mirror of https://github.com/aap/librw.git
small change
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@ -2,6 +2,7 @@
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#include <cstdlib>
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#include <cstring>
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#include <cassert>
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#include <stdint.h>
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#include <new>
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#include "rw.h"
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@ -59,10 +60,12 @@ main(int argc, char *argv[])
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rw::Image::setSearchPath("./;/home/aap/gamedata/ps2/gtavc/MODELS/gta3_archive/txd_extracted/");
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/*
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// rw::Image *tga = rw::readTGA("b.tga");
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rw::Image *tga = rw::readTGA("player.tga");
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assert(tga != NULL);
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rw::writeTGA(tga, "out.tga");
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*/
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// for(rw::int32 i = 0; i < c->numAtomics; i++)
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// rw::Gl::Instance(c->atomicList[i]);
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@ -15,7 +15,6 @@ typedef float float32;
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typedef int32 bool32;
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typedef uint8 byte;
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typedef uint32 uint;
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typedef uint64 uintptr;
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class Stream
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{
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