mirror of https://github.com/aap/librw.git
implemented basic PS2 rasters - no mipmaps yet
This commit is contained in:
parent
8b5b64d639
commit
fab7f20c6d
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@ -67,7 +67,6 @@ Global
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{B487F101-0C2B-4F99-A1E0-B0B0C0F3FE7E}.Release|x64.ActiveCfg = Release|x64
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{B487F101-0C2B-4F99-A1E0-B0B0C0F3FE7E}.Release|x64.Build.0 = Release|x64
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{85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug - null|Win32.ActiveCfg = Debug - null|Win32
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{85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug - null|Win32.Build.0 = Debug - null|Win32
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{85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug - null|x64.ActiveCfg = Debug - null|x64
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{85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug|Win32.ActiveCfg = Debug|Win32
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{85F56A7D-6EA2-4B9B-806A-87AF6C577FDF}.Debug|x64.ActiveCfg = Debug|x64
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@ -97,6 +96,7 @@ Global
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{E5D477C8-4CAF-43BF-B7E3-6689503D469F}.Release|x64.ActiveCfg = Release|x64
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{E5D477C8-4CAF-43BF-B7E3-6689503D469F}.Release|x64.Build.0 = Release|x64
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{403C35A9-6D06-4261-B305-9ED000F00136}.Debug - null|Win32.ActiveCfg = Debug - null|Win32
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{403C35A9-6D06-4261-B305-9ED000F00136}.Debug - null|Win32.Build.0 = Debug - null|Win32
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{403C35A9-6D06-4261-B305-9ED000F00136}.Debug - null|x64.ActiveCfg = Debug - null|x64
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{403C35A9-6D06-4261-B305-9ED000F00136}.Debug|Win32.ActiveCfg = Debug|Win32
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{403C35A9-6D06-4261-B305-9ED000F00136}.Debug|x64.ActiveCfg = Debug|x64
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@ -106,7 +106,6 @@ Global
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{403C35A9-6D06-4261-B305-9ED000F00136}.Release|x64.ActiveCfg = Release|x64
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{403C35A9-6D06-4261-B305-9ED000F00136}.Release|x64.Build.0 = Release|x64
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{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|Win32.ActiveCfg = Debug - null|Win32
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{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|Win32.Build.0 = Debug - null|Win32
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{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|x64.ActiveCfg = Debug - null|Win32
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{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|Win32.ActiveCfg = Debug - null|Win32
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{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|Win32.Build.0 = Debug - null|Win32
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@ -291,6 +291,7 @@ readExtraNormals(Stream *stream, int32, void *object, int32 offset, int32)
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delete[] *plgp;
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float *extranormals = *plgp = new float[geo->numVertices*3];
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stream->read(extranormals, geo->numVertices*3*4);
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// printf("extra normals\n");
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// for(int i = 0; i < geo->numVertices; i++){
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// float *nx = extranormals+i*3;
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@ -618,7 +619,7 @@ static void
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readPipeline(Stream *stream, int32, void *object, int32 offset, int32)
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{
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*PLUGINOFFSET(uint32, object, offset) = stream->readU32();
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printf("%x\n", *PLUGINOFFSET(uint32, object, offset));
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// printf("%x\n", *PLUGINOFFSET(uint32, object, offset));
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}
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static void
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@ -9,6 +9,7 @@
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#include "rwplugin.h"
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#include "rwpipeline.h"
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#include "rwobjects.h"
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#include "rwps2.h"
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#include "rwd3d.h"
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#include "rwxbox.h"
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#include "rwd3d8.h"
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@ -211,6 +212,8 @@ Texture::streamReadNative(Stream *stream)
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assert(findChunk(stream, ID_STRUCT, NULL, NULL));
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uint32 platform = stream->readU32();
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stream->seek(-16);
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if(platform == FOURCC_PS2)
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return ps2::readNativeTexture(stream);
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if(platform == PLATFORM_D3D8)
