, 161, 0, 0,
|
||||
0, 176, 8, 0, 0, 3,
|
||||
1, 0, 8, 128, 5, 0,
|
||||
228, 128, 5, 0, 228, 128,
|
||||
7, 0, 0, 2, 1, 0,
|
||||
8, 128, 1, 0, 255, 128,
|
||||
5, 0, 0, 3, 5, 0,
|
||||
7, 128, 1, 0, 255, 128,
|
||||
5, 0, 228, 128, 8, 0,
|
||||
0, 3, 2, 0, 8, 128,
|
||||
0, 0, 228, 128, 5, 0,
|
||||
228, 129, 8, 0, 0, 4,
|
||||
5, 0, 1, 128, 5, 0,
|
||||
228, 128, 19, 32, 228, 160,
|
||||
0, 0, 0, 176, 11, 0,
|
||||
0, 3, 2, 0, 8, 128,
|
||||
2, 0, 255, 128, 11, 0,
|
||||
85, 160, 2, 0, 0, 4,
|
||||
5, 0, 1, 128, 5, 0,
|
||||
0, 128, 18, 32, 255, 160,
|
||||
0, 0, 0, 176, 2, 0,
|
||||
0, 4, 5, 0, 2, 128,
|
||||
3, 0, 255, 129, 18, 32,
|
||||
255, 160, 0, 0, 0, 176,
|
||||
6, 0, 0, 2, 5, 0,
|
||||
2, 128, 5, 0, 85, 128,
|
||||
5, 0, 0, 3, 5, 0,
|
||||
1, 128, 5, 0, 85, 128,
|
||||
5, 0, 0, 128, 12, 0,
|
||||
0, 3, 5, 0, 2, 128,
|
||||
5, 0, 0, 128, 11, 0,
|
||||
85, 160, 4, 0, 0, 4,
|
||||
2, 0, 8, 128, 5, 0,
|
||||
85, 128, 2, 0, 255, 129,
|
||||
2, 0, 255, 128, 11, 0,
|
||||
0, 4, 5, 0, 1, 128,
|
||||
5, 0, 0, 128, 19, 32,
|
||||
255, 160, 0, 0, 0, 176,
|
||||
5, 0, 0, 3, 2, 0,
|
||||
8, 128, 2, 0, 255, 128,
|
||||
5, 0, 0, 128, 5, 0,
|
||||
0, 4, 5, 0, 7, 128,
|
||||
2, 0, 255, 128, 17, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
6, 0, 0, 2, 1, 0,
|
||||
8, 128, 1, 0, 255, 128,
|
||||
6, 0, 0, 3, 2, 0,
|
||||
8, 128, 17, 32, 255, 160,
|
||||
0, 0, 0, 176, 4, 0,
|
||||
0, 4, 1, 0, 8, 128,
|
||||
1, 0, 255, 128, 2, 0,
|
||||
255, 129, 11, 0, 255, 161,
|
||||
11, 0, 0, 3, 1, 0,
|
||||
8, 128, 1, 0, 255, 128,
|
||||
11, 0, 85, 160, 5, 0,
|
||||
0, 3, 5, 0, 7, 128,
|
||||
1, 0, 255, 128, 5, 0,
|
||||
228, 128, 4, 0, 0, 4,
|
||||
4, 0, 7, 128, 5, 0,
|
||||
228, 128, 13, 0, 170, 160,
|
||||
4, 0, 228, 128, 2, 0,
|
||||
0, 3, 0, 0, 8, 128,
|
||||
0, 0, 255, 128, 11, 0,
|
||||
255, 161, 39, 0, 0, 0,
|
||||
11, 0, 0, 3, 0, 0,
|
||||
15, 128, 4, 0, 228, 128,
|
||||
11, 0, 85, 160, 10, 0,
|
||||
0, 3, 0, 0, 15, 128,
|
||||
0, 0, 228, 128, 11, 0,
|
||||
255, 161, 5, 0, 0, 3,
|
||||
0, 0, 15, 208, 0, 0,
|
||||
228, 128, 12, 0, 228, 160,
|
||||
5, 0, 0, 3, 0, 0,
|
||||
15, 128, 1, 0, 85, 128,
|
||||
1, 0, 228, 160, 4, 0,
|
||||
0, 4, 0, 0, 15, 128,
|
||||
0, 0, 228, 160, 1, 0,
|
||||
0, 128, 0, 0, 228, 128,
|
||||
4, 0, 0, 4, 0, 0,
|
||||
15, 128, 2, 0, 228, 160,
|
||||
1, 0, 170, 128, 0, 0,
|
||||
228, 128, 2, 0, 0, 3,
|
||||
0, 0, 15, 128, 0, 0,
|
||||
228, 128, 3, 0, 228, 160,
|
||||
1, 0, 0, 2, 0, 0,
|
||||
15, 192, 0, 0, 228, 128,
|
||||
2, 0, 0, 3, 0, 0,
|
||||
1, 128, 0, 0, 255, 128,
|
||||
14, 0, 85, 161, 5, 0,
|
||||
0, 3, 0, 0, 1, 128,
|
||||
0, 0, 0, 128, 14, 0,
|
||||
170, 160, 11, 0, 0, 3,
|
||||
0, 0, 1, 128, 0, 0,
|
||||
0, 128, 14, 0, 255, 160,
|
||||
10, 0, 0, 3, 0, 0,
|
||||
4, 224, 0, 0, 0, 128,
|
||||
11, 0, 255, 161, 1, 0,
|
||||
0, 2, 0, 0, 3, 224,
|
||||
2, 0, 228, 144, 255, 255,
|
||||
0, 0
|
||||
};
|
287
src/d3d/shaders/skin_amb_VS.h
Normal file
287
src/d3d/shaders/skin_amb_VS.h
Normal file
@ -0,0 +1,287 @@
|
||||
#if 0
|
||||
//
|
||||
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
||||
//
|
||||
// fxc /T vs_2_0 /Fh skin_amb_VS.h skin_VS.hlsl
|
||||
//
|
||||
//
|
||||
// Parameters:
|
||||
//
|
||||
// float4 ambientLight;
|
||||
// float4x4 boneMatrices[64];
|
||||
// float4x4 combinedMat;
|
||||
// float4 fogData;
|
||||
// float4 matCol;
|
||||
// float4 surfProps;
|
||||
//
|
||||
//
|
||||
// Registers:
|
||||
//
|
||||
// Name Reg Size
|
||||
// ------------ ----- ----
|
||||
// combinedMat c0 4
|
||||
// matCol c12 1
|
||||
// surfProps c13 1
|
||||
// fogData c14 1
|
||||
// ambientLight c15 1
|
||||
// boneMatrices c41 256
|
||||
//
|
||||
|
||||
vs_2_0
|
||||
def c4, 4, 0, -0, -1
|
||||
dcl_position v0
|
||||
dcl_texcoord v1
|
||||
dcl_color v2
|
||||
