implemented basic PS2 rasters - no mipmaps yet

This commit is contained in:
aap 2016-01-03 19:45:51 +01:00
parent 8b5b64d639
commit fab7f20c6d
9 changed files with 612 additions and 43 deletions

View File

@ -67,7 +67,6 @@ Global
{B487F101-0C2B-4F99-A1E0-B0B0C0F3FE7E}.Release|x64.ActiveCfg = Release|x64 {B487F101-0C2B-4F99-A1E0-B0B0C0F3FE7E}.Release|x64.ActiveCfg = Release|x64
{B487F101-0C2B-4F99-A1E0-B0B0C0F3FE7E}.Release|x64.Build.0 = Release|x64 {B487F101-0C2B-4F99-A1E0-B0B0C0F3FE7E}.Release|x64.Build.0 = Release|x64
{85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug - null|Win32.ActiveCfg = Debug - null|Win32 {85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug - null|Win32.ActiveCfg = Debug - null|Win32
{85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug - null|Win32.Build.0 = Debug - null|Win32
{85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug - null|x64.ActiveCfg = Debug - null|x64 {85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug - null|x64.ActiveCfg = Debug - null|x64
{85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug|Win32.ActiveCfg = Debug|Win32 {85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug|Win32.ActiveCfg = Debug|Win32
{85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug|x64.ActiveCfg = Debug|x64 {85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug|x64.ActiveCfg = Debug|x64
@ -97,6 +96,7 @@ Global
{E5D477C8-4CAF-43BF-B7E3-6689503D469F}.Release|x64.ActiveCfg = Release|x64 {E5D477C8-4CAF-43BF-B7E3-6689503D469F}.Release|x64.ActiveCfg = Release|x64
{E5D477C8-4CAF-43BF-B7E3-6689503D469F}.Release|x64.Build.0 = Release|x64 {E5D477C8-4CAF-43BF-B7E3-6689503D469F}.Release|x64.Build.0 = Release|x64
{403C35A9-6D06-4261-B305-9ED000F00136}.Debug - null|Win32.ActiveCfg = Debug - null|Win32 {403C35A9-6D06-4261-B305-9ED000F00136}.Debug - null|Win32.ActiveCfg = Debug - null|Win32
{403C35A9-6D06-4261-B305-9ED000F00136}.Debug - null|Win32.Build.0 = Debug - null|Win32
{403C35A9-6D06-4261-B305-9ED000F00136}.Debug - null|x64.ActiveCfg = Debug - null|x64 {403C35A9-6D06-4261-B305-9ED000F00136}.Debug - null|x64.ActiveCfg = Debug - null|x64
{403C35A9-6D06-4261-B305-9ED000F00136}.Debug|Win32.ActiveCfg = Debug|Win32 {403C35A9-6D06-4261-B305-9ED000F00136}.Debug|Win32.ActiveCfg = Debug|Win32
{403C35A9-6D06-4261-B305-9ED000F00136}.Debug|x64.ActiveCfg = Debug|x64 {403C35A9-6D06-4261-B305-9ED000F00136}.Debug|x64.ActiveCfg = Debug|x64
@ -106,7 +106,6 @@ Global
{403C35A9-6D06-4261-B305-9ED000F00136}.Release|x64.ActiveCfg = Release|x64 {403C35A9-6D06-4261-B305-9ED000F00136}.Release|x64.ActiveCfg = Release|x64
{403C35A9-6D06-4261-B305-9ED000F00136}.Release|x64.Build.0 = Release|x64 {403C35A9-6D06-4261-B305-9ED000F00136}.Release|x64.Build.0 = Release|x64
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|Win32.ActiveCfg = Debug - null|Win32 {27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|Win32.ActiveCfg = Debug - null|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|Win32.Build.0 = Debug - null|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|x64.ActiveCfg = Debug - null|Win32 {27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|x64.ActiveCfg = Debug - null|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|Win32.ActiveCfg = Debug - null|Win32 {27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|Win32.ActiveCfg = Debug - null|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|Win32.Build.0 = Debug - null|Win32 {27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|Win32.Build.0 = Debug - null|Win32

View File

@ -291,6 +291,7 @@ readExtraNormals(Stream *stream, int32, void *object, int32 offset, int32)
delete[] *plgp; delete[] *plgp;
float *extranormals = *plgp = new float[geo->numVertices*3]; float *extranormals = *plgp = new float[geo->numVertices*3];
stream->read(extranormals, geo->numVertices*3*4); stream->read(extranormals, geo->numVertices*3*4);
// printf("extra normals\n");
// for(int i = 0; i < geo->numVertices; i++){ // for(int i = 0; i < geo->numVertices; i++){
// float *nx = extranormals+i*3; // float *nx = extranormals+i*3;
@ -618,7 +619,7 @@ static void
readPipeline(Stream *stream, int32, void *object, int32 offset, int32) readPipeline(Stream *stream, int32, void *object, int32 offset, int32)
{ {
*PLUGINOFFSET(uint32, object, offset) = stream->readU32(); *PLUGINOFFSET(uint32, object, offset) = stream->readU32();
printf("%x\n", *PLUGINOFFSET(uint32, object, offset)); // printf("%x\n", *PLUGINOFFSET(uint32, object, offset));
} }
static void static void