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return d3d8::readNativeTexture(stream);
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if(platform == PLATFORM_XBOX)
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@ -228,7 +231,9 @@ Texture::streamReadNative(Stream *stream)
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void
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Texture::streamWriteNative(Stream *stream)
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{
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if(this->raster->platform == PLATFORM_D3D8)
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if(this->raster->platform == PLATFORM_PS2)
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ps2::writeNativeTexture(this, stream);
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else if(this->raster->platform == PLATFORM_D3D8)
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d3d8::writeNativeTexture(this, stream);
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else if(this->raster->platform == PLATFORM_XBOX)
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xbox::writeNativeTexture(this, stream);
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@ -239,6 +244,8 @@ Texture::streamWriteNative(Stream *stream)
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uint32
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Texture::streamGetSizeNative(void)
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{
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if(this->raster->platform == PLATFORM_PS2)
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return ps2::getSizeNativeTexture(this);
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if(this->raster->platform == PLATFORM_D3D8)
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return d3d8::getSizeNativeTexture(this);
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if(this->raster->platform == PLATFORM_XBOX)
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488
src/ps2.cpp
488
src/ps2.cpp
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@ -1068,9 +1068,6 @@ skinUninstanceCB(MatPipeline *pipe, Geometry *geo, uint32 flags[], Mesh *mesh, u
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mask |= 0x1000;
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mask |= 0x10000;
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float32 n[3];
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float32 w[4];
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uint8 ix[4];
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SkinVertex v;
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for(uint32 i = 0; i < mesh->numIndices; i++){
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if(mask & 0x1)
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@ -1507,12 +1504,341 @@ sizedebug(InstanceData *inst)
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int32 nativeRasterOffset;
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#define MAXLEVEL(r) ((r)->tex1[1]>>18 & 0x3F)
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#define SETMAXLEVEL(r, l) ((r)->tex1[1] = (r)->tex1[1]&~0xFF0000 | l<<18)
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#define SETKL(r, val) ((r)->tex1[1] = (r)->tex1[1]&~0xFFFF | (uint16)(val))
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static bool32 noNewStyleRasters;
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// i don't really understand this, stolen from RW
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static void
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ps2MinSize(int32 psm, int32 flags, int32 *minw, int32 *minh)
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{
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*minh = 1;
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switch(psm){
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case 0x00:
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case 0x30:
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*minw = 2; // 32 bit
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break;
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case 0x02:
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case 0x0A:
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case 0x32:
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case 0x3A:
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*minw = 4; // 16 bit
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break;
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case 0x01:
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case 0x13:
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case 0x14:
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case 0x1B:
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case 0x24:
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case 0x2C:
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case 0x31:
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*minw = 8; // everything else
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break;
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}
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if(flags & 0x2 && psm == 0x13){ // PSMT8
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*minw = 16;
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*minh = 4;
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}
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if(flags & 0x4 && psm == 0x14){ // PSMT4
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*minw = 32;
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*minh = 4;
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}
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}
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void
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Ps2Raster::create(Raster *raster)
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{
