extern rw::Camera *Camera; extern bool Im3DColored; extern bool Im3DTextured; extern rw::int32 Im3DPrimType; extern rw::RGBA SolidWhite; extern rw::RGBA SolidBlack; extern rw::RGBA SolidRed; extern rw::RGBA SolidGreen; extern rw::RGBA SolidBlue; extern rw::RGBA SolidYellow; extern rw::RGBA SolidPurple; extern rw::RGBA SolidCyan; void Im3DInitialize(void); void Im3DTerminate(void); void Im3DRender(void); void Im3DRotate(float xAngle, float yAngle); void Im3DTranslateZ(float zDelta); void LineListCreate(void); void LineListSetColor(bool white); void LineListRender(rw::Matrix *transform, rw::uint32 transformFlags); void IndexedLineListCreate(void); void IndexedLineListSetColor(bool white); void IndexedLineListRender(rw::Matrix *transform, rw::uint32 transformFlags); void PolyLineCreate(void); void PolyLineSetColor(bool white); void PolyLineRender(rw::Matrix *transform, rw::uint32 transformFlags); void IndexedPolyLineCreate(void); void IndexedPolyLineSetColor(bool white); void IndexedPolyLineRender(rw::Matrix *transform, rw::uint32 transformFlags); void TriListCreate(void); void TriListSetColor(bool white); void TriListRender(rw::Matrix *transform, rw::uint32 transformFlags); void IndexedTriListCreate(void); void IndexedTriListSetColor(bool white); void IndexedTriListRender(rw::Matrix *transform, rw::uint32 transformFlags); void TriStripCreate(void); void TriStripSetColor(bool white); void TriStripRender(rw::Matrix *transform, rw::uint32 transformFlags); void IndexedTriStripCreate(void); void IndexedTriStripSetColor(bool white); void IndexedTriStripRender(rw::Matrix *transform, rw::uint32 transformFlags); void TriFanCreate(void); void TriFanSetColor(bool white); void TriFanRender(rw::Matrix *transform, rw::uint32 transformFlags); void IndexedTriFanCreate(void); void IndexedTriFanSetColor(bool white); void IndexedTriFanRender(rw::Matrix *transform, rw::uint32 transformFlags);