View File

@ -9,6 +9,7 @@
#include "rwplugin.h" #include "rwplugin.h"
#include "rwpipeline.h" #include "rwpipeline.h"
#include "rwobjects.h" #include "rwobjects.h"
#include "rwps2.h"
#include "rwd3d.h" #include "rwd3d.h"
#include "rwxbox.h" #include "rwxbox.h"
#include "rwd3d8.h" #include "rwd3d8.h"
@ -211,6 +212,8 @@ Texture::streamReadNative(Stream *stream)
assert(findChunk(stream, ID_STRUCT, NULL, NULL)); assert(findChunk(stream, ID_STRUCT, NULL, NULL));
uint32 platform = stream->readU32(); uint32 platform = stream->readU32();
stream->seek(-16); stream->seek(-16);
if(platform == FOURCC_PS2)
return ps2::readNativeTexture(stream);
if(platform == PLATFORM_D3D8) if(platform == PLATFORM_D3D8)
return d3d8::readNativeTexture(stream); return d3d8::readNativeTexture(stream);
if(platform == PLATFORM_XBOX) if(platform == PLATFORM_XBOX)
@ -228,7 +231,9 @@ Texture::streamReadNative(Stream *stream)
void void
Texture::streamWriteNative(Stream *stream) Texture::streamWriteNative(Stream *stream)
{ {
if(this->raster->platform == PLATFORM_D3D8) if(this->raster->platform == PLATFORM_PS2)
ps2::writeNativeTexture(this, stream);
else if(this->raster->platform == PLATFORM_D3D8)
d3d8::writeNativeTexture(this, stream); d3d8::writeNativeTexture(this, stream);
else if(this->raster->platform == PLATFORM_XBOX) else if(this->raster->platform == PLATFORM_XBOX)
xbox::writeNativeTexture(this, stream); xbox::writeNativeTexture(this, stream);
@ -239,6 +244,8 @@ Texture::streamWriteNative(Stream *stream)
uint32 uint32
Texture::streamGetSizeNative(void) Texture::streamGetSizeNative(void)
{ {
if(this->raster->platform == PLATFORM_PS2)
return ps2::getSizeNativeTexture(this);
if(this->raster->platform == PLATFORM_D3D8) if(this->raster->platform == PLATFORM_D3D8)
return d3d8::getSizeNativeTexture(this); return d3d8::getSizeNativeTexture(this);
if(this->raster->platform == PLATFORM_XBOX) if(this->raster->platform == PLATFORM_XBOX)