dcl_blendweight v3
|
||||
dcl_blendindices v4
|
||||
mov r0.y, c4.y
|
||||
slt r0.x, r0.y, c13.w
|
||||
lrp r1, r0.x, v2, -c4.zzzw
|
||||
mov r0.x, c13.x
|
||||
mad r1.xyz, c15, r0.x, r1
|
||||
max r0, r1, c4.y
|
||||
min r0, r0, -c4.w
|
||||
mul oD0, r0, c12
|
||||
mul r0, v4, c4.x
|
||||
mova a0.x, r0.y
|
||||
mul r1.xyz, v0.y, c42[a0.x]
|
||||
mad r1.xyz, c41[a0.x], v0.x, r1
|
||||
mad r1.xyz, c43[a0.x], v0.z, r1
|
||||
mad r1.xyz, c44[a0.x], v0.w, r1
|
||||
mul r1.xyz, r1, v3.y
|
||||
mova a0.x, r0.x
|
||||
mul r2.xyz, v0.y, c42[a0.x]
|
||||
mad r2.xyz, c41[a0.x], v0.x, r2
|
||||
mad r2.xyz, c43[a0.x], v0.z, r2
|
||||
mad r2.xyz, c44[a0.x], v0.w, r2
|
||||
mad r1.xyz, r2, v3.x, r1
|
||||
mova a0.xy, r0.zwzw
|
||||
mul r0.xyz, v0.y, c42[a0.x]
|
||||
mad r0.xyz, c41[a0.x], v0.x, r0
|
||||
mad r0.xyz, c43[a0.x], v0.z, r0
|
||||
mad r0.xyz, c44[a0.x], v0.w, r0
|
||||
mad r0.xyz, r0, v3.z, r1
|
||||
mul r1.xyz, v0.y, c42[a0.y]
|
||||
mad r1.xyz, c41[a0.y], v0.x, r1
|
||||
mad r1.xyz, c43[a0.y], v0.z, r1
|
||||
mad r1.xyz, c44[a0.y], v0.w, r1
|
||||
mad r0.xyz, r1, v3.w, r0
|
||||
mul r1, r0.y, c1
|
||||
mad r1, c0, r0.x, r1
|
||||
mad r0, c2, r0.z, r1
|
||||
add r0, r0, c3
|
||||
add r1.x, r0.w, -c14.y
|
||||
mov oPos, r0
|
||||
mul r0.x, r1.x, c14.z
|
||||
max r0.x, r0.x, c14.w
|
||||
min oT0.z, r0.x, -c4.w
|
||||
mov oT0.xy, v1
|
||||
|
||||
// approximately 42 instruction slots used
|
||||
#endif
|
||||
|
||||
const BYTE g_vs20_main[] =
|
||||
{
|
||||
0, 2, 254, 255, 254, 255,
|
||||
82, 0, 67, 84, 65, 66,
|
||||
28, 0, 0, 0, 16, 1,
|
||||
0, 0, 0, 2, 254, 255,
|
||||
6, 0, 0, 0, 28, 0,
|
||||
0, 0, 0, 1, 0, 0,
|
||||
9, 1, 0, 0, 148, 0,
|
||||
0, 0, 2, 0, 15, 0,
|
||||
1, 0, 62, 0, 164, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
180, 0, 0, 0, 2, 0,
|
||||
41, 0, 0, 1, 166, 0,
|
||||
196, 0, 0, 0, 0, 0,
|
||||
0, 0, 212, 0, 0, 0,
|
||||
2, 0, 0, 0, 4, 0,
|
||||
2, 0, 224, 0, 0, 0,
|
||||
0, 0, 0, 0, 240, 0,
|
||||
0, 0, 2, 0, 14, 0,
|
||||
1, 0, 58, 0, 164, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
248, 0, 0, 0, 2, 0,
|
||||
12, 0, 1, 0, 50, 0,
|
||||
164, 0, 0, 0, 0, 0,
|
||||
0, 0, 255, 0, 0, 0,
|
||||
2, 0, 13, 0, 1, 0,
|
||||
54, 0, 164, 0, 0, 0,
|
||||
0, 0, 0, 0, 97, 109,
|
||||
98, 105, 101, 110, 116, 76,
|
||||
105, 103, 104, 116, 0, 171,
|
||||
171, 171, 1, 0, 3, 0,
|
||||
1, 0, 4, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
98, 111, 110, 101, 77, 97,
|
||||
116, 114, 105, 99, 101, 115,
|
||||
0, 171, 171, 171, 3, 0,
|
||||
3, 0, 4, 0, 4, 0,
|
||||
64, 0, 0, 0, 0, 0,
|
||||
0, 0, 99, 111, 109, 98,
|
||||
105, 110, 101, 100, 77, 97,
|
||||
116, 0, 3, 0, 3, 0,
|
||||
4, 0, 4, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
102, 111, 103, 68, 97, 116,
|
||||
97, 0, 109, 97, 116, 67,
|
||||
111, 108, 0, 115, 117, 114,
|
||||
102, 80, 114, 111, 112, 115,
|
||||
0, 118, 115, 95, 50, 95,
|
||||
48, 0, 77, 105, 99, 114,
|
||||
111, 115, 111, 102, 116, 32,
|
||||
40, 82, 41, 32, 72, 76,
|
||||
83, 76, 32, 83, 104, 97,
|
||||
100, 101, 114, 32, 67, 111,
|
||||
109, 112, 105, 108, 101, 114,
|
||||
32, 57, 46, 50, 57, 46,
|
||||
57, 53, 50, 46, 51, 49,
|
||||
49, 49, 0, 171, 171, 171,
|
||||
81, 0, 0, 5, 4, 0,
|
||||
15, 160, 0, 0, 128, 64,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 128, 0, 0, 128, 191,
|
||||
31, 0, 0, 2, 0, 0,
|
||||
0, 128, 0, 0, 15, 144,
|
||||
31, 0, 0, 2, 5, 0,
|
||||
0, 128, 1, 0, 15, 144,
|
||||
31, 0, 0, 2, 10, 0,
|
||||
0, 128, 2, 0, 15, 144,
|
||||
31, 0, 0, 2, 1, 0,
|
||||
0, 128, 3, 0, 15, 144,
|
||||
31, 0, 0, 2, 2, 0,
|
||||
0, 128, 4, 0, 15, 144,
|
||||
1, 0, 0, 2, 0, 0,
|
||||
2, 128, 4, 0, 85, 160,
|
||||
12, 0, 0, 3, 0, 0,
|
||||
1, 128, 0, 0, 85, 128,
|
||||
13, 0, 255, 160, 18, 0,
|
||||
0, 4, 1, 0, 15, 128,
|
||||
