Fix compilation with MinGW

This commit is contained in:
Cameron Cawley
2019-01-10 16:11:39 +00:00
parent 6b36390bdc
commit da28d103c9
5 changed files with 33 additions and 6 deletions

View File

@@ -6,6 +6,8 @@ extern bool dosoftras;
using namespace rw;
using namespace RWDEVICE;
void rastest_renderTriangles(RWDEVICE::Im2DVertex *scrverts, int32 verts, uint16 *indices, int32 numTris);
//
// This is a test to implement T&L in software and render with Im2D
//
@@ -494,7 +496,6 @@ clipTriangles(MeshState *mstate, CamSpace3DVertex *camverts, Im2DVertex *scrvert
static void
submitTriangles(RWDEVICE::Im2DVertex *scrverts, int32 numVerts, uint16 *indices, int32 numTris)
{
void rastest_renderTriangles(RWDEVICE::Im2DVertex *scrverts, int32 verts, uint16 *indices, int32 numTris);
rw::SetRenderStatePtr(rw::TEXTURERASTER, nil);
if(dosoftras)
rastest_renderTriangles(scrverts, numVerts, indices, numTris);