#include #include #include "ps2.h" #include "ee_regs.h" #include "gs.h" #include "gif.h" #include "math.h" #include "mesh.h" GIF_DECLARE_PACKET(gifDmaBuf, 256) struct GsState *gsCurState; void dumpdma(void) { int i; for (i = 0; i < gifDmaBuf_cur; i += 2) printf("%016lX %016lX\n", gifDmaBuf[i+1], gifDmaBuf[i]); } void gsDumpState(void) { struct GsState *g = gsCurState; printf("mode: %d\tinterlaced: %d\tframe: %d\n" "width,height: %d, %d\n" "startx, starty: %d %d\n" "dw, dh: %d %d\n" "magh, magv: %d %d\n" "xoff, yoff: %d %d\n" "xmax, ymax: %d %d\n", g->mode, g->interlaced, g->field, g->width, g->height, g->startx, g->starty, g->dw, g->dh, g->magh, g->magv, g->xoff, g->yoff, g->xmax, g->ymax); } void gsInitState(uint16 interlaced, uint16 mode, uint16 field) { struct GsState *g = gsCurState; int i; g->mode = mode; g->interlaced = interlaced; g->field = field; if(mode == PAL){ g->width = 640; g->height = 256; g->startx = 680; g->starty = 37; g->dw = 2560; g->dh = 256; }else{ g->width = 640; g->height = 224; g->startx = 652; g->starty = 26; g->dw = 2560; g->dh = 224; } if(interlaced == INTERLACED){ if(field == FIELD) g->height *= 2; g->dh *= 2; g->starty = (g->starty-1)*2; } g->magh = 3; g->magv = 0; g->xoff = 2048<<4; g->yoff = 2048<<4; g->xmax = g->width - 1; g->ymax = g->height - 1; g->psm = PSMCT32; g->depth = 32; g->bpp = 4; // g->psm = PSMCT24; // g->depth = 24; // g->bpp = 4; g->zpsm = PSMCZ32; g->zdepth = 32; g->zbpp = 4; g->zmax = 0x0FFFFFFFF; g->currentMemPtr = 0; g->activeFb = 0; g->visibleFb = 0; g->ztest = 1; g->zfunc = ZTST_GREATER; g->blend.enable = 0; g->shadingmethod = IIP_GOURAUD; for(i = 0; i < 2; i++){ g->fbAddr[i] = g->currentMemPtr; g->currentMemPtr += g->width*g->height*g->bpp; } g->zbAddr = g->currentMemPtr; g->currentMemPtr += g->width*g->height*g->zbpp; } void gsInit(void) { struct GsState *g = gsCurState; int addr0, addr1; g->visibleFb = 0; g->activeFb = 1; printf("%d %d\n", g->fbAddr[0], g->fbAddr[1]); addr0 = g->fbAddr[g->visibleFb]/4/2048; addr1 = g->fbAddr[g->activeFb]/4/2048; GS_RESET(); __asm__("sync.p; nop"); SET_REG64(GS_CSR, 0); GsPutIMR(0xff00); SetGsCrt(g->interlaced, g->mode, g->field); SET_REG64(GS_PMODE, MAKE_GS_PMODE(0, 1, 0, 1, 0, 0xFF)); SET_REG64(GS_DISPFB2, MAKE_GS_DISPFB(addr0, g->width/64, g->psm, 0, 0)); SET_REG64(GS_DISPFB1, MAKE_GS_DISPFB(addr0, g->width/64, g->psm, 