0, 0, 0, 128, 2, 0,
|
||||
228, 144, 4, 0, 234, 161,
|
||||
1, 0, 0, 2, 0, 0,
|
||||
1, 128, 13, 0, 0, 160,
|
||||
4, 0, 0, 4, 1, 0,
|
||||
7, 128, 15, 0, 228, 160,
|
||||
0, 0, 0, 128, 1, 0,
|
||||
228, 128, 11, 0, 0, 3,
|
||||
0, 0, 15, 128, 1, 0,
|
||||
228, 128, 4, 0, 85, 160,
|
||||
10, 0, 0, 3, 0, 0,
|
||||
15, 128, 0, 0, 228, 128,
|
||||
4, 0, 255, 161, 5, 0,
|
||||
0, 3, 0, 0, 15, 208,
|
||||
0, 0, 228, 128, 12, 0,
|
||||
228, 160, 5, 0, 0, 3,
|
||||
0, 0, 15, 128, 4, 0,
|
||||
228, 144, 4, 0, 0, 160,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
1, 176, 0, 0, 85, 128,
|
||||
5, 0, 0, 4, 1, 0,
|
||||
7, 128, 0, 0, 85, 144,
|
||||
42, 32, 228, 160, 0, 0,
|
||||
0, 176, 4, 0, 0, 5,
|
||||
1, 0, 7, 128, 41, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
0, 0, 0, 144, 1, 0,
|
||||
228, 128, 4, 0, 0, 5,
|
||||
1, 0, 7, 128, 43, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
0, 0, 170, 144, 1, 0,
|
||||
228, 128, 4, 0, 0, 5,
|
||||
1, 0, 7, 128, 44, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
0, 0, 255, 144, 1, 0,
|
||||
228, 128, 5, 0, 0, 3,
|
||||
1, 0, 7, 128, 1, 0,
|
||||
228, 128, 3, 0, 85, 144,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
1, 176, 0, 0, 0, 128,
|
||||
5, 0, 0, 4, 2, 0,
|
||||
7, 128, 0, 0, 85, 144,
|
||||
42, 32, 228, 160, 0, 0,
|
||||
0, 176, 4, 0, 0, 5,
|
||||
2, 0, 7, 128, 41, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
0, 0, 0, 144, 2, 0,
|
||||
228, 128, 4, 0, 0, 5,
|
||||
2, 0, 7, 128, 43, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
0, 0, 170, 144, 2, 0,
|
||||
228, 128, 4, 0, 0, 5,
|
||||
2, 0, 7, 128, 44, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
0, 0, 255, 144, 2, 0,
|
||||
228, 128, 4, 0, 0, 4,
|
||||
1, 0, 7, 128, 2, 0,
|
||||
228, 128, 3, 0, 0, 144,
|
||||
1, 0, 228, 128, 46, 0,
|
||||
0, 2, 0, 0, 3, 176,
|
||||
0, 0, 238, 128, 5, 0,
|
||||
0, 4, 0, 0, 7, 128,
|
||||
0, 0, 85, 144, 42, 32,
|
||||
228, 160, 0, 0, 0, 176,
|
||||
4, 0, 0, 5, 0, 0,
|
||||
7, 128, 41, 32, 228, 160,
|
||||
0, 0, 0, 176, 0, 0,
|
||||
0, 144, 0, 0, 228, 128,
|
||||
4, 0, 0, 5, 0, 0,
|
||||
7, 128, 43, 32, 228, 160,
|
||||
0, 0, 0, 176, 0, 0,
|
||||
170, 144, 0, 0, 228, 128,
|
||||
4, 0, 0, 5, 0, 0,
|
||||
7, 128, 44, 32, 228, 160,
|
||||
0, 0, 0, 176, 0, 0,
|
||||
255, 144, 0, 0, 228, 128,
|
||||
4, 0, 0, 4, 0, 0,
|
||||
7, 128, 0, 0, 228, 128,
|
||||
3, 0, 170, 144, 1, 0,
|
||||
228, 128, 5, 0, 0, 4,
|
||||
1, 0, 7, 128, 0, 0,
|
||||
85, 144, 42, 32, 228, 160,
|
||||
0, 0, 85, 176, 4, 0,
|
||||
0, 5, 1, 0, 7, 128,
|
||||
41, 32, 228, 160, 0, 0,
|
||||
85, 176, 0, 0, 0, 144,
|
||||
1, 0, 228, 128, 4, 0,
|
||||
0, 5, 1, 0, 7, 128,
|
||||
43, 32, 228, 160, 0, 0,
|
||||
85, 176, 0, 0, 170, 144,
|
||||
1, 0, 228, 128, 4, 0,
|
||||
0, 5, 1, 0, 7, 128,
|
||||
44, 32, 228, 160, 0, 0,
|
||||
85, 176, 0, 0, 255, 144,
|
||||
1, 0, 228, 128, 4, 0,
|
||||
0, 4, 0, 0, 7, 128,
|
||||
1, 0, 228, 128, 3, 0,
|
||||
255, 144, 0, 0, 228, 128,
|
||||
5, 0, 0, 3, 1, 0,
|
||||
15, 128, 0, 0, 85, 128,
|
||||
1, 0, 228, 160, 4, 0,
|
||||
0, 4, 1, 0, 15, 128,
|
||||
0, 0, 228, 160, 0, 0,
|
||||
0, 128, 1, 0, 228, 128,
|
||||
4, 0, 0, 4, 0, 0,
|
||||
15, 128, 2, 0, 228, 160,
|
||||
0, 0, 170, 128, 1, 0,
|
||||
228, 128, 2, 0, 0, 3,
|
||||
0, 0, 15, 128, 0, 0,
|
||||
228, 128, 3, 0, 228, 160,
|
||||
2, 0, 0, 3, 1, 0,
|
||||
1, 128, 0, 0, 255, 128,
|
||||
14, 0, 85, 161, 1, 0,
|
||||
0, 2, 0, 0, 15, 192,
|
||||
0, 0, 228, 128, 5, 0,
|
||||
0, 3, 0, 0, 1, 128,
|
||||
1, 0, 0, 128, 14, 0,
|
||||
170, 160, 11, 0, 0, 3,
|
||||
0, 0, 1, 128, 0, 0,
|
||||
0, 128, 14, 0, 255, 160,
|
||||
10, 0, 0, 3, 0, 0,
|
||||
4, 224, 0, 0, 0, 128,
|
||||
4, 0, 255, 161, 1, 0,
|
||||
0, 2, 0, 0, 3, 224,
|
||||
1, 0, 228, 144, 255, 255,
|
||||
0, 0
|
||||
};
|
559
src/d3d/shaders/skin_amb_dir_VS.h