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int32 pageWidth, pageHeight;
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Ps2Raster *ras = PLUGINOFFSET(Ps2Raster, raster, nativeRasterOffset);
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//printf("%x %x %x %x\n", raster->format, raster->flags, raster->type, noNewStyleRasters);
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assert(raster->type == 4); // Texture
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switch(raster->depth){
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case 4:
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pageWidth = 128;
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pageHeight = 128;
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break;
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case 8:
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pageWidth = 128;
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pageHeight = 64;
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break;
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case 16:
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pageWidth = 64;
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pageHeight = 64;
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break;
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case 32:
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pageWidth = 64;
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pageHeight = 32;
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break;
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default:
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assert(0 && "unsupported depth");
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}
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int32 logw = 0, logh = 0;
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int32 s;
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for(s = 1; s < raster->width; s *= 2)
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logw++;
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for(s = 1; s < raster->height; s *= 2)
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logh++;
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SETKL(ras, 0xFC0);
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//printf("%d %d %d %d\n", raster->width, logw, raster->height, logh);
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ras->tex0[0] |= (raster->width < pageWidth ? pageWidth : raster->width)/64 << 14;
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ras->tex0[0] |= logw << 26;
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ras->tex0[0] |= logh << 30;
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ras->tex0[1] |= logh >> 2;
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int32 paletteWidth, paletteHeight, paletteDepth;
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int32 palettePagewidth, palettePageheight;
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if(raster->format & (Raster::PAL4 | Raster::PAL8))
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switch(raster->format & 0xF00){
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case Raster::C1555:
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ras->tex0[1] |= 0xA << 19; // PSMCT16S
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paletteDepth = 2;
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palettePagewidth = palettePageheight = 64;
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break;
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case Raster::C8888:
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// PSMCT32
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paletteDepth = 4;
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palettePagewidth = 64;
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palettePageheight = 32;
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break;
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default:
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assert(0 && "unsupported palette format\n");
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}
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if(raster->format & Raster::PAL4){
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ras->tex0[0] |= 0x14 << 20; // PSMT4
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ras->tex0[1] |= 1<<29 | 1<<2; // CLD 1, TCC RGBA
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paletteWidth = 8;
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paletteHeight = 2;
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}else if(raster->format & Raster::PAL8){
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ras->tex0[0] |= 0x13 << 20; // PSMT8
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ras->tex0[1] |= 1<<29 | 1<<2; // CLD 1, TCC RGBA
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paletteWidth = paletteHeight = 16;
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}else{
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paletteWidth = 0;
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paletteHeight = 0;
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paletteDepth = 0;
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palettePagewidth = 0;
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palettePageheight = 0;
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switch(raster->format & 0xF00){
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case Raster::C1555:
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ras->tex0[0] |= 0xA << 20; // PSMCT16S
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ras->tex0[1] |= 1 << 2; // TCC RGBA
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break;
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case Raster::C8888:
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// PSMCT32
