mirror of https://github.com/aap/librw.git
fixed more leaks
This commit is contained in:
parent
7fdb483d4e
commit
c4ffa3622a
13
src/anim.cpp
13
src/anim.cpp
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@ -24,8 +24,6 @@ namespace rw {
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static AnimInterpolatorInfo *interpInfoList[MAXINTERPINFO];
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// TODO MEMORY: also clean it up again
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void
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AnimInterpolatorInfo::registerInterp(AnimInterpolatorInfo *interpInfo)
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{
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@ -37,6 +35,17 @@ AnimInterpolatorInfo::registerInterp(AnimInterpolatorInfo *interpInfo)
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assert(0 && "no room for interpolatorInfo");
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}
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void
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AnimInterpolatorInfo::unregisterInterp(AnimInterpolatorInfo *interpInfo)
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{
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for(int32 i = 0; i < MAXINTERPINFO; i++)
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if(interpInfoList[i] == interpInfo){
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rwFree(interpInfoList[i]);
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interpInfoList[i] = nil;
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return;
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}
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}
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AnimInterpolatorInfo*
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AnimInterpolatorInfo::find(int32 id)
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{
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@ -15,7 +15,7 @@ namespace rw {
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int32 Camera::numAllocated;
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PluginList Camera::s_plglist = { sizeof(Camera), sizeof(Camera), nil, nil };
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PluginList Camera::s_plglist(sizeof(Camera));
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void
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defaultBeginUpdateCB(Camera *cam)
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@ -109,10 +109,9 @@ Charset::setColors(const RGBA *foreground, const RGBA *background)
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img->palette[7] = foreground->alpha;
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Raster *newRaster = Raster::createFromImage(img);
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if(newRaster == nil){
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img->destroy();
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if(newRaster == nil)
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return nil;
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}
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if(this->raster)
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this->raster->destroy();
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this->raster = newRaster;
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@ -17,8 +17,8 @@ namespace rw {
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int32 Clump::numAllocated;
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int32 Atomic::numAllocated;
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PluginList Clump::s_plglist = { sizeof(Clump), sizeof(Clump), nil, nil };
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PluginList Atomic::s_plglist = { sizeof(Atomic), sizeof(Atomic), nil, nil };
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PluginList Clump::s_plglist(sizeof(Clump));
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PluginList Atomic::s_plglist(sizeof(Atomic));
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//
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// Clump
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@ -1207,6 +1207,10 @@ closeD3D(void)
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if(ref != 0)
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printf("IDirect3D9_Release did not destroy\n");
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d3d9Globals.d3d9 = nil;
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rwFree(d3d9Globals.modes);
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d3d9Globals.modes = nil;
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d3d9Globals.numModes = 0;
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d3d9Globals.currentMode = 0;
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return 1;
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}
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@ -240,6 +240,7 @@ closeIm3D(void)
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destroyVertexBuffer(im3dvertbuf);
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im3dvertbuf = nil;
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removeDynamicIB(&im3dindbuf);
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destroyIndexBuffer(im3dindbuf);
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im3dindbuf = nil;
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}
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@ -1,6 +1,7 @@
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#include <cstdio>
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#include <cstdlib>
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#include <cassert>
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#include <new>
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#include "rwbase.h"
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#include "rwerror.h"
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@ -29,7 +30,7 @@
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namespace rw {
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Engine *engine;
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PluginList Engine::s_plglist;
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PluginList Engine::s_plglist(sizeof(Engine));
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Engine::State Engine::state = Dead;
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MemoryFunctions Engine::memfuncs;
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PluginList Driver::s_plglist[NUM_PLATFORMS];
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@ -128,7 +129,7 @@ free_managed(void *p)
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void *mustmalloc_h(size_t sz, uint32 hint)
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{
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void *ret;
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ret = rwMalloc(sz, hint);
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ret = Engine::memfuncs.rwmalloc(sz, hint);
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if(ret || sz == 0)
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return ret;
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fprintf(stderr, "Error: out of memory\n");
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@ -138,7 +139,7 @@ void *mustmalloc_h(size_t sz, uint32 hint)
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void *mustrealloc_h(void *p, size_t sz, uint32 hint)
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{
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void *ret;
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ret = rwRealloc(p, sz, hint);
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ret = Engine::memfuncs.rwrealloc(p, sz, hint);
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if(ret || sz == 0)
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return ret;
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fprintf(stderr, "Error: out of memory\n");