0, 0)); SET_REG64(GS_DISPLAY2, MAKE_GS_DISPLAY(g->startx, g->starty, g->magh, g->magv, g->dw-1, g->dh-1)); SET_REG64(GS_DISPLAY1, MAKE_GS_DISPLAY(g->startx, g->starty, g->magh, g->magv, g->dw-1, g->dh-1)); SET_REG64(GS_BGCOLOR, MAKE_GS_BGCOLOR(100, 100, 100)); GIF_BEGIN_PACKET(gifDmaBuf); GIF_TAG(gifDmaBuf, 7, 1, 0, 0, 0, 1, 0x0e); GIF_DATA_AD(gifDmaBuf, GS_PRMODECONT, MAKE_GS_PRMODECONT(1)); GIF_DATA_AD(gifDmaBuf, GS_FRAME_1, MAKE_GS_FRAME(addr1, g->width/64, g->psm, 0)); GIF_DATA_AD(gifDmaBuf, GS_ZBUF_1, MAKE_GS_ZBUF(g->zbAddr/4/2048, g->zpsm, 0)); GIF_DATA_AD(gifDmaBuf, GS_XYOFFSET_1, MAKE_GS_XYOFFSET(g->xoff, g->yoff)); GIF_DATA_AD(gifDmaBuf, GS_SCISSOR_1, MAKE_GS_SCISSOR(0, g->xmax, 0, g->ymax)); GIF_DATA_AD(gifDmaBuf, GS_TEST_1, MAKE_GS_TEST(0, 0, 0, 0, 0, 0, g->ztest, g->zfunc)); GIF_DATA_AD(gifDmaBuf, GS_COLCLAMP, MAKE_GS_COLCLAMP(1)); GIF_SEND_PACKET(gifDmaBuf); } void gsUpdateContext(void) { GsState *gs = gsCurState; GIF_BEGIN_PACKET(gifDmaBuf); GIF_TAG(gifDmaBuf, 2, 1, 0, 0, 0, 1, 0x0e); GIF_DATA_AD(gifDmaBuf, GS_TEST_1, MAKE_GS_TEST(0, 0, 0, 0, 0, 0, gs->ztest, gs->zfunc)); GIF_DATA_AD(gifDmaBuf, GS_ALPHA_1, MAKE_GS_ALPHA(gs->blend.a, gs->blend.b, gs->blend.c, gs->blend.d, gs->blend.fix)); GIF_SEND_PACKET(gifDmaBuf); } void gsPollVsynch(void) { volatile uint64 *csr = (uint64 *) GS_CSR; *csr &= 8; while(!(*csr & 8)); } void gsFlip(void) { struct GsState *g = gsCurState; g->activeFb = (g->activeFb+1) & 1; g->visibleFb = (g->visibleFb+1) & 1; gsPollVsynch(); gsSelectActiveFb(g->activeFb); gsSelectVisibleFb(g->visibleFb); } void gsSelectActiveFb(int n) { struct GsState *g = gsCurState; int addr; addr = g->fbAddr[n]/4/2048; GIF_BEGIN_PACKET(gifDmaBuf); GIF_TAG(gifDmaBuf, 1, 1, 0, 0, 0, 1, 0x0e); GIF_DATA_AD(gifDmaBuf, GS_FRAME_1, MAKE_GS_FRAME(addr, g->width/64, g->psm, 0)); GIF_SEND_PACKET(gifDmaBuf); } void gsSelectVisibleFb(int n) { struct GsState *g = gsCurState; int addr; addr = g->fbAddr[n]/4/2048; SET_REG64(GS_DISPFB2, MAKE_GS_DISPFB(addr, g->width/64, g->psm, 0, 0)); } void gsClear(void) { struct GsState *gs = gsCurState; uint16 x, y; int r = gs->clearcol & 0xFF; int g = (gs->clearcol >> 8) & 0xFF; int b = (gs->clearcol >> 16) & 0xFF; int a = (gs->clearcol >> 24) & 0xFF; x = (gs->width << 4) + gs->xoff; y = (gs->height << 