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ras->tex0[1] |= 1 << 2; // TCC RGBA
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break;
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case Raster::C888:
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ras->tex0[0] |= 1 << 20; // PSMCT24
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break;
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default:
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assert(0 && "unsupported raster format\n");
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}
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}
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raster->stride = raster->width*raster->depth/8;
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if(raster->format & Raster::MIPMAP){
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assert(0);
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}else{
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ras->texelSize = raster->stride*raster->depth+0xF & ~0xF;
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ras->paletteSize = paletteWidth*paletteHeight*paletteDepth;
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ras->miptbp1[0] |= 1<<14; // TBW1
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ras->miptbp1[1] |= 1<<2 | 1<<22; // TBW2,3
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ras->miptbp2[0] |= 1<<14; // TBW4
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ras->miptbp2[1] |= 1<<2 | 1<<22; // TBW5,6
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SETMAXLEVEL(ras, 0);
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int32 nPagW = (raster->width + pageWidth-1)/pageWidth;
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int32 nPagH = (raster->height + pageHeight-1)/pageHeight;
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ras->gsSize = (nPagW*nPagH*0x800)&~0x7FF;
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if(ras->paletteSize){
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// BITBLTBUF DBP
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if(pageWidth*nPagW > raster->width ||
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pageHeight*nPagH > raster->height)
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ras->tex1[0] = (ras->gsSize >> 6) - 4;
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else{
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ras->tex1[0] = ras->gsSize >> 6;
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}
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nPagW = (paletteWidth + palettePagewidth-1)/palettePagewidth;
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nPagH = (paletteHeight + palettePageheight-1)/palettePageheight;
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ras->gsSize += (nPagW*nPagH*0x800)&~0x7FF;
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}else
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ras->tex1[0] = 0;
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}
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// allocate data and fill with GIF packets
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ras->texelSize = ras->texelSize+0xF & ~0xF;
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int32 numLevels = MAXLEVEL(ras)+1;
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if(noNewStyleRasters ||
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(raster->width*raster->height*raster->depth & ~0x7F) >= 0x3FFF80){
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assert(0);
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}else{
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ras->flags |= 1; // include GIF packets
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int32 psm = ras->tex0[0]>>20 & 0x3F;
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int32 cpsm = ras->tex0[1]>>19 & 0x3F;
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if(psm == 0x13){ // PSMT8
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ras->flags |= 2;
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// TODO: stuff
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}
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if(psm == 0x14){ // PSMT4
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// swizzle flag probably depends on version :/
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if(rw::version > 0x31000)
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ras->flags |= 4;
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// TODO: stuff
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}
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ras->texelSize = 0x50*numLevels; // GIF packets
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int32 minW, minH;
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ps2MinSize(psm, ras->flags, &minW, &minH);
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int32 w = raster->width;
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int32 h = raster->height;
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int32 mipw, miph;
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int32 n = numLevels;
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while(n--){
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mipw = w < minW ? minW : w;
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miph = h < minH ? minH : h;
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ras->texelSize += mipw*miph*raster->depth/8+0xF & ~0xF;
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w /= 2;
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h /= 2;
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}
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if(ras->paletteSize){
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if(rw::version > 0x31000 && paletteHeight == 2)
