implemented d3d8 uninstance

This commit is contained in:
aap
2015-09-07 23:00:28 +02:00
parent 0c96bc7b99
commit e330cd1743
13 changed files with 199 additions and 26 deletions

View File

@@ -72,8 +72,8 @@ Geometry::~Geometry(void)
delete[] this->morphTargets;
if(this->meshHeader){
for(uint32 i = 0; i < this->meshHeader->numMeshes; i++)
delete[] this->meshHeader->mesh[i].indices;
// first mesh holds pointer to all indices
delete[] this->meshHeader->mesh[0].indices;
delete[] this->meshHeader->mesh;
delete this->meshHeader;
}