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@ -174,13 +175,10 @@ Engine::init(void)
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memfuncs.rwmustmalloc = mustmalloc_h;
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memfuncs.rwmustrealloc = mustrealloc_h;
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PluginList init = { sizeof(Driver), sizeof(Driver), nil, nil };
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PluginList::open();
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for(uint i = 0; i < NUM_PLATFORMS; i++)
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Driver::s_plglist[i] = init;
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Engine::s_plglist.size = sizeof(Engine);
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Engine::s_plglist.defaultSize = sizeof(Engine);
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Engine::s_plglist.first = nil;
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Engine::s_plglist.last = nil;
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new (&Driver::s_plglist[i]) PluginList(sizeof(Driver));
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// core plugin attach here
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Frame::registerModule();
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@ -288,12 +286,13 @@ Engine::start(void)
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void
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Engine::term(void)
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{
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// TODO
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if(engine || Engine::state != Initialized){
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RWERROR((ERR_GENERAL));
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return;
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}
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PluginList::close();
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#ifdef TRACK_ALLOCATIONS
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FORLIST(lnk, allocations){
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MemoryBlock *mem = LLLinkGetData(lnk, MemoryBlock, inAllocList);
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@ -14,7 +14,7 @@ namespace rw {
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int32 Frame::numAllocated;
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PluginList Frame::s_plglist = { sizeof(Frame), sizeof(Frame), nil, nil };
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PluginList Frame::s_plglist(sizeof(Frame));
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static void *frameOpen(void *object, int32 offset, int32 size) { engine->frameDirtyList.init(); return object; }
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static void *frameClose(void *object, int32 offset, int32 size) { return object; }
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@ -18,8 +18,8 @@ namespace rw {
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int32 Geometry::numAllocated;
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int32 Material::numAllocated;
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PluginList Geometry::s_plglist = { sizeof(Geometry), sizeof(Geometry), nil, nil };
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PluginList Material::s_plglist = { sizeof(Material), sizeof(Material), nil, nil };
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PluginList Geometry::s_plglist(sizeof(Geometry));
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PluginList Material::s_plglist(sizeof(Material));
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static SurfaceProperties defaultSurfaceProps = { 1.0f, 1.0f, 1.0f };
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@ -383,7 +383,13 @@ hanimOpen(void *object, int32 offset, int32 size)
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AnimInterpolatorInfo::registerInterp(info);
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return object;
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}
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static void *hanimClose(void *object, int32 offset, int32 size) { return object; }
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static void*
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hanimClose(void *object, int32 offset, int32 size)
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{
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AnimInterpolatorInfo::unregisterInterp(AnimInterpolatorInfo::find(1));
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return object;
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}
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void
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int32 Light::numAllocated;
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PluginList Light::s_plglist = { sizeof(Light), sizeof(Light), nil, nil };
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PluginList Light::s_plglist(sizeof(Light));
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static void
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lightSync(ObjectWithFrame*)
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80
src/plg.cpp
80
src/plg.cpp
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@ -18,25 +18,58 @@ static void *defCtor(void *object, int32, int32) { return object; }
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static void *defDtor(void *object, int32, int32) { return object; }
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static void *defCopy(void *dst, void*, int32, int32) { return dst; }
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static LinkList allPlugins;
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#define PLG(lnk) LLLinkGetData(lnk, Plugin, inParentList)
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void
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PluginList::open(void)
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{
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allPlugins.init();
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}
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void
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PluginList::close(void)
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{
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PluginList *l;
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Plugin *p;
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FORLIST(lnk, allPlugins){
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p = LLLinkGetData(lnk, Plugin, inGlobalList);
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l = p->parentList;
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p->inParentList.remove();
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p->inGlobalList.remove();
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rwFree(p);
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if(l->plugins.isEmpty())
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l->size = l->defaultSize;
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}
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assert(allPlugins.isEmpty());
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}
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void
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PluginList::construct(void *object)
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{
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for(Plugin *p = this->first; p; p = p->next)
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FORLIST(lnk, this->plugins){
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Plugin *p = PLG(lnk);
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p->constructor(object, p->offset, p->size);
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}
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}