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paletteHeight = 3;
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ras->paletteSize = 0x50 +
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paletteDepth*paletteWidth*paletteHeight;
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}
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// TODO: allocate space for more DMA packets
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ras->dataSize = ras->paletteSize+ras->texelSize;
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uint8 *data = new uint8[ras->dataSize];
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assert(data);
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ras->data = data;
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raster->texels = data + 0x50;
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if(ras->paletteSize)
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raster->palette = data + ras->texelSize + 0x50;
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uint32 *p = (uint32*)data;
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w = raster->width;
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h = raster->height;
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for(n = 0; n < numLevels; n++){
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mipw = w < minW ? minW : w;
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miph = h < minH ? minH : h;
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// GIF tag
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*p++ = 3; // NLOOP = 3
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*p++ = 0x10000000; // NREG = 1
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*p++ = 0xE; // A+D
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*p++ = 0;
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// TRXPOS
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*p++ = 0; // TODO
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*p++ = 0; // TODO
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*p++ = 0x51;
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*p++ = 0;
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// TRXREG
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if(ras->flags & 2 && psm == 0x13 ||
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ras->flags & 4 && psm == 0x14){
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*p++ = mipw/2;
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*p++ = miph/2;
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}else{
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*p++ = mipw;
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*p++ = miph;
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}
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*p++ = 0x52;
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*p++ = 0;
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// TRXDIR
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*p++ = 0; // host -> local
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*p++ = 0;
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*p++ = 0x53;
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*p++ = 0;
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// GIF tag
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uint32 sz = mipw*miph*raster->depth/8 + 0xF >> 4;
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*p++ = sz;
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*p++ = 0x08000000; // IMAGE
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*p++ = 0;
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*p++ = 0;
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p += sz*4;
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w /= 2;
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h /= 2;
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}
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if(ras->paletteSize){
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p = (uint32*)(raster->palette - 0x50);
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// GIF tag
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*p++ = 3; // NLOOP = 3
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*p++ = 0x10000000; // NREG = 1
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*p++ = 0xE; // A+D
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*p++ = 0;
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// TRXPOS
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*p++ = 0; // TODO
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*p++ = 0; // TODO
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*p++ = 0x51;
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*p++ = 0;
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// TRXREG
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*p++ = paletteWidth;
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*p++ = paletteHeight;
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*p++ = 0x52;
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*p++ = 0;
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// TRXDIR
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*p++ = 0; // host -> local
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*p++ = 0;
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*p++ = 0x53;
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*p++ = 0;
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// GIF tag
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uint32 sz = paletteSize - 0x50 + 0xF >> 4;
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*p++ = sz;
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*p++ = 0x08000000; // IMAGE
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*p++ = 0;
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*p++ = 0;
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}