Normal file
559
src/d3d/shaders/skin_amb_dir_VS.h
Normal file
@ -0,0 +1,559 @@
|
||||
#if 0
|
||||
//
|
||||
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
||||
//
|
||||
// fxc /T vs_2_0 /DDIRECTIONALS /Fh skin_amb_dir_VS.h skin_VS.hlsl
|
||||
//
|
||||
//
|
||||
// Parameters:
|
||||
//
|
||||
// float4 ambientLight;
|
||||
// float4x4 boneMatrices[64];
|
||||
// float4x4 combinedMat;
|
||||
// int4 firstLight;
|
||||
// float4 fogData;
|
||||
//
|
||||
// struct
|
||||
// {
|
||||
// float4 color;
|
||||
// float4 position;
|
||||
// float4 direction;
|
||||
//
|
||||
// } lights[8];
|
||||
//
|
||||
// float4 matCol;
|
||||
// float3x3 normalMat;
|
||||
// int numDirLights;
|
||||
// float4 surfProps;
|
||||
//
|
||||
//
|
||||
// Registers:
|
||||
//
|
||||
// Name Reg Size
|
||||
// ------------ ----- ----
|
||||
// numDirLights i0 1
|
||||
// combinedMat c0 4
|
||||
// normalMat c8 3
|
||||
// matCol c12 1
|
||||
// surfProps c13 1
|
||||
// fogData c14 1
|
||||
// ambientLight c15 1
|
||||
// firstLight c16 1
|
||||
// lights c17 24
|
||||
// boneMatrices c41 256
|
||||
//
|
||||
|
||||
vs_2_0
|
||||
def c4, 4, 0, -0, -1
|
||||
def c5, 3, 0, 0, 0
|
||||
dcl_position v0
|
||||
dcl_normal v1
|
||||
dcl_texcoord v2
|
||||
dcl_color v3
|
||||
dcl_blendweight v4
|
||||
dcl_blendindices v5
|
||||
mul r0, v5, c4.x
|
||||
mova a0.w, r0.x
|
||||
mul r1.xyz, v1.y, c42[a0.w]
|
||||
mova a0.w, r0.x
|
||||
mad r1.xyz, c41[a0.w], v1.x, r1
|
||||
mova a0.w, r0.x
|
||||
mad r1.xyz, c43[a0.w], v1.z, r1
|
||||
mova a0.w, r0.y
|
||||
mul r2.xyz, v1.y, c42[a0.w]
|
||||
mova a0.w, r0.y
|
||||
mad r2.xyz, c41[a0.w], v1.x, r2
|
||||
mova a0.w, r0.y
|
||||
mad r2.xyz, c43[a0.w], v1.z, r2
|
||||
mul r2.xyz, r2, v4.y
|
||||
mad r1.xyz, r1, v4.x, r2
|
||||
mova a0.w, r0.z
|
||||
mul r2.xyz, v1.y, c42[a0.w]
|
||||
mova a0.w, r0.z
|
||||
mad r2.xyz, c41[a0.w], v1.x, r2
|
||||
mova a0.w, r0.z
|
||||
mad r2.xyz, c43[a0.w], v1.z, r2
|
||||
mad r1.xyz, r2, v4.z, r1
|
||||
mova a0.w, r0.w
|
||||
mul r2.xyz, v1.y, c42[a0.w]
|
||||
mova a0.w, r0.w
|
||||
mad r2.xyz, c41[a0.w], v1.x, r2
|
||||
mova a0.w, r0.w
|
||||
mad r2.xyz, c43[a0.w], v1.z, r2
|
||||
mad r1.xyz, r2, v4.w, r1
|
||||
mul r2.xyz, r1.y, c9
|
||||
mad r1.xyw, c8.xyzz, r1.x, r2.xyzz
|
||||
mad r1.xyz, c10, r1.z, r1.xyww
|
||||
mov r2.y, c4.y
|
||||
slt r1.w, r2.y, c13.w
|
||||
lrp r2, r1.w, v3, -c4.zzzw
|
||||
mov r3.x, c13.x
|
||||
mad r3.xyz, c15, r3.x, r2
|
||||
mov r2.xyz, r3
|
||||
mov r1.w, c4.y
|
||||
rep i0
|
||||
add r3.w, r1.w, c16.x
|
||||
mul r3.w, r3.w, c5.x
|
||||
mova a0.w, r3.w
|
||||
dp3 r4.x, r1, -c19[a0.w]
|
||||
max r4.x, r4.x, c4.y
|
||||
mova a0.w, r3.w
|
||||
mul r4.xyz, r4.x, c17[a0.w]
|
||||
mad r2.xyz, r4, c13.z, r2
|
||||
add r1.w, r1.w, -c4.w
|
||||
endrep
|
||||
max r1, r2, c4.y
|
||||
min r1, r1, -c4.w
|
||||
mul oD0, r1, c12
|
||||
mova a0.w, r0.y
|
||||
mul r1.xyz, v0.y, c42[a0.w]
|
||||
mova a0.w, r0.y
|
||||
mad r1.xyz, c41[a0.w], v0.x, r1
|
||||
mova a0.w, r0.y
|
||||
mad r1.xyz, c43[a0.w], v0.z, r1
|
||||
mova a0.w, r0.y
|
||||
mad r1.xyz, c44[a0.w], v0.w, r1
|
||||
mul r1.xyz, r1, v4.y
|
||||
mova a0.w, r0.x
|
||||
mul r2.xyz, v0.y, c42[a0.w]
|
||||
mova a0.w, r0.x
|
||||
mad r2.xyz, c41[a0.w], v0.x, r2
|
||||
mova a0.w, r0.x
|
||||
mad r2.xyz, c43[a0.w], v0.z, r2
|
||||
mova a0.w, r0.x
|
||||
mad r2.xyz, c44[a0.w], v0.w, r2
|
||||
mad r1.xyz, r2, v4.x, r1
|
||||
mova a0.w, r0.z
|
||||
mul r2.xyz, v0.y, c42[a0.w]
|
||||
mova a0.w, r0.z
|
||||
mad r2.xyz, c41[a0.w], v0.x, r2
|
||||
mova a0.w, r0.z
|
||||
mad r2.xyz, c43[a0.w], v0.z, r2
|
||||
mova a0.w, r0.z
|
||||
mad r0.xyz, c44[a0.w], v0.w, r2
|
||||
mad r0.xyz, r0, v4.z, r1
|
||||
mova a0.w, r0.w
|
||||
mul r1.xyz, v0.y, c42[a0.w]
|
||||
mova a0.w, r0.w
