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added correction of face winding in tristrips
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@@ -409,6 +409,7 @@ struct Geometry : PluginBase<Geometry>
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void allocateData(void);
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void generateTriangles(int8 *adc = nil);
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void buildMeshes(void);
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void correctTristripWinding(void);
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void removeUnusedMaterials(void);
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enum Flags
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