aap
|
4653f7e81e
|
using proper types
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2017-08-05 01:44:37 +02:00 |
aap
|
5dff69431e
|
got animation, hanim and skinning basically working
|
2016-07-11 20:27:21 +02:00 |
aap
|
3271713d16
|
some renaming, frame synching, camera update
|
2016-06-21 23:16:09 +02:00 |
aap
|
ad81510267
|
moved d3d rendering code here
|
2016-02-14 12:28:03 +01:00 |
aap
|
dc4011ba7a
|
changes pipeline system a bit
|
2016-02-14 00:52:45 +01:00 |
aap
|
0e0cc1156c
|
worked on rendering and frame ltm synching
|
2016-02-13 00:52:32 +01:00 |
aap
|
0aadf8c3c9
|
made most things build on linux again
|
2016-01-10 20:10:53 +01:00 |
aap
|
e330cd1743
|
implemented d3d8 uninstance
|
2015-09-07 23:00:28 +02:00 |
aap
|
0c96bc7b99
|
implemented d3d8 native data read/write and instance
|
2015-09-07 14:50:10 +02:00 |
aap
|
f09a1ab99f
|
changed project structure, made VS projects, added d3d9 support and viewer, worked on xbox instancing
|
2015-09-06 13:31:42 +02:00 |
aap
|
db00759b8c
|
further work on ps2 pipelines
|
2015-08-02 19:31:01 +02:00 |
aap
|
4d461dbfbd
|
worked on ps2 pipelines
|
2015-08-01 23:03:10 +02:00 |
aap
|
d832570142
|
basic PS2 instancing
|
2015-07-12 22:57:05 +02:00 |