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fixed sky mipmap stream write; experimented with software pipeline
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@@ -220,5 +220,8 @@ Texture *readNativeTexture(Stream *stream);
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void writeNativeTexture(Texture *tex, Stream *stream);
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uint32 getSizeNativeTexture(Texture *tex);
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void expandPSMT4(uint8 *dst, uint8 *src, int32 w, int32 h, int32 srcw);
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void copyPSMT8(uint8 *dst, uint8 *src, int32 w, int32 h, int32 srcw);
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}
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}
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