|
||||
mad r1.xyz, c41[a0.w], v0.x, r1
|
||||
mova a0.w, r0.w
|
||||
mad r1.xyz, c43[a0.w], v0.z, r1
|
||||
mova a0.w, r0.w
|
||||
mad r1.xyz, c44[a0.w], v0.w, r1
|
||||
mad r0.xyz, r1, v4.w, r0
|
||||
mul r1, r0.y, c1
|
||||
mad r1, c0, r0.x, r1
|
||||
mad r0, c2, r0.z, r1
|
||||
add r0, r0, c3
|
||||
mov oPos, r0
|
||||
add r0.x, r0.w, -c14.y
|
||||
mul r0.x, r0.x, c14.z
|
||||
max r0.x, r0.x, c14.w
|
||||
min oT0.z, r0.x, -c4.w
|
||||
mov oT0.xy, v2
|
||||
|
||||
// approximately 102 instruction slots used
|
||||
#endif
|
||||
|
||||
const BYTE g_vs20_main[] =
|
||||
{
|
||||
0, 2, 254, 255, 254, 255,
|
||||
147, 0, 67, 84, 65, 66,
|
||||
28, 0, 0, 0, 21, 2,
|
||||
0, 0, 0, 2, 254, 255,
|
||||
10, 0, 0, 0, 28, 0,
|
||||
0, 0, 0, 1, 0, 0,
|
||||
14, 2, 0, 0, 228, 0,
|
||||
0, 0, 2, 0, 15, 0,
|
||||
1, 0, 62, 0, 244, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
4, 1, 0, 0, 2, 0,
|
||||
41, 0, 0, 1, 166, 0,
|
||||
20, 1, 0, 0, 0, 0,
|
||||
0, 0, 36, 1, 0, 0,
|
||||
2, 0, 0, 0, 4, 0,
|
||||
2, 0, 48, 1, 0, 0,
|
||||
0, 0, 0, 0, 64, 1,
|
||||
0, 0, 2, 0, 16, 0,
|
||||
1, 0, 66, 0, 76, 1,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
92, 1, 0, 0, 2, 0,
|
||||
14, 0, 1, 0, 58, 0,
|
||||
244, 0, 0, 0, 0, 0,
|
||||
0, 0, 100, 1, 0, 0,
|
||||
2, 0, 17, 0, 24, 0,
|
||||
70, 0, 176, 1, 0, 0,
|
||||
0, 0, 0, 0, 192, 1,
|
||||
0, 0, 2, 0, 12, 0,
|
||||
1, 0, 50, 0, 244, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
199, 1, 0, 0, 2, 0,
|
||||
8, 0, 3, 0, 34, 0,
|
||||
212, 1, 0, 0, 0, 0,
|
||||
0, 0, 228, 1, 0, 0,
|
||||
1, 0, 0, 0, 1, 0,
|
||||
2, 0, 244, 1, 0, 0,
|
||||
0, 0, 0, 0, 4, 2,
|
||||
0, 0, 2, 0, 13, 0,
|
||||
1, 0, 54, 0, 244, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
97, 109, 98, 105, 101, 110,
|
||||
116, 76, 105, 103, 104, 116,
|
||||
0, 171, 171, 171, 1, 0,
|
||||
3, 0, 1, 0, 4, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
||||
0, 0, 98, 111, 110, 101,
|
||||
77, 97, 116, 114, 105, 99,
|
||||
101, 115, 0, 171, 171, 171,
|
||||
3, 0, 3, 0, 4, 0,
|
||||
4, 0, 64, 0, 0, 0,
|
||||
0, 0, 0, 0, 99, 111,
|
||||
109, 98, 105, 110, 101, 100,
|
||||
77, 97, 116, 0, 3, 0,
|
||||
3, 0, 4, 0, 4, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
||||
0, 0, 102, 105, 114, 115,
|
||||
116, 76, 105, 103, 104, 116,
|
||||
0, 171, 1, 0, 2, 0,
|
||||
1, 0, 4, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
102, 111, 103, 68, 97, 116,
|
||||
97, 0, 108, 105, 103, 104,
|
||||
116, 115, 0, 99, 111, 108,
|
||||
111, 114, 0, 171, 171, 171,
|
||||
1, 0, 3, 0, 1, 0,
|
||||
4, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 112, 111,
|
||||
115, 105, 116, 105, 111, 110,
|
||||
0, 100, 105, 114, 101, 99,
|
||||
116, 105, 111, 110, 0, 171,
|
||||
107, 1, 0, 0, 116, 1,
|
||||
0, 0, 132, 1, 0, 0,
|
||||
116, 1, 0, 0, 141, 1,
|
||||
0, 0, 116, 1, 0, 0,
|
||||
5, 0, 0, 0, 1, 0,
|
||||
12, 0, 8, 0, 3, 0,
|
||||
152, 1, 0, 0, 109, 97,
|
||||
116, 67, 111, 108, 0, 110,
|
||||
111, 114, 109, 97, 108, 77,
|
||||
97, 116, 0, 171, 171, 171,
|
||||
3, 0, 3, 0, 3, 0,
|
||||
3, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 110, 117,
|
||||
109, 68, 105, 114, 76, 105,
|
||||
103, 104, 116, 115, 0, 171,
|
||||
171, 171, 0, 0, 2, 0,
|
||||
1, 0, 1, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
115, 117, 114, 102, 80, 114,
|
||||
111, 112, 115, 0, 118, 115,
|
||||
95, 50, 95, 48, 0, 77,
|
||||
105, 99, 114, 111, 115, 111,
|
||||
102, 116, 32, 40, 82, 41,
|
||||
32, 72, 76, 83, 76, 32,
|
||||
83, 104, 97, 100, 101, 114,
|
||||
32, 67, 111, 109, 112, 105,
|
||||
108, 101, 114, 32, 57, 46,
|
||||
50, 57, 46, 57, 53, 50,
|
||||
46, 51, 49, 49, 49, 0,
|
||||
171, 171, 81, 0, 0, 5,
|
||||
4, 0, 15, 160, 0, 0,
|
||||
128, 64, 0, 0, 0, 0,
|
||||
0, 0, 0, 128, 0, 0,
|
||||
