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started working on gl3 rasters
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@@ -84,5 +84,5 @@ float DoFog(float w)
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}
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#define DIRECTIONALS
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//#define POINTLIGHTS
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//#define SPOTLIGHTS
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#define POINTLIGHTS
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#define SPOTLIGHTS
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@@ -85,5 +85,5 @@ const char *header_vert_src =
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"}\n"
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"#define DIRECTIONALS\n"
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"//#define POINTLIGHTS\n"
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"//#define SPOTLIGHTS\n";
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"#define POINTLIGHTS\n"
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"#define SPOTLIGHTS\n";
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