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}
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}
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uint8*
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Ps2Raster::lock(Raster *raster, int32 level)
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{
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return NULL;
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}
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void
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Ps2Raster::unlock(Raster *raster, int32 level)
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{
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}
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int32
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Ps2Raster::getNumLevels(Raster *raster)
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{
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Ps2Raster *ras = PLUGINOFFSET(Ps2Raster, raster, nativeRasterOffset);
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if(raster->texels == NULL) return 0;
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if(raster->format & Raster::MIPMAP)
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return MAXLEVEL(ras)+1;
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return 1;
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}
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static void*
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createNativeRaster(void *object, int32 offset, int32)
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{
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||||
Ps2Raster *raster = PLUGINOFFSET(Ps2Raster, object, offset);
|
||||
new (raster) Ps2Raster;
|
||||
raster->mipmap = 0xFC0;
|
||||
raster->tex0[0] = 0;
|
||||
raster->tex0[1] = 0;
|
||||
raster->tex1[0] = 0;
|
||||
raster->tex1[1] = 0;
|
||||
raster->miptbp1[0] = 0;
|
||||
raster->miptbp1[1] = 0;
|
||||
raster->miptbp2[0] = 0;
|
||||
raster->miptbp2[1] = 0;
|
||||
raster->texelSize = 0;
|
||||
raster->paletteSize = 0;
|
||||
raster->gsSize = 0;
|
||||
raster->flags = 0;
|
||||
SETKL(raster, 0xFC0);
|
||||
|
||||
raster->dataSize = 0;
|
||||
raster->data = NULL;
|
||||
return object;
|
||||
}
|
||||
|
||||
|
@ -1527,19 +1853,19 @@ copyNativeRaster(void *dst, void *src, int32 offset, int32)
|
|||
{
|
||||
Ps2Raster *dstraster = PLUGINOFFSET(Ps2Raster, dst, offset);
|
||||
Ps2Raster *srcraster = PLUGINOFFSET(Ps2Raster, src, offset);
|
||||
dstraster->mipmap = srcraster->mipmap;
|
||||
*dstraster = *srcraster;
|
||||
return dst;
|
||||
}
|
||||
|
||||
static void
|
||||
readMipmap(Stream *stream, int32 len, void *object, int32 offset, int32)
|
||||
{
|
||||
int32 val = stream->readI32();
|
||||
uint16 val = stream->readI32();
|
||||
Texture *tex = (Texture*)object;
|
||||
if(tex->raster == NULL)
|
||||
return;
|
||||
Ps2Raster *raster = PLUGINOFFSET(Ps2Raster, tex->raster, nativeRasterOffset);
|
||||
raster->mipmap = val;
|
||||
SETKL(raster, val);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -1548,7 +1874,7 @@ writeMipmap(Stream *stream, int32 len, void *object, int32 offset, int32)
|
|||
Texture *tex = (Texture*)object;
|
||||
assert(tex->raster);
|
||||
Ps2Raster *raster = PLUGINOFFSET(Ps2Raster, tex->raster, nativeRasterOffset);
|
||||
stream->writeI32(raster->mipmap);
|
||||
stream->writeI32(raster->tex1[1]&0xFFFF);
|
||||
}
|
||||
|
||||
static int32
|
||||
|
@ -1570,5 +1896,151 @@ registerNativeRaster(void)
|
|||
Texture::registerPluginStream(ID_SKYMIPMAP, readMipmap, writeMipmap, getSizeMipmap);
|
||||
}
|
||||
|
||||
struct StreamRasterExt
|
||||
{
|
||||
int32 width;
|
||||
int32 height;
|
||||
int32 depth;
|
||||
uint16 rasterFormat;
|
||||
int16 type;
|
||||
uint32 tex0[2];
|
||||
uint32 tex1[2];
|
||||
uint32 miptbp1[2];
|
||||
uint32 miptbp2[2];
|
||||
uint32 texelSize;
|
||||
uint32 paletteSize;
|
||||
uint32 gsSize;
|
||||
uint32 mipmapVal;
|
||||
};
|
||||
|
||||
Texture*
|
||||
readNativeTexture(Stream *stream)
|
||||
{
|
||||
uint32 length, oldversion, version;
|
||||
assert(findChunk(stream, ID_STRUCT, NULL, NULL));
|
||||
assert(stream->readU32() == 0x00325350); // 'PS2\0'
|
||||
Texture *tex = new Texture;
|
||||
|
||||
// Texture
|
||||
tex->filterAddressing = stream->readU32();
|
||||
assert(findChunk(stream, ID_STRING, &length, NULL));
|
||||
stream->read(tex->name, length);
|
||||
assert(findChunk(stream, ID_STRING, &length, NULL));
|
||||
stream->read(tex->mask, length);
|
||||
|
||||
// Raster
|
||||
StreamRasterExt streamExt;
|
||||
oldversion = rw::version;
|
||||
assert(findChunk(stream, ID_STRUCT, NULL, NULL));
|
||||
assert(findChunk(stream, ID_STRUCT, NULL, &version));
|
||||
stream->read(&streamExt, 0x40);
|
||||
Raster *raster;
|
||||
noNewStyleRasters = streamExt.type < 2;
|
||||
rw::version = version;
|
||||
raster = new Raster(streamExt.width, streamExt.height,
|
||||
streamExt.depth, streamExt.rasterFormat,
|
||||
PLATFORM_PS2);
|
||||
noNewStyleRasters = 0;
|
||||
rw::version = oldversion;
|
||||
tex->raster = raster;
|
||||
Ps2Raster *ras = PLUGINOFFSET(Ps2Raster, raster, nativeRasterOffset);
|
||||
//printf("%08X%08X %08X%08X %08X%08X %08X%08X\n",
|
||||
// ras->tex0[1], ras->tex0[0], ras->tex1[1], ras->tex1[0],
|
||||
// ras->miptbp1[0], ras->miptbp1[1], ras->miptbp2[0], ras->miptbp2[1]);
|
||||
ras->tex0[0] = streamExt.tex0[0];
|
||||
ras->tex0[1] = streamExt.tex0[1];
|
||||
ras->tex1[0] = streamExt.tex1[0];
|
||||
ras->tex1[1] = ras->tex1[1]&~0xFF0000 | streamExt.tex1[1]<<16 & 0xFF0000;
|
||||
ras->miptbp1[0] = streamExt.miptbp1[0];
|
||||
ras->miptbp1[1] = streamExt.miptbp1[1];
|
||||
ras->miptbp2[0] = streamExt.miptbp2[0];
|
||||
ras->miptbp2[1] = streamExt.miptbp2[1];
|
||||
ras->texelSize = streamExt.texelSize;
|
||||
ras->paletteSize = streamExt.paletteSize;
|
||||
ras->gsSize = streamExt.gsSize;