4) + gs->yoff; GIF_BEGIN_PACKET(gifDmaBuf); GIF_TAG(gifDmaBuf, 6, 1, 0, 0, 0, 1, 0x0e); /* clear z-buffer too */ GIF_DATA_AD(gifDmaBuf, GS_TEST_1, MAKE_GS_TEST(0, 0, 0, 0, 0, 0, 1, ZTST_ALWAYS)); GIF_DATA_AD(gifDmaBuf, GS_PRIM, MAKE_GS_PRIM(PRIM_SPRITE, 0, 0, 0, 0, 0, 0, 0, 0)); GIF_DATA_AD(gifDmaBuf, GS_RGBAQ, MAKE_GS_RGBAQ(r, g, b, a, 0)); GIF_DATA_AD(gifDmaBuf, GS_XYZ2, MAKE_GS_XYZ(0, 0, 0)); GIF_DATA_AD(gifDmaBuf, GS_XYZ2, MAKE_GS_XYZ(x, y, 0)); /* re-enable z-test */ GIF_DATA_AD(gifDmaBuf, GS_TEST_1, MAKE_GS_TEST(0, 0, 0, 0, 0, 0, gs->ztest, gs->zfunc)); GIF_SEND_PACKET(gifDmaBuf); } void gsNormalizedToScreen(float *v1, uint32 *v2) { struct GsState *g = gsCurState; uint64 d; d = g->zmax & 0xFFFFFFFF; v2[0] = (1.0f+v1[0])*g->width/2; v2[1] = (1.0f-v1[1])*g->height/2; v2[2] = (1.0f-v1[2])*d/2; } void drawrect(uint16 x1, uint16 y1, uint16 x2, uint16 y2, uint32 col) { struct GsState *gs = gsCurState; x1 = (x1<<4) + gs->xoff; y1 = (y1<<4) + gs->yoff; x2 = (x2<<4) + gs->xoff; y2 = (y2<<4) + gs->yoff; int r = col & 0xFF; int g = (col >> 8) & 0xFF; int b = (col >> 16) & 0xFF; int a = (col >> 24) & 0xFF; GIF_BEGIN_PACKET(gifDmaBuf); GIF_TAG(gifDmaBuf, 4, 1, 0, 0, 0, 1, 0x0e); GIF_DATA_AD(gifDmaBuf, GS_PRIM, MAKE_GS_PRIM(PRIM_SPRITE, 0, 0, 0, gs->blend.enable, 0, 0, 0, 0)); GIF_DATA_AD(gifDmaBuf, GS_RGBAQ, MAKE_GS_RGBAQ(r, g, b, a, 0)); GIF_DATA_AD(gifDmaBuf, GS_XYZ2, MAKE_GS_XYZ(x1, y1, 0)); GIF_DATA_AD(gifDmaBuf, GS_XYZ2, MAKE_GS_XYZ(x2, y2, 0)); GIF_SEND_PACKET(gifDmaBuf); } /* void drawdata(float *data, int vertexCount) { struct GsState *g = gsCurState; int i; float *verts, *colors; Vector4f vf; uint32 vi[3]; uint8 c[4]; verts = &data[0]; colors = &data[vertexCount*3]; GIF_BEGIN_PACKET(gifDmaBuf); GIF_TAG(gifDmaBuf, vertexCount, 1, 1, MAKE_GS_PRIM(PRIM_TRI,IIP_GOURAUD,0,0,0,0,0,0,0), 0, 2, 0x51); for (i = 0; i < vertexCount; i++) { vec4fCopy(vf, &verts[i*3]); vf[3] = 1.0f; matMultVec(mathModelViewMat, vf); matMultVec(mathProjectionMat, vf); vf[0] /= vf[3]; vf[1] /= vf[3]; vf[2] /= vf[3]; gsNormalizedToScreen(vf, vi); vi[0] = ((vi[0]*16) + g->xoff) & 0xFFFF; vi[1] = ((vi[1]*16) + g->yoff) & 0xFFFF; c[0] = colors[i*4+0]; c[1] = colors[i*4+1]; c[2] = colors[i*4+2]; c[3] = colors[i*4+3]; GIF_DATA_RGBAQ(gifDmaBuf, c[0], c[1], c[2], c[3]); GIF_DATA_XYZ2(gifDmaBuf, vi[0], vi[1], vi[2], 0); } GIF_SEND_PACKET(gifDmaBuf); } */