128, 191, 81, 0, 0, 5,
|
||||
5, 0, 15, 160, 0, 0,
|
||||
64, 64, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 31, 0, 0, 2,
|
||||
0, 0, 0, 128, 0, 0,
|
||||
15, 144, 31, 0, 0, 2,
|
||||
3, 0, 0, 128, 1, 0,
|
||||
15, 144, 31, 0, 0, 2,
|
||||
5, 0, 0, 128, 2, 0,
|
||||
15, 144, 31, 0, 0, 2,
|
||||
10, 0, 0, 128, 3, 0,
|
||||
15, 144, 31, 0, 0, 2,
|
||||
1, 0, 0, 128, 4, 0,
|
||||
15, 144, 31, 0, 0, 2,
|
||||
2, 0, 0, 128, 5, 0,
|
||||
15, 144, 5, 0, 0, 3,
|
||||
0, 0, 15, 128, 5, 0,
|
||||
228, 144, 4, 0, 0, 160,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
8, 176, 0, 0, 0, 128,
|
||||
5, 0, 0, 4, 1, 0,
|
||||
7, 128, 1, 0, 85, 144,
|
||||
42, 32, 228, 160, 0, 0,
|
||||
255, 176, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 0, 0,
|
||||
0, 128, 4, 0, 0, 5,
|
||||
1, 0, 7, 128, 41, 32,
|
||||
228, 160, 0, 0, 255, 176,
|
||||
1, 0, 0, 144, 1, 0,
|
||||
228, 128, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 0, 0,
|
||||
0, 128, 4, 0, 0, 5,
|
||||
1, 0, 7, 128, 43, 32,
|
||||
228, 160, 0, 0, 255, 176,
|
||||
1, 0, 170, 144, 1, 0,
|
||||
228, 128, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 0, 0,
|
||||
85, 128, 5, 0, 0, 4,
|
||||
2, 0, 7, 128, 1, 0,
|
||||
85, 144, 42, 32, 228, 160,
|
||||
0, 0, 255, 176, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 85, 128, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
41, 32, 228, 160, 0, 0,
|
||||
255, 176, 1, 0, 0, 144,
|
||||
2, 0, 228, 128, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 85, 128, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
43, 32, 228, 160, 0, 0,
|
||||
255, 176, 1, 0, 170, 144,
|
||||
2, 0, 228, 128, 5, 0,
|
||||
0, 3, 2, 0, 7, 128,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
85, 144, 4, 0, 0, 4,
|
||||
1, 0, 7, 128, 1, 0,
|
||||
228, 128, 4, 0, 0, 144,
|
||||
2, 0, 228, 128, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 170, 128, 5, 0,
|
||||
0, 4, 2, 0, 7, 128,
|
||||
1, 0, 85, 144, 42, 32,
|
||||
228, 160, 0, 0, 255, 176,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
8, 176, 0, 0, 170, 128,
|
||||
4, 0, 0, 5, 2, 0,
|
||||
7, 128, 41, 32, 228, 160,
|
||||
0, 0, 255, 176, 1, 0,
|
||||
0, 144, 2, 0, 228, 128,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
8, 176, 0, 0, 170, 128,
|
||||
4, 0, 0, 5, 2, 0,
|
||||
7, 128, 43, 32, 228, 160,
|
||||
0, 0, 255, 176, 1, 0,
|
||||
170, 144, 2, 0, 228, 128,
|
||||
4, 0, 0, 4, 1, 0,
|
||||
7, 128, 2, 0, 228, 128,
|
||||
4, 0, 170, 144, 1, 0,
|
||||
228, 128, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 0, 0,
|
||||
255, 128, 5, 0, 0, 4,
|
||||
2, 0, 7, 128, 1, 0,
|
||||
85, 144, 42, 32, 228, 160,
|
||||
0, 0, 255, 176, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 255, 128, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
41, 32, 228, 160, 0, 0,
|
||||
255, 176, 1, 0, 0, 144,
|
||||
2, 0, 228, 128, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 255, 128, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
43, 32, 228, 160, 0, 0,
|
||||
255, 176, 1, 0, 170, 144,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
0, 4, 1, 0, 7, 128,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
255, 144, 1, 0, 228, 128,
|
||||
5, 0, 0, 3, 2, 0,
|
||||
7, 128, 1, 0, 85, 128,
|
||||
9, 0, 228, 160, 4, 0,
|
||||
0, 4, 1, 0, 11, 128,
|
||||
8, 0, 164, 160, 1, 0,
|
||||
0, 128, 2, 0, 164, 128,
|
||||
4, 0, 0, 4, 1, 0,
|
||||
7, 128, 10, 0, 228, 160,
|
||||
1, 0, 170, 128, 1, 0,
|
||||
244, 128, 1, 0, 0, 2,
|
||||
2, 0, 2, 128, 4, 0,
|
||||
85, 160, 12, 0, 0, 3,
|
||||
1, 0, 8, 128, 2, 0,
|
||||
85, 128, 13, 0, 255, 160,
|
||||
18, 0, 0, 4, 2, 0,
|
||||
15, 128, 1, 0, 255, 128,
|
||||
3, 0, 228, 144, 4, 0,
|
||||
234, 161, 1, 0, 0, 2,
|
||||
3, 0, 1, 128, 13, 0,
|
||||
0, 160, 4, 0, 0, 4,
|
||||
3, 0, 7, 128, 15, 0,