View File

@ -1068,9 +1068,6 @@ skinUninstanceCB(MatPipeline *pipe, Geometry *geo, uint32 flags[], Mesh *mesh, u
mask |= 0x1000; mask |= 0x1000;
mask |= 0x10000; mask |= 0x10000;
float32 n[3];
float32 w[4];
uint8 ix[4];
SkinVertex v; SkinVertex v;
for(uint32 i = 0; i < mesh->numIndices; i++){ for(uint32 i = 0; i < mesh->numIndices; i++){
if(mask & 0x1) if(mask & 0x1)
@ -1507,12 +1504,341 @@ sizedebug(InstanceData *inst)
int32 nativeRasterOffset; int32 nativeRasterOffset;
#define MAXLEVEL(r) ((r)->tex1[1]>>18 & 0x3F)
#define SETMAXLEVEL(r, l) ((r)->tex1[1] = (r)->tex1[1]&~0xFF0000 | l<<18)
#define SETKL(r, val) ((r)->tex1[1] = (r)->tex1[1]&~0xFFFF | (uint16)(val))
static bool32 noNewStyleRasters;
// i don't really understand this, stolen from RW
static void
ps2MinSize(int32 psm, int32 flags, int32 *minw, int32 *minh)
{
*minh = 1;
switch(psm){
case 0x00:
case 0x30:
*minw = 2; // 32 bit
break;
case 0x02:
case 0x0A:
case 0x32:
case 0x3A:
*minw = 4; // 16 bit
break;
case 0x01:
case 0x13:
case 0x14:
case 0x1B:
case 0x24:
case 0x2C:
case 0x31:
*minw = 8; // everything else
break;
}
if(flags & 0x2 && psm == 0x13){ // PSMT8
*minw = 16;
*minh = 4;
}
if(flags & 0x4 && psm == 0x14){ // PSMT4
*minw = 32;
*minh = 4;
}
}
void
Ps2Raster::create(Raster *raster)
{
int32 pageWidth, pageHeight;
Ps2Raster *ras = PLUGINOFFSET(Ps2Raster, raster, nativeRasterOffset);
//printf("%x %x %x %x\n", raster->format, raster->flags, raster->type, noNewStyleRasters);
assert(raster->type == 4); // Texture
switch(raster->depth){
case 4:
pageWidth = 128;
pageHeight = 128;
break;
case 8:
pageWidth = 128;
pageHeight = 64;
break;
case 16:
pageWidth = 64;
pageHeight = 64;
break;
case 32:
pageWidth = 64;
pageHeight = 32;
break;
default:
assert(0 && "unsupported depth");
}
int32 logw = 0, logh = 0;
int32 s;
for(s = 1; s < raster->width; s *= 2)
logw++;
for(s = 1; s < raster->height; s *= 2)
logh++;
SETKL(ras, 0xFC0);
//printf("%d %d %d %d\n", raster->width, logw, raster->height, logh);
ras->tex0[0] |= (raster->width < pageWidth ? pageWidth : raster->width)/64 << 14;
ras->tex0[0] |= logw << 26;
ras->tex0[0] |= logh << 30;
ras->tex0[1] |= logh >> 2;
int32 paletteWidth, paletteHeight, paletteDepth;
int32 palettePagewidth, palettePageheight;
if(raster->format & (Raster::PAL4 | Raster::PAL8))
switch(raster->format & 0xF00){
case Raster::C1555:
ras->tex0[1] |= 0xA << 19; // PSMCT16S
paletteDepth = 2;
palettePagewidth = palettePageheight = 64;
break;
case Raster::C8888:
// PSMCT32
paletteDepth = 4;
palettePagewidth = 64;
palettePageheight = 32;
break;
default:
assert(0 && "unsupported palette format\n");
}
if(raster->format & Raster::PAL4){
ras->tex0[0] |= 0x14 << 20; // PSMT4
ras->tex0[1] |= 1<<29 | 1<<2; // CLD 1, TCC RGBA
paletteWidth = 8;
paletteHeight = 2;
}else if(raster->format & Raster::PAL8){
ras->tex0[0] |= 0x13 << 20; // PSMT8
ras->tex0[1] |= 1<<29 | 1<<2; // CLD 1, TCC RGBA
paletteWidth = paletteHeight = 16;
}else{
paletteWidth = 0;
paletteHeight = 0;
paletteDepth = 0;
palettePagewidth = 0;
palettePageheight = 0;
switch(raster->format & 0xF00){
case Raster::C1555:
ras->tex0[0] |= 0xA << 20; // PSMCT16S
ras->tex0[1] |= 1 << 2; // TCC RGBA
break;
case Raster::C8888:
// PSMCT32
ras->tex0[1] |= 1 << 2; // TCC RGBA
break;
case Raster::C888:
ras->tex0[0] |= 1 << 20; // PSMCT24
break;
default:
assert(0 && "unsupported raster format\n");
}
}
raster->stride = raster->width*raster->depth/8;
if(raster->format & Raster::MIPMAP){
assert(0);
}else{
ras->texelSize = raster->stride*raster->depth+0xF & ~0xF;
ras->paletteSize = paletteWidth*paletteHeight*paletteDepth;
ras->miptbp1[0] |= 1<<14; // TBW1
ras->miptbp1[1] |= 1<<2 | 1<<22; // TBW2,3
ras->miptbp2[0] |= 1<<14; // TBW4
ras->miptbp2[1] |= 1<<2 | 1<<22; // TBW5,6
SETMAXLEVEL(ras, 0);
int32 nPagW = (raster->width + pageWidth-1)/pageWidth;
int32 nPagH = (raster->height + pageHeight-1)/pageHeight;
ras->gsSize = (nPagW*nPagH*0x800)&~0x7FF;
if(ras->paletteSize){
// BITBLTBUF DBP
if(pageWidth*nPagW > raster->width ||
pageHeight*nPagH > raster->height)
ras->tex1[0] = (ras->gsSize >> 6) - 4;
else{
ras->tex1[0] = ras->gsSize >> 6;
}
nPagW = (paletteWidth + palettePagewidth-1)/palettePagewidth;
nPagH = (paletteHeight + palettePageheight-1)/palettePageheight;
ras->gsSize += (nPagW*nPagH*0x800)&~0x7FF;
}else
ras->tex1[0] = 0;
}
// allocate data and fill with GIF packets
ras->texelSize = ras->texelSize+0xF & ~0xF;
int32 numLevels = MAXLEVEL(ras)+1;
if(noNewStyleRasters ||
(raster->width*raster->height*raster->depth & ~0x7F) >= 0x3FFF80){
assert(0);
}else{
ras->flags |= 1; // include GIF packets
int32 psm = ras->tex0[0]>>20 & 0x3F;
int32 cpsm = ras->tex0[1]>>19 & 0x3F;
if(psm == 0x13){ // PSMT8
