aap
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fc043fbddb
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fixed major bug in frame stream write
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2015-08-11 21:48:23 +02:00 |
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aap
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970786828d
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improved pipeline system
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2015-08-03 18:30:10 +02:00 |
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aap
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e9f638db05
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started work on (ps2) pipelines
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2015-07-11 23:48:11 +02:00 |
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aap
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c6589f55de
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texture mapping in ps2 test
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2015-06-18 23:05:37 +02:00 |
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aap
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c0d9ecdf3f
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clean up; gl test compiles under freebsd (but see makefile)
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2015-06-10 22:52:59 +02:00 |
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Angelo Papenhoff
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d55e9ea43b
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Changed naming convention and clean up somewhat. ps2 test no longer links :(
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2015-01-25 22:27:03 +01:00 |
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Angelo Papenhoff
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c0fab82c52
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Implemented HAnim plugin.
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2015-01-17 15:15:03 +01:00 |
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Angelo Papenhoff
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8e181bcae3
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Added *very* simple frame transformation.
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2015-01-12 17:42:44 +01:00 |
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Angelo Papenhoff
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2ff25d928e
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Implemented Rights to render.
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2015-01-10 22:13:27 +01:00 |
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Angelo Papenhoff
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e1bb20c800
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Implemented MatFX.
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2015-01-09 20:17:32 +01:00 |
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Angelo Papenhoff
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e9819e9f8a
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Some fixes for PS2.
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2014-12-28 12:06:19 +01:00 |
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Angelo Papenhoff
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fd017a69ef
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Added experimental PS2 target. Implemented a Stream class.
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2014-12-27 23:18:10 +01:00 |
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Angelo Papenhoff
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1951d063b4
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Added basic OpenGL instancing code. Corrected Geometry::streamWrite().
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2014-12-25 11:14:36 +01:00 |
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Angelo Papenhoff
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521656dc1e
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Added some OpenGL specific code.
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2014-12-24 11:38:25 +01:00 |
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Angelo Papenhoff
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179e521f91
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Organized the project properly.
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2014-12-23 15:59:14 +01:00 |
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