mirror of
https://github.com/aap/librw.git
synced 2026-07-24 07:47:04 +01:00
moved d3d rendering code here
This commit is contained in:
@@ -29,8 +29,6 @@ public:
|
||||
void render(Atomic *atomic) { this->impl.render(this, atomic); }
|
||||
};
|
||||
|
||||
extern void (*defaultRenderCBs[rw::NUM_PLATFORMS])(Atomic*);
|
||||
|
||||
void findMinVertAndNumVertices(uint16 *indices, uint32 numIndices, uint32 *minVert, int32 *numVertices);
|
||||
|
||||
// everything xbox, d3d8 and d3d9 may want to use
|
||||
|
||||
Reference in New Issue
Block a user