|
||||
228, 160, 3, 0, 0, 128,
|
||||
2, 0, 228, 128, 1, 0,
|
||||
0, 2, 2, 0, 7, 128,
|
||||
3, 0, 228, 128, 1, 0,
|
||||
0, 2, 1, 0, 8, 128,
|
||||
4, 0, 85, 160, 38, 0,
|
||||
0, 1, 0, 0, 228, 240,
|
||||
2, 0, 0, 3, 3, 0,
|
||||
8, 128, 1, 0, 255, 128,
|
||||
16, 0, 0, 160, 5, 0,
|
||||
0, 3, 3, 0, 8, 128,
|
||||
3, 0, 255, 128, 5, 0,
|
||||
0, 160, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 3, 0,
|
||||
255, 128, 8, 0, 0, 4,
|
||||
4, 0, 1, 128, 1, 0,
|
||||
228, 128, 19, 32, 228, 161,
|
||||
0, 0, 255, 176, 11, 0,
|
||||
0, 3, 4, 0, 1, 128,
|
||||
4, 0, 0, 128, 4, 0,
|
||||
85, 160, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 3, 0,
|
||||
255, 128, 5, 0, 0, 4,
|
||||
4, 0, 7, 128, 4, 0,
|
||||
0, 128, 17, 32, 228, 160,
|
||||
0, 0, 255, 176, 4, 0,
|
||||
0, 4, 2, 0, 7, 128,
|
||||
4, 0, 228, 128, 13, 0,
|
||||
170, 160, 2, 0, 228, 128,
|
||||
2, 0, 0, 3, 1, 0,
|
||||
8, 128, 1, 0, 255, 128,
|
||||
4, 0, 255, 161, 39, 0,
|
||||
0, 0, 11, 0, 0, 3,
|
||||
1, 0, 15, 128, 2, 0,
|
||||
228, 128, 4, 0, 85, 160,
|
||||
10, 0, 0, 3, 1, 0,
|
||||
15, 128, 1, 0, 228, 128,
|
||||
4, 0, 255, 161, 5, 0,
|
||||
0, 3, 0, 0, 15, 208,
|
||||
1, 0, 228, 128, 12, 0,
|
||||
228, 160, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 0, 0,
|
||||
85, 128, 5, 0, 0, 4,
|
||||
1, 0, 7, 128, 0, 0,
|
||||
85, 144, 42, 32, 228, 160,
|
||||
0, 0, 255, 176, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 85, 128, 4, 0,
|
||||
0, 5, 1, 0, 7, 128,
|
||||
41, 32, 228, 160, 0, 0,
|
||||
255, 176, 0, 0, 0, 144,
|
||||
1, 0, 228, 128, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 85, 128, 4, 0,
|
||||
0, 5, 1, 0, 7, 128,
|
||||
43, 32, 228, 160, 0, 0,
|
||||
255, 176, 0, 0, 170, 144,
|
||||
1, 0, 228, 128, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 85, 128, 4, 0,
|
||||
0, 5, 1, 0, 7, 128,
|
||||
44, 32, 228, 160, 0, 0,
|
||||
255, 176, 0, 0, 255, 144,
|
||||
1, 0, 228, 128, 5, 0,
|
||||
0, 3, 1, 0, 7, 128,
|
||||
1, 0, 228, 128, 4, 0,
|
||||
85, 144, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 0, 0,
|
||||
0, 128, 5, 0, 0, 4,
|
||||
2, 0, 7, 128, 0, 0,
|
||||
85, 144, 42, 32, 228, 160,
|
||||
0, 0, 255, 176, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 0, 128, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
41, 32, 228, 160, 0, 0,
|
||||
255, 176, 0, 0, 0, 144,
|
||||
2, 0, 228, 128, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 0, 128, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
43, 32, 228, 160, 0, 0,
|
||||
255, 176, 0, 0, 170, 144,
|
||||
2, 0, 228, 128, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 0, 128, 4, 0,
|
||||
0, 5, 2, 0, 7, 128,
|
||||
44, 32, 228, 160, 0, 0,
|
||||
255, 176, 0, 0, 255, 144,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
0, 4, 1, 0, 7, 128,
|
||||
2, 0, 228, 128, 4, 0,
|
||||
0, 144, 1, 0, 228, 128,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
8, 176, 0, 0, 170, 128,
|
||||
5, 0, 0, 4, 2, 0,
|
||||
7, 128, 0, 0, 85, 144,
|
||||
42, 32, 228, 160, 0, 0,
|
||||
255, 176, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 0, 0,
|
||||
170, 128, 4, 0, 0, 5,
|
||||
2, 0, 7, 128, 41, 32,
|
||||
228, 160, 0, 0, 255, 176,
|
||||
0, 0, 0, 144, 2, 0,
|
||||
228, 128, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 0, 0,
|
||||
170, 128, 4, 0, 0, 5,
|
||||
2, 0, 7, 128, 43, 32,
|
||||
228, 160, 0, 0, 255, 176,
|
||||
0, 0, 170, 144, 2, 0,
|
||||
228, 128, 46, 0, 0, 2,
|
||||
0, 0, 8, 176, 0, 0,
|
||||
170, 128, 4, 0, 0, 5,
|
||||
0, 0, 7, 128, 44, 32,
|
||||
228, 160, 0, 0, 255, 176,
|
||||
0, 0, 255, 144, 2, 0,
|
||||
228, 128, 4, 0, 0, 4,
|
||||
0, 0, 7, 128, 0, 0,
|
||||
228, 128, 4, 0, 170, 144,
|
||||
1, 0, 228, 128, 46, 0,
|
||||
0, 2, 0, 0, 8, 176,
|
||||
0, 0, 255, 128, 5, 0,
|
||||
