aap
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7e80d45cdb
|
lots of changes to rasters; mostly mipmap support and DXT conversion
|
2020-11-11 09:34:36 +01:00 |
|
aap
|
3e2080ad56
|
DXT support for gl3. txd format changed!!
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2020-11-07 12:52:31 +01:00 |
|
aap
|
5ef54dcb78
|
stencil clear
|
2020-11-04 16:21:24 +01:00 |
|
aap
|
113d76cfaa
|
more d3d caching, better d3d raster locking
|
2020-08-10 17:03:29 +02:00 |
|
aap
|
162c2d2035
|
fixed some rasters (again)
|
2020-07-29 22:43:03 +02:00 |
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aap
|
b63c3ea3b4
|
mipmap hints in Texture. not used anywhere yet
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2020-07-26 10:53:37 +02:00 |
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aap
|
fa6277be34
|
fixes to rasters and images
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2020-07-23 22:35:58 +02:00 |
|
aap
|
49ca300b88
|
png support
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2020-07-23 15:06:03 +02:00 |
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aap
|
4883b03f2b
|
image masks and raster fixes
|
2020-07-22 13:56:03 +02:00 |
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aap
|
6c7d811096
|
some more GLES hackage
|
2020-05-13 20:46:27 +02:00 |
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aap
|
b3ad490d1b
|
implemented vsynch for d3d9 and glfw
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2020-05-02 10:08:19 +02:00 |
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aap
|
02921ff848
|
implemented image format registry
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2020-05-01 21:02:37 +02:00 |
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aap
|
eb71ca25d0
|
started working on gl3 rasters
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2020-04-27 20:51:35 +02:00 |
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aap
|
13307f0a27
|
Merge pull request #28 from ShFil119/master
Fix sdl and linux build
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2020-04-25 00:45:51 +02:00 |
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aap
|
0ddce08c94
|
fixed a memory leak
|
2020-04-24 22:00:23 +02:00 |
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aap
|
5a16d845aa
|
d3d9 improvements
|
2020-04-24 19:06:11 +02:00 |
|
Filip Gawin
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e3227f5558
|
Fix sdl and linux build
|
2020-04-24 18:43:15 +02:00 |
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aap
|
e012918cd3
|
implemented shader default and immediate pipeline for d3d9
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2020-04-20 11:51:34 +02:00 |
|
aap
|
f47bd33a6a
|
implemented generic lighting callback
|
2020-04-19 13:00:35 +02:00 |
|
aap
|
e6c7d910ff
|
implemented some more World stuff
|
2020-04-18 20:30:22 +02:00 |
|
aap
|
4893889621
|
reworked raster from image conversion, only d3d for now
|
2020-04-17 21:44:32 +02:00 |
|
aap
|
206547b404
|
fixes to d3d; implemented some allocation counters
|
2020-04-17 14:57:30 +02:00 |
|
aap
|
f1c9112f27
|
implemented reinstancing for d3d9
|
2020-04-16 12:53:25 +02:00 |
|
aap
|
47fcb3001a
|
worked on raters; fixed a few issues
|
2020-04-16 09:10:11 +02:00 |
|
aap
|
60450ec6f7
|
implemented BMP reader
|
2020-04-15 14:00:34 +02:00 |
|
aap
|
2d345499d2
|
subsystems and videomodes implemented (except SDL2); smaller fixes too
|
2020-04-15 10:14:06 +02:00 |
|
aap
|
5685e6109e
|
work on rasters
|
2019-08-07 22:37:43 +02:00 |
|
aap
|
6b36390bdc
|
implemented simple tri stripping
|
2019-01-10 10:17:53 +01:00 |
|
Anonymous Maarten
|
9ef08cbb19
|
fix 'warning: suggest parentheses around arithmetic in operand of ‘|’' in public headers
|
2018-08-08 18:11:07 +02:00 |
|
Anonymous Maarten
|
b38cbc7961
|
fix 'comma at end of enumerator list [-Wpedantic]'
|
2018-07-13 02:08:52 +02:00 |
|
Anonymous Maarten
|
3edb391f9c
|
fix file modes
|
2018-07-11 16:29:49 +02:00 |
|
aap
|
2cffb3f494
|
implemented texture raster renderstates
|
2018-07-02 07:01:34 +02:00 |
|
aap
|
92244638ef
|
added Atomic;set\getFlags
|
2018-05-26 10:07:19 +02:00 |
|
aap
|
ddca04fdc2
|
added imguizmo; subraster handling etc
|
2017-12-31 10:50:49 +01:00 |
|
aap
|
578c5f81fb
|
implemented dear imgui for librw
|
2017-12-30 11:43:17 +01:00 |
|
aap
|
d522a47120
|
various changes
|
2017-11-15 19:23:50 +01:00 |
|
aap
|
239a4eb4bc
|
fixed build for linux and ps2
|
2017-08-29 14:05:45 +02:00 |
|
aap
|
d00ab2f526
|
implemented im3d for gl3 and d3d
|
2017-08-29 10:12:56 +02:00 |
|
aap
|
c53d29b1cf
|
implemented im2d for d3d, fun little software T&L renderer
|
2017-08-27 17:13:10 +02:00 |
|
aap
|
ea48c140c1
|
improved engine init and plugin registration
|
2017-08-26 20:08:23 +02:00 |
|
aap
|
45b48b8f4e
|
worked on allocation
|
2017-08-26 12:43:33 +02:00 |
|
aap
|
8fc446f13b
|
fixed handling of NATIVE flag
|
2017-08-21 23:15:31 +02:00 |
|
aap
|
8e277cbe9c
|
ps2 raster creation basically done
|
2017-08-19 23:09:45 +02:00 |
|
aap
|
75435b8934
|
mipmap allocation for ps2 rasters
|
2017-08-18 19:28:01 +02:00 |
|
aap
|
aec8c202c6
|
starting work on ps2 driver
|
2017-08-12 10:50:41 +02:00 |
|
aap
|
f7988a5fcc
|
got rid of PluginBase inhertiance because ps2 gcc complained about non-POD types
|
2017-08-10 14:43:52 +02:00 |
|
aap
|
497796e550
|
wrote basic skeleton; clumpview
|
2017-08-10 00:42:33 +02:00 |
|
aap
|
70739e354e
|
worked on engine and d3ddriver
|
2017-08-09 11:01:43 +02:00 |
|
aap
|
4653f7e81e
|
using proper types
|
2017-08-05 01:44:37 +02:00 |
|
aap
|
12e998800e
|
fixed build for ps2
|
2017-07-12 10:10:57 +02:00 |
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