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https://github.com/aap/librw.git
synced 2026-04-19 13:03:09 +01:00
got rid of PluginBase inhertiance because ps2 gcc complained about non-POD types
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@@ -82,8 +82,9 @@ struct Object
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}
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};
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struct Frame : PluginBase<Frame>
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struct Frame
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{
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PLUGINBASE
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typedef Frame *(*Callback)(Frame *f, void *data);
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enum { ID = 0 };
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enum { // private flags
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@@ -215,8 +216,9 @@ struct RasterLevels
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} levels[1]; // 0 is illegal :/
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};
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struct Raster : PluginBase<Raster>
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struct Raster
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{
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PLUGINBASE
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int32 platform;
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int32 type; // hardly used
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@@ -268,8 +270,9 @@ struct Raster : PluginBase<Raster>
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struct TexDictionary;
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struct Texture : PluginBase<Texture>
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struct Texture
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{
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PLUGINBASE
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Raster *raster;
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TexDictionary *dict;
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LLLink inDict;
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@@ -317,8 +320,9 @@ struct SurfaceProperties
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float32 diffuse;
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};
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struct Material : PluginBase<Material>
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struct Material
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{
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PLUGINBASE
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Texture *texture;
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RGBA color;
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SurfaceProperties surfaceProps;
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@@ -391,8 +395,9 @@ struct MaterialList
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uint32 streamGetSize(void);
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};
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struct Geometry : PluginBase<Geometry>
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struct Geometry
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{
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PLUGINBASE
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enum { ID = 8 };
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Object object;
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uint32 flags;
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@@ -453,8 +458,9 @@ void registerNativeDataPlugin(void);
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struct Clump;
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struct World;
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struct Atomic : PluginBase<Atomic>
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struct Atomic
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{
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PLUGINBASE
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typedef void (*RenderCB)(Atomic *atomic);
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enum { ID = 1 };
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enum {
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@@ -509,8 +515,9 @@ struct Atomic : PluginBase<Atomic>
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void registerAtomicRightsPlugin(void);
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struct Light : PluginBase<Light>
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struct Light
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{
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PLUGINBASE
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enum { ID = 3 };
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ObjectWithFrame object;
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float32 radius;
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@@ -568,8 +575,9 @@ struct FrustumPlane
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uint8 closestZ;
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};
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struct Camera : PluginBase<Camera>
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struct Camera
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{
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PLUGINBASE
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enum { ID = 4 };
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enum { PERSPECTIVE = 1, PARALLEL };
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enum { CLEARIMAGE = 0x1, CLEARZ = 0x2};
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@@ -625,8 +633,9 @@ struct Camera : PluginBase<Camera>
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void setFOV(float32 fov, float32 ratio);
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};
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struct Clump : PluginBase<Clump>
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struct Clump
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{
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PLUGINBASE
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enum { ID = 2 };
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Object object;
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LinkList atomics;
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@@ -664,8 +673,9 @@ struct Clump : PluginBase<Clump>
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};
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// A bit of a stub right now
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struct World : PluginBase<World>
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struct World
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{
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PLUGINBASE
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enum { ID = 7 };
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Object object;
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LinkList lights; // these have positions (type >= 0x80)
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@@ -676,8 +686,9 @@ struct World : PluginBase<World>
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void addCamera(Camera *cam);
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};
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struct TexDictionary : PluginBase<TexDictionary>
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struct TexDictionary
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{
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PLUGINBASE
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enum { ID = 6 };
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Object object;
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LinkList textures;
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