0, 4, 1, 0, 7, 128,
|
||||
0, 0, 85, 144, 42, 32,
|
||||
228, 160, 0, 0, 255, 176,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
8, 176, 0, 0, 255, 128,
|
||||
4, 0, 0, 5, 1, 0,
|
||||
7, 128, 41, 32, 228, 160,
|
||||
0, 0, 255, 176, 0, 0,
|
||||
0, 144, 1, 0, 228, 128,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
8, 176, 0, 0, 255, 128,
|
||||
4, 0, 0, 5, 1, 0,
|
||||
7, 128, 43, 32, 228, 160,
|
||||
0, 0, 255, 176, 0, 0,
|
||||
170, 144, 1, 0, 228, 128,
|
||||
46, 0, 0, 2, 0, 0,
|
||||
8, 176, 0, 0, 255, 128,
|
||||
4, 0, 0, 5, 1, 0,
|
||||
7, 128, 44, 32, 228, 160,
|
||||
0, 0, 255, 176, 0, 0,
|
||||
255, 144, 1, 0, 228, 128,
|
||||
4, 0, 0, 4, 0, 0,
|
||||
7, 128, 1, 0, 228, 128,
|
||||
4, 0, 255, 144, 0, 0,
|
||||
228, 128, 5, 0, 0, 3,
|
||||
1, 0, 15, 128, 0, 0,
|
||||
85, 128, 1, 0, 228, 160,
|
||||
4, 0, 0, 4, 1, 0,
|
||||
15, 128, 0, 0, 228, 160,
|
||||
0, 0, 0, 128, 1, 0,
|
||||
228, 128, 4, 0, 0, 4,
|
||||
0, 0, 15, 128, 2, 0,
|
||||
228, 160, 0, 0, 170, 128,
|
||||
1, 0, 228, 128, 2, 0,
|
||||
0, 3, 0, 0, 15, 128,
|
||||
0, 0, 228, 128, 3, 0,
|
||||
228, 160, 1, 0, 0, 2,
|
||||
0, 0, 15, 192, 0, 0,
|
||||
228, 128, 2, 0, 0, 3,
|
||||
0, 0, 1, 128, 0, 0,
|
||||
255, 128, 14, 0, 85, 161,
|
||||
5, 0, 0, 3, 0, 0,
|
||||
1, 128, 0, 0, 0, 128,
|
||||
14, 0, 170, 160, 11, 0,
|
||||
0, 3, 0, 0, 1, 128,
|
||||
0, 0, 0, 128, 14, 0,
|
||||
255, 160, 10, 0, 0, 3,
|
||||
0, 0, 4, 224, 0, 0,
|
||||
0, 128, 4, 0, 255, 161,
|
||||
1, 0, 0, 2, 0, 0,
|
||||
3, 224, 2, 0, 228, 144,
|
||||
255, 255, 0, 0
|
||||
};
|
29
src/d3d/shaders/standardConstants.h
Normal file
29
src/d3d/shaders/standardConstants.h
Normal file
@ -0,0 +1,29 @@
|
||||
float4x4 combinedMat : register(c0);
|
||||
float4x4 worldMat : register(c4);
|
||||
float3x3 normalMat : register(c8);
|
||||
float4 matCol : register(c12);
|
||||
float4 surfProps : register(c13);
|
||||
float4 fogData : register(c14);
|
||||
float4 ambientLight : register(c15);
|
||||
|
||||
#define surfAmbient (surfProps.x)
|
||||
#define surfSpecular (surfProps.y)
|
||||
#define surfDiffuse (surfProps.z)
|
||||
#define surfPrelight (surfProps.w)
|
||||
|
||||
#define fogStart (fogData.x)
|
||||
#define fogEnd (fogData.y)
|
||||
#define fogRange (fogData.z)
|
||||
#define fogDisable (fogData.w)
|
||||
|
||||
#include "lighting.h"
|
||||
|
||||
int numDirLights : register(i0);
|
||||
int numPointLights : register(i1);
|
||||
int numSpotLights : register(i2);
|
||||
int4 firstLight : register(c16);
|
||||
Light lights[8] : register(c17);
|
||||
|
||||
#define firstDirLight (firstLight.x)
|
||||
#define firstPointLight (firstLight.y)
|
||||
#define firstSpotLight (firstLight.z)
|
@ -49,7 +49,7 @@ lightingCB(bool32 normals)
|
||||
|
||||
world = (World*)engine->currentWorld;
|
||||
// only unpositioned lights right now
|
||||
FORLIST(lnk, world->directionalLights){
|
||||
FORLIST(lnk, world->globalLights){
|
||||
Light *l = Light::fromWorld(lnk);
|
||||
if(normals &&
|
||||
l->getType() == Light::DIRECTIONAL &&
|
||||
|
@ -162,7 +162,7 @@ HAnimHierarchy::updateMatrices(void)
|
||||
curMat = this->matrices;
|
||||
|
||||
frm = this->parentFrame;
|
||||
if(frm && (parfrm = frm->getParent()))
|
||||
if(frm && (parfrm = frm->getParent()) && !(this->flags&LOCALSPACEMATRICES))
|
||||
rootMat = *parfrm->getLTM();
|
||||
else
|
||||
rootMat.setIdentity();
|
||||
@ -171,7 +171,7 @@ HAnimHierarchy::updateMatrices(void)
|
||||
HAnimNodeInfo *node = this->nodeInfo;
|
||||
for(i = 0; i < this->numNodes; i++){
|
||||
anim->applyCB(&animMat, anim->getInterpFrame(i));
|
||||
Matrix::mult(curMat, parentMat, &animMat);
|
||||
Matrix::mult(curMat, &animMat, parentMat);
|
||||
|
||||
if(node->flags & PUSH)
|
||||
*sp++ = parentMat;
|
||||
|
Loading…
Reference in New Issue
Block a user