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void
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PluginList::destruct(void *object)
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{
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for(Plugin *p = this->first; p; p = p->next)
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FORLIST(lnk, this->plugins){
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Plugin *p = PLG(lnk);
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p->destructor(object, p->offset, p->size);
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}
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}
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void
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PluginList::copy(void *dst, void *src)
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{
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for(Plugin *p = this->first; p; p = p->next)
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FORLIST(lnk, this->plugins){
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Plugin *p = PLG(lnk);
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p->copy(dst, src, p->offset, p->size);
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}
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}
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bool
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if(!readChunkHeaderInfo(stream, &header))
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return false;
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length -= 12;
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for(Plugin *p = this->first; p; p = p->next)
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FORLIST(lnk, this->plugins){
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Plugin *p = PLG(lnk);
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if(p->id == header.type && p->read){
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p->read(stream, header.length,
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object, p->offset, p->size);
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goto cont;
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}
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}
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stream->seek(header.length);
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cont:
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length -= header.length;
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@ -68,7 +103,8 @@ PluginList::streamWrite(Stream *stream, void *object)
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{
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int size = this->streamGetSize(object);
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writeChunkHeader(stream, ID_EXTENSION, size);
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for(Plugin *p = this->first; p; p = p->next){
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FORLIST(lnk, this->plugins){
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Plugin *p = PLG(lnk);
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if(p->getSize == nil ||
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(size = p->getSize(object, p->offset, p->size)) <= 0)
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continue;
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{
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int32 size = 0;
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int32 plgsize;
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for(Plugin *p = this->first; p; p = p->next)
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FORLIST(lnk, this->plugins){
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Plugin *p = PLG(lnk);
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if(p->getSize &&
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(plgsize = p->getSize(object, p->offset, p->size)) > 0)
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size += 12 + plgsize;
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}
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return size;
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}
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@ -107,13 +145,15 @@ PluginList::streamSkip(Stream *stream)
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void
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PluginList::assertRights(void *object, uint32 pluginID, uint32 data)
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{
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for(Plugin *p = this->first; p; p = p->next)
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FORLIST(lnk, this->plugins){
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Plugin *p = PLG(lnk);
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if(p->id == pluginID){
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if(p->rightsCallback)
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p->rightsCallback(object,
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p->offset, p->size, data);
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return;
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}
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}
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}
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@ -136,17 +176,9 @@ PluginList::registerPlugin(int32 size, uint32 id,
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p->write = nil;
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p->getSize = nil;
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p->rightsCallback = nil;
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p->next = nil;
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p->prev = nil;
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if(this->first == nil){
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this->first = p;
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this->last = p;
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}else{
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this->last->next = p;
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p->prev = this->last;
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this->last = p;
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}
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p->parentList = this;
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this->plugins.add(&p->inParentList);
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allPlugins.add(&p->inGlobalList);
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return p->offset;
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}
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@ -154,33 +186,39 @@ int32
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PluginList::registerStream(uint32 id,
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StreamRead read, StreamWrite write, StreamGetSize getSize)
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{
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for(Plugin *p = this->first; p; p = p->next)
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FORLIST(lnk, this->plugins){
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Plugin *p = PLG(lnk);
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if(p->id == id){
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p->read = read;
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p->write = write;
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p->getSize = getSize;
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return p->offset;
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}
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}
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return -1;
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}
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int32
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PluginList::setStreamRightsCallback(uint32 id, RightsCallback cb)