ras->flags |= 2;
// TODO: stuff
}
if(psm == 0x14){ // PSMT4
// swizzle flag probably depends on version :/
if(rw::version > 0x31000)
ras->flags |= 4;
// TODO: stuff
}
ras->texelSize = 0x50*numLevels; // GIF packets
int32 minW, minH;
ps2MinSize(psm, ras->flags, &minW, &minH);
int32 w = raster->width;
int32 h = raster->height;
int32 mipw, miph;
int32 n = numLevels;
while(n--){
mipw = w < minW ? minW : w;
miph = h < minH ? minH : h;
ras->texelSize += mipw*miph*raster->depth/8+0xF & ~0xF;
w /= 2;
h /= 2;
}
if(ras->paletteSize){
if(rw::version > 0x31000 && paletteHeight == 2)
paletteHeight = 3;
ras->paletteSize = 0x50 +
paletteDepth*paletteWidth*paletteHeight;
}
// TODO: allocate space for more DMA packets
ras->dataSize = ras->paletteSize+ras->texelSize;
uint8 *data = new uint8[ras->dataSize];
assert(data);
ras->data = data;
raster->texels = data + 0x50;
if(ras->paletteSize)
raster->palette = data + ras->texelSize + 0x50;
uint32 *p = (uint32*)data;
w = raster->width;
h = raster->height;
for(n = 0; n < numLevels; n++){
mipw = w < minW ? minW : w;
miph = h < minH ? minH : h;
// GIF tag
*p++ = 3; // NLOOP = 3
*p++ = 0x10000000; // NREG = 1
*p++ = 0xE; // A+D
*p++ = 0;
// TRXPOS
*p++ = 0; // TODO
*p++ = 0; // TODO
*p++ = 0x51;
*p++ = 0;
// TRXREG
if(ras->flags & 2 && psm == 0x13 ||
ras->flags & 4 && psm == 0x14){
*p++ = mipw/2;
*p++ = miph/2;
}else{
*p++ = mipw;
*p++ = miph;
}
*p++ = 0x52;
*p++ = 0;
// TRXDIR
*p++ = 0; // host -> local
*p++ = 0;
*p++ = 0x53;
*p++ = 0;
// GIF tag
uint32 sz = mipw*miph*raster->depth/8 + 0xF >> 4;
*p++ = sz;
*p++ = 0x08000000; // IMAGE
*p++ = 0;
*p++ = 0;
p += sz*4;
w /= 2;
h /= 2;
}
if(ras->paletteSize){
p = (uint32*)(raster->palette - 0x50);
// GIF tag
*p++ = 3; // NLOOP = 3
*p++ = 0x10000000; // NREG = 1
*p++ = 0xE; // A+D
*p++ = 0;
// TRXPOS
*p++ = 0; // TODO
*p++ = 0; // TODO
*p++ = 0x51;
*p++ = 0;
// TRXREG
*p++ = paletteWidth;
*p++ = paletteHeight;
*p++ = 0x52;
*p++ = 0;
// TRXDIR
*p++ = 0; // host -> local
*p++ = 0;
*p++ = 0x53;
*p++ = 0;
// GIF tag
uint32 sz = paletteSize - 0x50 + 0xF >> 4;
*p++ = sz;
*p++ = 0x08000000; // IMAGE
*p++ = 0;
*p++ = 0;
}
}
}
uint8*
Ps2Raster::lock(Raster *raster, int32 level)
{
return NULL;
}
void
Ps2Raster::unlock(Raster *raster, int32 level)
{
}
int32
Ps2Raster::getNumLevels(Raster *raster)
{
Ps2Raster *ras = PLUGINOFFSET(Ps2Raster, raster, nativeRasterOffset);
if(raster->texels == NULL) return 0;
if(raster->format & Raster::MIPMAP)
return MAXLEVEL(ras)+1;
return 1;
}
static void* static void*
createNativeRaster(void *object, int32 offset, int32) createNativeRaster(void *object, int32 offset, int32)
{ {
Ps2Raster *raster = PLUGINOFFSET(Ps2Raster, object, offset); Ps2Raster *raster = PLUGINOFFSET(Ps2Raster, object, offset);
new (raster) Ps2Raster; new (raster) Ps2Raster;
raster->mipmap = 0xFC0; raster->tex0[0] = 0;
raster->tex0[1] = 0;
raster->tex1[0] = 0;
raster->tex1[1] = 0;
raster->miptbp1[0] = 0;
raster->miptbp1[1] = 0;
raster->miptbp2[0] = 0;
raster->miptbp2[1] = 0;
raster->texelSize = 0;
raster->paletteSize = 0;
raster->gsSize = 0;
raster->flags = 0;
SETKL(raster, 0xFC0);
raster->dataSize = 0;
raster->data = NULL;
return object; return object;
} }
@ -1527,19 +1853,19 @@ copyNativeRaster(void *dst, void *src, int32 offset, int32)
{ {
Ps2Raster *dstraster = PLUGINOFFSET(Ps2Raster, dst, offset); Ps2Raster *dstraster = PLUGINOFFSET(Ps2Raster, dst, offset);
Ps2Raster *srcraster = PLUGINOFFSET(Ps2Raster, src, offset); Ps2Raster *srcraster = PLUGINOFFSET(Ps2Raster, src, offset);
dstraster->mipmap = srcraster->mipmap; *dstraster = *srcraster;
return dst; return dst;
} }
static void static void
readMipmap(Stream *stream, int32 len, void *object, int32 offset, int32) readMipmap(Stream *stream, int32 len, void *object, int32 offset, int32)
{ {
int32 val = stream->readI32(); uint16 val = stream->readI32();
Texture *tex = (Texture*)object; Texture *tex = (Texture*)object;
if(tex->raster == NULL) if(tex->raster == NULL)
return; return;
Ps2Raster *raster = PLUGINOFFSET(Ps2Raster, tex->raster, nativeRasterOffset); Ps2Raster *raster = PLUGINOFFSET(Ps2Raster, tex->raster, nativeRasterOffset);
raster->mipmap = val; SETKL(raster, val);
} }
static void static void
@ -1548,7 +1874,7 @@ writeMipmap(Stream *stream, int32 len, void *object, int32 offset, int32)
Texture *tex = (Texture*)object; Texture *tex = (Texture*)object;
assert(tex->raster); assert(tex->raster);
Ps2Raster *raster = PLUGINOFFSET(Ps2Raster, tex->raster, nativeRasterOffset); Ps2Raster *raster = PLUGINOFFSET(Ps2Raster, tex->raster, nativeRasterOffset);
stream->writeI32(raster->mipmap); stream->writeI32(raster->tex1[1]&0xFFFF);
} }
static int32 static int32
