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started working on gl3 rasters
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@@ -251,6 +251,11 @@ struct Raster
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};
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};
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void conv_RGBA8888_to_RGBA8888(uint8 *out, uint8 *in);
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void conv_RGB888_to_RGBA8888(uint8 *out, uint8 *in);
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void conv_RGB888_to_RGB888(uint8 *out, uint8 *in);
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void conv_RGBA1555_to_RGBA5551(uint8 *out, uint8 *in);
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#define IGNORERASTERIMP 0
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