|
||||
SETKL(ras, streamExt.mipmapVal);
|
||||
//printf("%08X%08X %08X%08X %08X%08X %08X%08X\n",
|
||||
// ras->tex0[1], ras->tex0[0], ras->tex1[1], ras->tex1[0],
|
||||
// ras->miptbp1[0], ras->miptbp1[1], ras->miptbp2[0], ras->miptbp2[1]);
|
||||
|
||||
assert(findChunk(stream, ID_STRUCT, &length, NULL));
|
||||
if(streamExt.type < 2){
|
||||
stream->read(raster->texels, length);
|
||||
}else{
|
||||
stream->read(raster->texels-0x50, ras->texelSize);
|
||||
stream->read(raster->palette-0x50, ras->paletteSize);
|
||||
}
|
||||
|
||||
tex->streamReadPlugins(stream);
|
||||
return tex;
|
||||
}
|
||||
|
||||
void
|
||||
writeNativeTexture(Texture *tex, Stream *stream)
|
||||
{
|
||||
Raster *raster = tex->raster;
|
||||
Ps2Raster *ras = PLUGINOFFSET(Ps2Raster, raster, nativeRasterOffset);
|
||||
int32 chunksize = getSizeNativeTexture(tex);
|
||||
writeChunkHeader(stream, ID_TEXTURENATIVE, chunksize);
|
||||
writeChunkHeader(stream, ID_STRUCT, 8);
|
||||
stream->writeU32(FOURCC_PS2);
|
||||
stream->writeU32(tex->filterAddressing);
|
||||
int32 len = strlen(tex->name)+4 & ~3;
|
||||
writeChunkHeader(stream, ID_STRING, len);
|
||||
stream->write(tex->name, len);
|
||||
len = strlen(tex->mask)+4 & ~3;
|
||||
writeChunkHeader(stream, ID_STRING, len);
|
||||
stream->write(tex->mask, len);
|
||||
|
||||
int32 sz = ras->texelSize + ras->paletteSize;
|
||||
writeChunkHeader(stream, ID_STRUCT, 12 + 64 + 12 + sz);
|
||||
writeChunkHeader(stream, ID_STRUCT, 64);
|
||||
StreamRasterExt streamExt;
|
||||
streamExt.width = raster->width;
|
||||
streamExt.height = raster->height;
|
||||
streamExt.depth = raster->depth;
|
||||
streamExt.rasterFormat = raster->format | raster->type;
|
||||
streamExt.type = 0;
|
||||
if(ras->flags == 2 && raster->depth == 8)
|
||||
streamExt.type = 1;
|
||||
if(ras->flags & 1)
|
||||
streamExt.type = 2;
|
||||
streamExt.tex0[0] = ras->tex0[0];
|
||||
streamExt.tex0[1] = ras->tex0[1];
|
||||
streamExt.tex1[0] = ras->tex1[0];
|
||||
streamExt.tex1[1] = ras->tex1[1]>>16 & 0xFF;
|
||||
streamExt.miptbp1[0] = ras->miptbp1[0];
|
||||
streamExt.miptbp1[1] = ras->miptbp1[1];
|
||||
streamExt.miptbp2[0] = ras->miptbp2[0];
|
||||
streamExt.miptbp2[1] = ras->miptbp2[1];
|
||||
streamExt.texelSize = ras->texelSize;
|
||||
streamExt.paletteSize = ras->paletteSize;
|
||||
streamExt.gsSize = ras->gsSize;
|
||||
streamExt.mipmapVal = ras->tex1[1]&0xFFFF;
|
||||
stream->write(&streamExt, 64);
|
||||
|
||||
writeChunkHeader(stream, ID_STRUCT, sz);
|
||||
if(streamExt.type < 2){
|
||||
stream->write(raster->texels, sz);
|
||||
}else{
|
||||
stream->write(raster->texels-0x50, ras->texelSize);
|
||||
stream->write(raster->palette-0x50, ras->paletteSize);
|
||||
}
|
||||
tex->streamWritePlugins(stream);
|
||||
}
|
||||
|
||||
uint32
|
||||
getSizeNativeTexture(Texture *tex)
|
||||
{
|
||||
uint32 size = 12 + 8;
|
||||
size += 12 + strlen(tex->name)+4 & ~3;
|
||||
size += 12 + strlen(tex->mask)+4 & ~3;
|
||||
size += 12 + 12 + 64 + 12;
|
||||
Ps2Raster *ras = PLUGINOFFSET(Ps2Raster, tex->raster, nativeRasterOffset);
|
||||
size += ras->texelSize + ras->paletteSize;
|
||||
size += 12 + tex->streamGetPluginSize();
|
||||
return size;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,16 +12,16 @@ using namespace std;
|
|||
|
||||
namespace rw {
|
||||
|
||||
int version = 0x36003;
|
||||
int build = 0xFFFF;
|
||||
int32 version = 0x36003;
|
||||
int32 build = 0xFFFF;
|
||||
#ifdef RW_PS2
|
||||
int platform = PLATFORM_PS2;
|
||||
int32 platform = PLATFORM_PS2;
|
||||
#elif RW_OPENGL
|
||||
int platform = PLATFORM_OGL;
|
||||
int32 platform = PLATFORM_OGL;
|
||||
#elif RW_D3D9
|
||||
int platform = PLATFORM_D3D9;
|
||||
int32 platform = PLATFORM_D3D9;
|
||||
#else
|
||||
int platform = PLATFORM_NULL;
|
||||
int32 platform = PLATFORM_NULL;
|
||||
#endif
|
||||
char *debugFile = NULL;
|
||||
|
||||
|
|
|
@ -105,7 +105,9 @@ enum Platform
|
|||
// SOFTRAS
|
||||
PLATFORM_D3D8 = 8,
|
||||
PLATFORM_D3D9 = 9,
|
||||
NUM_PLATFORMS
|
||||
NUM_PLATFORMS,
|
||||
|
||||
FOURCC_PS2 = 0x00325350 // 'PS2\0'
|
||||
};
|
||||
|
||||
enum PluginID
|
||||
|
|
21
src/rwps2.h
21
src/rwps2.h
|
@ -172,11 +172,30 @@ void registerPDSPlugin(int32 n);
|
|||
|
||||
struct Ps2Raster : NativeRaster
|
||||
{
|
||||
int32 mipmap;
|
||||
uint32 tex0[2];
|
||||
uint32 tex1[2];
|
||||
uint32 miptbp1[2];
|
||||
uint32 miptbp2[2];
|
||||
uint32 texelSize;
|
||||
uint32 paletteSize;
|
||||
uint32 gsSize;
|
||||
int8 flags;
|
||||
|
||||
uint8 *data; //tmp
|
||||
uint32 dataSize;
|
||||
|
||||
virtual void create(Raster *raster);
|
||||
virtual uint8 *lock(Raster *raster, int32 level);
|
||||
virtual void unlock(Raster *raster, int32 level);
|
||||
virtual int32 getNumLevels(Raster *raster);
|
||||
};
|
||||
|
||||
extern int32 nativeRasterOffset;
|
||||
void registerNativeRaster(void);
|
||||
|
||||
Texture *readNativeTexture(Stream *stream);
|
||||
void writeNativeTexture(Texture *tex, Stream *stream);
|
||||
uint32 getSizeNativeTexture(Texture *tex);
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -265,7 +265,7 @@ getTexelPS2(RslRaster *raster, int32 n)
|
|||
void
|
||||
convertCLUT(uint8 *texels, uint32 w, uint32 h)
|
||||
{
|
||||
uint8 map[4] = { 0, 16, 8, 24 };
|
||||
static uint8 map[4] = { 0x00, 0x10, 0x08, 0x18 };
|
||||
for (uint32 i = 0; i < w*h; i++)
|
||||
texels[i] = (texels[i] & ~0x18) | map[(texels[i] & 0x18) >> 3];
|
||||
}
|
||||
|
@ -309,19 +309,32 @@ unswizzle16(uint16 *dst, uint16 *src, int32 w, int32 h)
|
|||
}
|
||||
}
|
||||
|
||||
bool32 unswizzle = 1;
|
||||
|
||||
void
|
||||
convertTo32(uint8 *out, uint8 *pal, uint8 *tex,
|
||||
uint32 w, uint32 h, uint32 d, bool32 swiz)
|
||||
{
|
||||
uint32 x;
|
||||
if(d == 32){
|
||||
memcpy(out, tex, w*h*4);
|
||||
//unswizzle16((uint16*)out, (uint16*)tex, w, h);
|
||||
//uint32 *dat = new uint32[w*h];
|
||||
//if(swiz && unswizzle)
|
||||
// unswizzle8_hack(dat, (uint32*)tex, w, h);
|
||||
//else
|
||||