@ -1570,5 +1896,151 @@ registerNativeRaster(void)
Texture::registerPluginStream(ID_SKYMIPMAP, readMipmap, writeMipmap, getSizeMipmap); Texture::registerPluginStream(ID_SKYMIPMAP, readMipmap, writeMipmap, getSizeMipmap);
} }
struct StreamRasterExt
{
int32 width;
int32 height;
int32 depth;
uint16 rasterFormat;
int16 type;
uint32 tex0[2];
uint32 tex1[2];
uint32 miptbp1[2];
uint32 miptbp2[2];
uint32 texelSize;
uint32 paletteSize;
uint32 gsSize;
uint32 mipmapVal;
};
Texture*
readNativeTexture(Stream *stream)
{
uint32 length, oldversion, version;
assert(findChunk(stream, ID_STRUCT, NULL, NULL));
assert(stream->readU32() == 0x00325350); // 'PS2\0'
Texture *tex = new Texture;
// Texture
tex->filterAddressing = stream->readU32();
assert(findChunk(stream, ID_STRING, &length, NULL));
stream->read(tex->name, length);
assert(findChunk(stream, ID_STRING, &length, NULL));
stream->read(tex->mask, length);
// Raster
StreamRasterExt streamExt;
oldversion = rw::version;
assert(findChunk(stream, ID_STRUCT, NULL, NULL));
assert(findChunk(stream, ID_STRUCT, NULL, &version));
stream->read(&streamExt, 0x40);
Raster *raster;
noNewStyleRasters = streamExt.type < 2;
rw::version = version;
raster = new Raster(streamExt.width, streamExt.height,
streamExt.depth, streamExt.rasterFormat,
PLATFORM_PS2);
noNewStyleRasters = 0;
rw::version = oldversion;
tex->raster = raster;
Ps2Raster *ras = PLUGINOFFSET(Ps2Raster, raster, nativeRasterOffset);
//printf("%08X%08X %08X%08X %08X%08X %08X%08X\n",
// ras->tex0[1], ras->tex0[0], ras->tex1[1], ras->tex1[0],
// ras->miptbp1[0], ras->miptbp1[1], ras->miptbp2[0], ras->miptbp2[1]);
ras->tex0[0] = streamExt.tex0[0];
ras->tex0[1] = streamExt.tex0[1];
ras->tex1[0] = streamExt.tex1[0];
ras->tex1[1] = ras->tex1[1]&~0xFF0000 | streamExt.tex1[1]<<16 & 0xFF0000;
ras->miptbp1[0] = streamExt.miptbp1[0];
ras->miptbp1[1] = streamExt.miptbp1[1];
ras->miptbp2[0] = streamExt.miptbp2[0];
ras->miptbp2[1] = streamExt.miptbp2[1];
ras->texelSize = streamExt.texelSize;
ras->paletteSize = streamExt.paletteSize;
ras->gsSize = streamExt.gsSize;
SETKL(ras, streamExt.mipmapVal);
//printf("%08X%08X %08X%08X %08X%08X %08X%08X\n",
// ras->tex0[1], ras->tex0[0], ras->tex1[1], ras->tex1[0],
// ras->miptbp1[0], ras->miptbp1[1], ras->miptbp2[0], ras->miptbp2[1]);
assert(findChunk(stream, ID_STRUCT, &length, NULL));
if(streamExt.type < 2){
stream->read(raster->texels, length);
}else{
stream->read(raster->texels-0x50, ras->texelSize);
stream->read(raster->palette-0x50, ras->paletteSize);
}
tex->streamReadPlugins(stream);
return tex;
}
void
writeNativeTexture(Texture *tex, Stream *stream)
{
Raster *raster = tex->raster;
Ps2Raster *ras = PLUGINOFFSET(Ps2Raster, raster, nativeRasterOffset);
int32 chunksize = getSizeNativeTexture(tex);
writeChunkHeader(stream, ID_TEXTURENATIVE, chunksize);
writeChunkHeader(stream, ID_STRUCT, 8);
stream->writeU32(FOURCC_PS2);
stream->writeU32(tex->filterAddressing);
int32 len = strlen(tex->name)+4 & ~3;
writeChunkHeader(stream, ID_STRING, len);
stream->write(tex->name, len);
len = strlen(tex->mask)+4 & ~3;
writeChunkHeader(stream, ID_STRING, len);
stream->write(tex->mask, len);
int32 sz = ras->texelSize + ras->paletteSize;
writeChunkHeader(stream, ID_STRUCT, 12 + 64 + 12 + sz);
writeChunkHeader(stream, ID_STRUCT, 64);
StreamRasterExt streamExt;
streamExt.width = raster->width;
streamExt.height = raster->height;
streamExt.depth = raster->depth;
streamExt.rasterFormat = raster->format | raster->type;
streamExt.type = 0;
if(ras->flags == 2 && raster->depth == 8)
streamExt.type = 1;
if(ras->flags & 1)
streamExt.type = 2;
streamExt.tex0[0] = ras->tex0[0];
streamExt.tex0[1] = ras->tex0[1];
streamExt.tex1[0] = ras->tex1[0];
streamExt.tex1[1] = ras->tex1[1]>>16 & 0xFF;
streamExt.miptbp1[0] = ras->miptbp1[0];
streamExt.miptbp1[1] = ras->miptbp1[1];
streamExt.miptbp2[0] = ras->miptbp2[0];
streamExt.miptbp2[1] = ras->miptbp2[1];
streamExt.texelSize = ras->texelSize;
streamExt.paletteSize = ras->paletteSize;
streamExt.gsSize = ras->gsSize;
streamExt.mipmapVal = ras->tex1[1]&0xFFFF;
stream->write(&streamExt, 64);
writeChunkHeader(stream, ID_STRUCT, sz);
if(streamExt.type < 2){
stream->write(raster->texels, sz);
}else{
stream->write(raster->texels-0x50, ras->texelSize);
stream->write(raster->palette-0x50, ras->paletteSize);
}
tex->streamWritePlugins(stream);
}
uint32
getSizeNativeTexture(Texture *tex)
{
uint32 size = 12 + 8;
size += 12 + strlen(tex->name)+4 & ~3;
size += 12 + strlen(tex->mask)+4 & ~3;
size += 12 + 12 + 64 + 12;
Ps2Raster *ras = PLUGINOFFSET(Ps2Raster, tex->raster, nativeRasterOffset);
size += ras->texelSize + ras->paletteSize;
size += 12 + tex->streamGetPluginSize();
return size;
}
} }
} }

