mirror of
https://github.com/aap/librw.git
synced 2024-11-25 05:05:42 +00:00
- improved project file structure
- added common IDE generated files to .gitignore so they do not pop up in commit dialogs anymore - fixed some warnings in code files
This commit is contained in:
parent
c0adc2cb1b
commit
c65708ff2e
7
.gitignore
vendored
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7
.gitignore
vendored
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@ -0,0 +1,7 @@
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/bin
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/obj
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/lib
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/output
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librw.vcxproj.user
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librw.VC.db
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librw.VC.VC.opendb
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@ -101,6 +101,8 @@
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<PropertyGroup Label="Globals">
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<ProjectGuid>{30552BB0-3B19-49A4-ABF4-87CF68AF9E38}</ProjectGuid>
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<RootNamespace>librw</RootNamespace>
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<WindowsTargetPlatformVersion>
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</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -165,21 +167,33 @@
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<TargetExt>.lib</TargetExt>
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<OutDir>.\lib\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>.\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<TargetExt>.lib</TargetExt>
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<OutDir>.\lib\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>.\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - null|Win32'">
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<TargetExt>.lib</TargetExt>
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<OutDir>.\lib\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>.\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - null|x64'">
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<TargetExt>.lib</TargetExt>
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<OutDir>.\lib\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>.\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<TargetExt>.lib</TargetExt>
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<OutDir>.\lib\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>.\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<TargetExt>.lib</TargetExt>
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<OutDir>.\lib\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>.\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@ -199,6 +213,7 @@
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_USING_V110_SDK71_;_CRT_SECURE_NO_WARNINGS;RW_D3D9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -222,7 +237,7 @@
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_USING_V110_SDK71_;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -236,6 +251,7 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_USING_V110_SDK71_;_CRT_SECURE_NO_WARNINGS;RW_D3D9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -251,6 +267,9 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_USING_V110_SDK71_;_CRT_SECURE_NO_WARNINGS;RW_D3D9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>
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</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -834,7 +834,7 @@ StreamFile::tell(void)
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bool
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StreamFile::eof(void)
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{
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return feof(this->file);
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return ( feof(this->file) != 0 );
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}
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bool
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@ -93,7 +93,7 @@ Texture *readNativeTexture(Stream *stream);
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void writeNativeTexture(Texture *tex, Stream *stream);
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uint32 getSizeNativeTexture(Texture *tex);
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enum {
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enum : rw::uint32 {
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D3DFMT_UNKNOWN = 0xFFFFFFFF,
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/* Swizzled formats */
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@ -29,6 +29,7 @@
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<PropertyGroup Label="Globals">
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<ProjectGuid>{B487F101-0C2B-4F99-A1E0-B0B0C0F3FE7E}</ProjectGuid>
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<RootNamespace>dumprwtree</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -94,48 +95,70 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(SolutionDir)</IncludePath>
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<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(SolutionDir)$(Configuration)\</LibraryPath>
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<OutDir>..\..\bin\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>..\..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(SolutionDir)</IncludePath>
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<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(SolutionDir)$(Configuration)\</LibraryPath>
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<OutDir>..\..\bin\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>..\..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - null|Win32'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(SolutionDir)</IncludePath>
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<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(SolutionDir)$(Configuration)\</LibraryPath>
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<OutDir>..\..\bin\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>..\..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - null|x64'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(SolutionDir)</IncludePath>
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<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(SolutionDir)$(Configuration)\</LibraryPath>
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<OutDir>..\..\bin\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>..\..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(SolutionDir)</IncludePath>
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<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(SolutionDir)$(Configuration)\</LibraryPath>
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<OutDir>..\..\bin\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>..\..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(SolutionDir)</IncludePath>
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<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(SolutionDir)$(Configuration)\</LibraryPath>
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<OutDir>..\..\bin\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>..\..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>librw.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Command>xcopy /Y "$(TargetPath)" "..\..\output\"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>librw.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Command>xcopy /Y "$(TargetPath)" "..\..\output\"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - null|Win32'">
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<ClCompile>
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@ -147,18 +170,27 @@
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>librw.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Command>xcopy /Y "$(TargetPath)" "..\..\output\"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - null|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>librw.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Command>xcopy /Y "$(TargetPath)" "..\..\output\"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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@ -167,13 +199,18 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>librw.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Command>xcopy /Y "$(TargetPath)" "..\..\output\"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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@ -182,13 +219,18 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>librw.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
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</Link>
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<PostBuildEvent>
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<Command>xcopy /Y "$(TargetPath)" "..\..\output\"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="dumprwtree.cpp" />
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