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{
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for(Plugin *p = this->first; p; p = p->next)
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FORLIST(lnk, this->plugins){
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Plugin *p = PLG(lnk);
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if(p->id == id){
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p->rightsCallback = cb;
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return p->offset;
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}
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}
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return -1;
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}
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int32
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PluginList::getPluginOffset(uint32 id)
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{
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for(Plugin *p = this->first; p; p = p->next)
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FORLIST(lnk, this->plugins){
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Plugin *p = PLG(lnk);
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if(p->id == id)
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return p->offset;
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}
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return -1;
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}
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@ -46,6 +46,7 @@ struct AnimInterpolatorInfo
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uint32 (*streamGetSize)(Animation *anim);
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static void registerInterp(AnimInterpolatorInfo *interpInfo);
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static void unregisterInterp(AnimInterpolatorInfo *interpInfo);
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static AnimInterpolatorInfo *find(int32 id);
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};
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44
src/rwplg.h
44
src/rwplg.h
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@ -11,28 +11,19 @@ typedef Stream *(*StreamWrite)(Stream *stream, int32 length, void *object, int32
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typedef int32 (*StreamGetSize)(void *object, int32 offset, int32 size);
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typedef void (*RightsCallback)(void *object, int32 offset, int32 size, uint32 data);
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struct Plugin
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{
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int32 offset;
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int32 size;
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uint32 id;
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Constructor constructor;
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Destructor destructor;
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CopyConstructor copy;
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StreamRead read;
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StreamWrite write;
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StreamGetSize getSize;
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RightsCallback rightsCallback;
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Plugin *next;
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Plugin *prev;
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};
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struct PluginList
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{
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int32 size;
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int32 defaultSize;
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Plugin *first;
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Plugin *last;
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LinkList plugins;
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PluginList(void) {}
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PluginList(int32 defSize)
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: size(defSize), defaultSize(defSize)
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{ plugins.init(); }
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static void open(void);
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static void close(void);
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void construct(void *);
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void destruct(void *);
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@ -50,6 +41,23 @@ struct PluginList
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int32 getPluginOffset(uint32 id);
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};
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struct Plugin
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{
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int32 offset;
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int32 size;
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uint32 id;
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Constructor constructor;
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Destructor destructor;
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CopyConstructor copy;
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StreamRead read;
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StreamWrite write;
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StreamGetSize getSize;
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RightsCallback rightsCallback;
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PluginList *parentList;
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LLLink inParentList;
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LLLink inGlobalList;
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};
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#define PLUGINBASE \
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static PluginList s_plglist; \
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static int32 registerPlugin(int32 size, uint32 id, Constructor ctor, \
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@ -22,9 +22,9 @@ namespace rw {
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int32 Texture::numAllocated;
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int32 TexDictionary::numAllocated;
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PluginList TexDictionary::s_plglist = { sizeof(TexDictionary), sizeof(TexDictionary), nil, nil };
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PluginList Texture::s_plglist = { sizeof(Texture), sizeof(Texture), nil, nil };
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PluginList Raster::s_plglist = { sizeof(Raster), sizeof(Raster), nil, nil };
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PluginList TexDictionary::s_plglist(sizeof(TexDictionary));
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PluginList Texture::s_plglist(sizeof(Texture));
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PluginList Raster::s_plglist(sizeof(Raster));
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struct TextureGlobals
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{
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@ -16,7 +16,7 @@ namespace rw {
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int32 World::numAllocated = 0;
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PluginList World::s_plglist = { sizeof(World), sizeof(World), nil, nil };
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PluginList World::s_plglist(sizeof(World));
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World*
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World::create(void)
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