// memcpy(dat, tex, w*h*4);
|
||||
//tex = (uint8*)dat;
|
||||
for(uint32 i = 0; i < w*h; i++){
|
||||
out[i*4+0] = tex[i*4+0];
|
||||
out[i*4+1] = tex[i*4+1];
|
||||
out[i*4+2] = tex[i*4+2];
|
||||
out[i*4+3] = tex[i*4+3]*255/128;
|
||||
}
|
||||
//delete[] dat;
|
||||
}
|
||||
if(d == 16) return; // TODO
|
||||
if(d == 8){
|
||||
uint8 *dat = new uint8[w*h];
|
||||
if(swiz)
|
||||
if(swiz && unswizzle)
|
||||
unswizzle8(dat, tex, w, h);
|
||||
else
|
||||
memcpy(dat, tex, w*h);
|
||||
|
@ -343,7 +356,7 @@ convertTo32(uint8 *out, uint8 *pal, uint8 *tex,
|
|||
dat[i*2+0] = tex[i] & 0xF;
|
||||
dat[i*2+1] = tex[i] >> 4;
|
||||
}
|
||||
if(swiz){
|
||||
if(swiz && unswizzle){
|
||||
uint8 *tmp = new uint8[w*h];
|
||||
unswizzle8(tmp, dat, w, h);
|
||||
delete[] dat;
|
||||
|
@ -385,8 +398,6 @@ RslTexture *dumpTextureCB(RslTexture *texture, void *pData)
|
|||
return texture;
|
||||
}
|
||||
|
||||
bool32 unswizzle = 1;
|
||||
|
||||
RslTexture*
|
||||
convertTexturePS2(RslTexture *texture, void *pData)
|
||||
{
|
||||
|
@ -487,9 +498,9 @@ convertTexturePS2(RslTexture *texture, void *pData)
|
|||
else if(d == 32){
|
||||
// texture is fucked, but pretend it isn't
|
||||
for(uint32 i = 0; i < w*h; i++){
|
||||
data[i*4+0] = texels[i*4+0];
|
||||
data[i*4+2] = texels[i*4+0];
|
||||
data[i*4+1] = texels[i*4+1];
|
||||
data[i*4+2] = texels[i*4+2];
|
||||
data[i*4+0] = texels[i*4+2];
|
||||
data[i*4+3] = texels[i*4+3]*255/128;
|
||||
}
|
||||
}else
|
||||
|
@ -513,8 +524,9 @@ convertTXD(RslTexDictionary *txd)
|
|||
void
|
||||
usage(void)
|
||||
{
|
||||
fprintf(stderr, "%s [-t] [-s] input [output.txd]\n", argv0);
|
||||
fprintf(stderr, "%s [-v version] [-x] [-s] input [output.txd]\n", argv0);
|
||||
fprintf(stderr, "\t-v RW version, e.g. 33004 for 3.3.0.4\n");
|
||||
fprintf(stderr, "\t-x extract to tga\n");
|
||||
fprintf(stderr, "\t-s don't unswizzle\n");
|
||||
exit(1);
|
||||
}
|
||||
|
@ -526,6 +538,7 @@ main(int argc, char *argv[])
|
|||
rw::version = 0x34003;
|
||||
|
||||
assert(sizeof(void*) == 4);
|
||||
int extract = 0;
|
||||
|
||||
ARGBEGIN{
|
||||
case 'v':
|
||||
|
@ -534,6 +547,9 @@ main(int argc, char *argv[])
|
|||
case 's':
|
||||
unswizzle = 0;
|
||||
break;
|
||||
case 'x':
|
||||
extract++;
|
||||
break;
|
||||
default:
|
||||
usage();
|
||||
}ARGEND;
|
||||
|
@ -643,7 +659,8 @@ main(int argc, char *argv[])
|
|||
}else if(rslstr->ident == TEX_IDENT){
|
||||
txd = (RslTexDictionary*)rslstr->data;
|
||||
writeTxd:
|
||||
//RslTexDictionaryForAllTextures(txd, dumpTextureCB, NULL);
|
||||
if(extract)
|
||||
RslTexDictionaryForAllTextures(txd, dumpTextureCB, NULL);
|
||||
TexDictionary *rwtxd = convertTXD(txd);
|
||||
if(argc > 1)
|
||||
assert(stream.open(argv[1], "wb"));
|
||||
|
|
|
@ -5,11 +5,26 @@
|
|||
#include <new>
|
||||
|
||||
#include <rw.h>
|
||||
#include <args.h>
|
||||
#include <src/gtaplg.h>
|
||||
|
||||
char *argv0;
|
||||
|
||||
using namespace std;
|
||||
using namespace rw;
|
||||
|
||||
struct {
|
||||
char *str;
|
||||
uint32 val;
|
||||
} platforms[] = {
|
||||
{ "mobile", PLATFORM_OGL },
|
||||
{ "ps2", PLATFORM_PS2 },
|
||||
{ "xbox", PLATFORM_XBOX },
|
||||
{ "d3d8", PLATFORM_D3D8 },
|
||||
{ "d3d9", PLATFORM_D3D9 },
|
||||
{ NULL, 0 }
|
||||
};
|
||||
|
||||
Raster*
|
||||
xboxToD3d8(Raster *raster)
|
||||
{
|
||||
|
@ -64,43 +79,80 @@ xboxToD3d8(Raster *raster)
|
|||
return newras;
|
||||
}
|
||||
|
||||
void
|
||||
usage(void)
|
||||
{
|
||||
fprintf(stderr, "usage: %s [-v version] [-o platform] in.txd [out.txd]\n", argv0);
|
||||
fprintf(stderr, "\t-v RW version, e.g. 33004 for 3.3.0.4\n");
|
||||
fprintf(stderr, "\t-o output platform. ps2, xbox, mobile, d3d8, d3d9\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
gta::attachPlugins();
|
||||
|
||||
rw::version = 0x33002;
|
||||
// rw::platform = rw::PLATFORM_PS2;
|
||||
rw::version = 0;
|
||||
rw::platform = rw::PLATFORM_PS2;
|
||||
// rw::platform = rw::PLATFORM_OGL;
|
||||
// rw::platform = rw::PLATFORM_XBOX;
|
||||
// rw::platform = rw::PLATFORM_D3D8;
|
||||
// rw::platform = rw::PLATFORM_D3D9;
|
||||
int outplatform = rw::PLATFORM_PS2;
|
||||
|
||||
if(argc < 2){
|
||||
printf("usage (%d): %s in.txd\n", rw::platform, argv[0]);
|
||||
return 0;
|
||||
char *s;
|
||||
ARGBEGIN{
|
||||
case 'v':
|
||||
sscanf(EARGF(usage()), "%x", &rw::version);
|
||||
break;
|
||||
case 'o':
|
||||
s = EARGF(usage());
|
||||
for(int i = 0; platforms[i].str; i++){
|
||||
if(strcmp(platforms[i].str, s) == 0){
|
||||
outplatform = platforms[i].val;
|
||||
goto found;
|
||||
}
|
||||
}
|
||||
printf("unknown platform %s\n", s);
|
||||
outplatform = PLATFORM_D3D8;
|
||||
found:
|
||||
break;
|
||||
default:
|
||||
usage();
|
||||
}ARGEND;
|
||||
|
||||
if(argc < 1)
|
||||
usage();
|
||||
|
||||
rw::StreamFile in;
|
||||
if(in.open(argv[1], "rb") == NULL){
|
||||
if(in.open(argv[0], "rb") == NULL){
|
||||
printf("couldn't open file %s\n", argv[1]);
|
||||
return 1;
|
||||
}
|
||||
rw::findChunk(&in, rw::ID_TEXDICTIONARY, NULL, NULL);
|
||||
ChunkHeaderInfo header;
|
||||
readChunkHeaderInfo(&in, &header);
|
||||
assert(header.type == ID_TEXDICTIONARY);
|
||||
rw::TexDictionary *txd;
|
||||
txd = rw::TexDictionary::streamRead(&in);
|
||||
assert(txd);
|
||||
in.close();
|
||||
rw::currentTexDictionary = txd;
|
||||
|
||||
if(rw::version == 0){
|
||||
rw::version = header.version;
|
||||
rw::build = header.build;
|
||||
}
|
||||
|
||||
if(outplatform == PLATFORM_D3D8)
|
||||
for(Texture *tex = txd->first; tex; tex = tex->next)
|
||||
tex->raster = xboxToD3d8(tex->raster);
|
||||
// for(Texture *tex = txd->first; tex; tex = tex->next)
|
||||
// tex->filterAddressing = (tex->filterAddressing&~0xF) | 0x2;
|
||||
|
||||
rw::StreamFile out;
|
||||
if(argc > 2)
|
||||
out.open(argv[2], "wb");
|
||||
if(argc > 1)
|
||||
out.open(argv[1], "wb");
|
||||
else
|
||||
out.open("out.txd", "wb");
|
||||
txd->streamWrite(&out);
|
||||
|
|
Loading…
Reference in New Issue