View File

@ -12,16 +12,16 @@ using namespace std;
namespace rw { namespace rw {
int version = 0x36003; int32 version = 0x36003;
int build = 0xFFFF; int32 build = 0xFFFF;
#ifdef RW_PS2 #ifdef RW_PS2
int platform = PLATFORM_PS2; int32 platform = PLATFORM_PS2;
#elif RW_OPENGL #elif RW_OPENGL
int platform = PLATFORM_OGL; int32 platform = PLATFORM_OGL;
#elif RW_D3D9 #elif RW_D3D9
int platform = PLATFORM_D3D9; int32 platform = PLATFORM_D3D9;
#else #else
int platform = PLATFORM_NULL; int32 platform = PLATFORM_NULL;
#endif #endif
char *debugFile = NULL; char *debugFile = NULL;

View File

@ -105,7 +105,9 @@ enum Platform
// SOFTRAS // SOFTRAS
PLATFORM_D3D8 = 8, PLATFORM_D3D8 = 8,
PLATFORM_D3D9 = 9, PLATFORM_D3D9 = 9,
NUM_PLATFORMS NUM_PLATFORMS,
FOURCC_PS2 = 0x00325350 // 'PS2\0'
}; };
enum PluginID enum PluginID

View File

@ -172,11 +172,30 @@ void registerPDSPlugin(int32 n);
struct Ps2Raster : NativeRaster struct Ps2Raster : NativeRaster
{ {
int32 mipmap; uint32 tex0[2];
uint32 tex1[2];
uint32 miptbp1[2];
uint32 miptbp2[2];
uint32 texelSize;
uint32 paletteSize;
uint32 gsSize;
int8 flags;
uint8 *data; //tmp
uint32 dataSize;
virtual void create(Raster *raster);
virtual uint8 *lock(Raster *raster, int32 level);
virtual void unlock(Raster *raster, int32 level);
virtual int32 getNumLevels(Raster *raster);
}; };
extern int32 nativeRasterOffset; extern int32 nativeRasterOffset;
void registerNativeRaster(void); void registerNativeRaster(void);
Texture *readNativeTexture(Stream *stream);
void writeNativeTexture(Texture *tex, Stream *stream);
uint32 getSizeNativeTexture(Texture *tex);
} }
} }

