fixed some syntax errors

This commit is contained in:
aap 2017-08-10 14:47:28 +02:00
parent f7988a5fcc
commit e5c2a66bd5
2 changed files with 5 additions and 5 deletions

View File

@ -477,9 +477,9 @@ Matrix::orthogonalError(void)
float32
Matrix::identityError(void)
{
V3d r { right.x-1.0f, right.y, right.z };
V3d u { up.x, up.y-1.0f, up.z };
V3d a { at.x, at.y, at.z-1.0f };
V3d r = { right.x-1.0f, right.y, right.z };
V3d u = { up.x, up.y-1.0f, up.z };
V3d a = { at.x, at.y, at.z-1.0f };
return dot(r,r) + dot(u,u) + dot(a,a) + dot(pos,pos);
}

View File

@ -291,8 +291,8 @@ Geometry::calculateBoundingSphere(void)
{
for(int32 i = 0; i < this->numMorphTargets; i++){
MorphTarget *m = &this->morphTargets[i];
V3d min { 1000000.0f, 1000000.0f, 1000000.0f };
V3d max { -1000000.0f, -1000000.0f, -1000000.0f };
V3d min = { 1000000.0f, 1000000.0f, 1000000.0f };
V3d max = { -1000000.0f, -1000000.0f, -1000000.0f };
V3d *v = m->vertices;
for(int32 j = 0; j < this->numVertices; j++){
if(v->x > max.x) max.x = v->x;