View File

@ -265,7 +265,7 @@ getTexelPS2(RslRaster *raster, int32 n)
void void
convertCLUT(uint8 *texels, uint32 w, uint32 h) convertCLUT(uint8 *texels, uint32 w, uint32 h)
{ {
uint8 map[4] = { 0, 16, 8, 24 }; static uint8 map[4] = { 0x00, 0x10, 0x08, 0x18 };
for (uint32 i = 0; i < w*h; i++) for (uint32 i = 0; i < w*h; i++)
texels[i] = (texels[i] & ~0x18) | map[(texels[i] & 0x18) >> 3]; texels[i] = (texels[i] & ~0x18) | map[(texels[i] & 0x18) >> 3];
} }
@ -309,19 +309,32 @@ unswizzle16(uint16 *dst, uint16 *src, int32 w, int32 h)
} }
} }
bool32 unswizzle = 1;
void void
convertTo32(uint8 *out, uint8 *pal, uint8 *tex, convertTo32(uint8 *out, uint8 *pal, uint8 *tex,
uint32 w, uint32 h, uint32 d, bool32 swiz) uint32 w, uint32 h, uint32 d, bool32 swiz)
{ {
uint32 x; uint32 x;
if(d == 32){ if(d == 32){
memcpy(out, tex, w*h*4); //uint32 *dat = new uint32[w*h];
//unswizzle16((uint16*)out, (uint16*)tex, w, h); //if(swiz && unswizzle)
// unswizzle8_hack(dat, (uint32*)tex, w, h);
//else
// memcpy(dat, tex, w*h*4);
//tex = (uint8*)dat;
for(uint32 i = 0; i < w*h; i++){
out[i*4+0] = tex[i*4+0];
out[i*4+1] = tex[i*4+1];
out[i*4+2] = tex[i*4+2];
out[i*4+3] = tex[i*4+3]*255/128;
}
//delete[] dat;
} }
if(d == 16) return; // TODO if(d == 16) return; // TODO
if(d == 8){ if(d == 8){
uint8 *dat = new uint8[w*h]; uint8 *dat = new uint8[w*h];
if(swiz) if(swiz && unswizzle)
unswizzle8(dat, tex, w, h); unswizzle8(dat, tex, w, h);
else else
memcpy(dat, tex, w*h); memcpy(dat, tex, w*h);
@ -343,7 +356,7 @@ convertTo32(uint8 *out, uint8 *pal, uint8 *tex,
dat[i*2+0] = tex[i] & 0xF; dat[i*2+0] = tex[i] & 0xF;
dat[i*2+1] = tex[i] >> 4; dat[i*2+1] = tex[i] >> 4;
} }
if(swiz){ if(swiz && unswizzle){
uint8 *tmp = new uint8[w*h]; uint8 *tmp = new uint8[w*h];
unswizzle8(tmp, dat, w, h); unswizzle8(tmp, dat, w, h);
delete[] dat; delete[] dat;
@ -385,8 +398,6 @@ RslTexture *dumpTextureCB(RslTexture *texture, void *pData)
return texture; return texture;
} }
bool32 unswizzle = 1;
RslTexture* RslTexture*
convertTexturePS2(RslTexture *texture, void *pData) convertTexturePS2(RslTexture *texture, void *pData)
{ {
@ -487,9 +498,9 @@ convertTexturePS2(RslTexture *texture, void *pData)
else if(d == 32){ else if(d == 32){
// texture is fucked, but pretend it isn't // texture is fucked, but pretend it isn't
for(uint32 i = 0; i < w*h; i++){ for(uint32 i = 0; i < w*h; i++){
data[i*4+0] = texels[i*4+0]; data[i*4+2] = texels[i*4+0];
data[i*4+1] = texels[i*4+1]; data[i*4+1] = texels[i*4+1];
data[i*4+2] = texels[i*4+2]; data[i*4+0] = texels[i*4+2];
data[i*4+3] = texels[i*4+3]*255/128; data[i*4+3] = texels[i*4+3]*255/128;
} }
}else }else
@ -513,8 +524,9 @@ convertTXD(RslTexDictionary *txd)
void void
usage(void) usage(void)
{ {
fprintf(stderr, "%s [-t] [-s] input [output.txd]\n", argv0); fprintf(stderr, "%s [-v version] [-x] [-s] input [output.txd]\n", argv0);
fprintf(stderr, "\t-v RW version, e.g. 33004 for 3.3.0.4\n"); fprintf(stderr, "\t-v RW version, e.g. 33004 for 3.3.0.4\n");
fprintf(stderr, "\t-x extract to tga\n");
fprintf(stderr, "\t-s don't unswizzle\n"); fprintf(stderr, "\t-s don't unswizzle\n");
exit(1); exit(1);
} }
@ -526,6 +538,7 @@ main(int argc, char *argv[])
rw::version = 0x34003; rw::version = 0x34003;
assert(sizeof(void*) == 4); assert(sizeof(void*) == 4);
int extract = 0;
ARGBEGIN{ ARGBEGIN{
case 'v': case 'v':
@ -534,6 +547,9 @@ main(int argc, char *argv[])
case 's': case 's':
unswizzle = 0; unswizzle = 0;
break; break;
case 'x':
extract++;
break;
default: default:
usage(); usage();
}ARGEND; }ARGEND;
@ -643,7 +659,8 @@ main(int argc, char *argv[])
}else if(rslstr->ident == TEX_IDENT){ }else if(rslstr->ident == TEX_IDENT){
txd = (RslTexDictionary*)rslstr->data; txd = (RslTexDictionary*)rslstr->data;
writeTxd: writeTxd:
//RslTexDictionaryForAllTextures(txd, dumpTextureCB, NULL); if(extract)
RslTexDictionaryForAllTextures(txd, dumpTextureCB, NULL);
TexDictionary *rwtxd = convertTXD(txd); TexDictionary *rwtxd = convertTXD(txd);
if(argc > 1) if(argc > 1)
assert(stream.open(argv[1], "wb")); assert(stream.open(argv[1], "wb"));

View File

@ -5,11 +5,26 @@
#include <new> #include <new>
#include <rw.h> #include <rw.h>
#include <args.h>
#include <src/gtaplg.h> #include <src/gtaplg.h>
char *argv0;
using namespace std; using namespace std;
using namespace rw; using namespace rw;
struct {
char *str;
uint32 val;
} platforms[] = {
{ "mobile", PLATFORM_OGL },
{ "ps2", PLATFORM_PS2 },
{ "xbox", PLATFORM_XBOX },
{ "d3d8", PLATFORM_D3D8 },
{ "d3d9", PLATFORM_D3D9 },
{ NULL, 0 }
};
Raster* Raster*
xboxToD3d8(Raster *raster) xboxToD3d8(Raster *raster)
{ {
@ -64,43 +79,80 @@ xboxToD3d8(Raster *raster)
return newras; return newras;
} }
void
usage(void)
{
fprintf(stderr, "usage: %s [-v version] [-o platform] in.txd [out.txd]\n", argv0);
fprintf(stderr, "\t-v RW version, e.g. 33004 for 3.3.0.4\n");
fprintf(stderr, "\t-o output platform. ps2, xbox, mobile, d3d8, d3d9\n");
exit(1);
}
int int
main(int argc, char *argv[]) main(int argc, char *argv[])
{ {
gta::attachPlugins(); gta::attachPlugins();
rw::version = 0x33002; rw::version = 0;
// rw::platform = rw::PLATFORM_PS2; rw::platform = rw::PLATFORM_PS2;
// rw::platform = rw::PLATFORM_OGL; // rw::platform = rw::PLATFORM_OGL;
// rw::platform = rw::PLATFORM_XBOX; // rw::platform = rw::PLATFORM_XBOX;
// rw::platform = rw::PLATFORM_D3D8; // rw::platform = rw::PLATFORM_D3D8;
// rw::platform = rw::PLATFORM_D3D9; // rw::platform = rw::PLATFORM_D3D9;
int outplatform = rw::PLATFORM_PS2;
if(argc < 2){ char *s;
printf("usage (%d): %s in.txd\n", rw::platform, argv[0]); ARGBEGIN{
return 0; case 'v':
} sscanf(EARGF(usage()), "%x", &rw::version);
break;
case 'o':
s = EARGF(usage());
for(int i = 0; platforms[i].str; i++){
if(strcmp(platforms[i].str, s) == 0){
outplatform = platforms[i].val;
goto found;
}
}
printf("unknown platform %s\n", s);
outplatform = PLATFORM_D3D8;
found:
break;
default:
usage();
}ARGEND;
if(argc < 1)
usage();
rw::StreamFile in; rw::StreamFile in;
if(in.open(argv[1], "rb") == NULL){ if(in.open(argv[0], "rb") == NULL){
printf("couldn't open file %s\n", argv[1]); printf("couldn't open file %s\n", argv[1]);
return 1; return 1;
} }
rw::findChunk(&in, rw::ID_TEXDICTIONARY, NULL, NULL); ChunkHeaderInfo header;
readChunkHeaderInfo(&in, &header);
assert(header.type == ID_TEXDICTIONARY);
rw::TexDictionary *txd; rw::TexDictionary *txd;
txd = rw::TexDictionary::streamRead(&in); txd = rw::TexDictionary::streamRead(&in);
assert(txd); assert(txd);
in.close(); in.close();
rw::currentTexDictionary = txd; rw::currentTexDictionary = txd;
for(Texture *tex = txd->first; tex; tex = tex->next) if(rw::version == 0){
tex->raster = xboxToD3d8(tex->raster); rw::version = header.version;
rw::build = header.build;
}
if(outplatform == PLATFORM_D3D8)
for(Texture *tex = txd->first; tex; tex = tex->next)
tex->raster = xboxToD3d8(tex->raster);
// for(Texture *tex = txd->first; tex; tex = tex->next) // for(Texture *tex = txd->first; tex; tex = tex->next)
// tex->filterAddressing = (tex->filterAddressing&~0xF) | 0x2; // tex->filterAddressing = (tex->filterAddressing&~0xF) | 0x2;
rw::StreamFile out; rw::StreamFile out;
if(argc > 2) if(argc > 1)
out.open(argv[2], "wb"); out.open(argv[1], "wb");
else else
out.open("out.txd", "wb"); out.open("out.txd", "wb");
txd->streamWrite(&out); txd->streamWrite(&out);