# null, opengl BUILD=null # e.g. null -> -DRW_NULL BUILDDEF:=$(shell echo $(BUILD) | tr a-z A-Z | sed 's/^/-DRW_/') BUILDDIR=build-$(BUILD) SRCDIR=src SRC := $(patsubst %.cpp,$(SRCDIR)/%.cpp, rwbase.cpp clump.cpp\ geometry.cpp plugins.cpp ps2.cpp\ ogl.cpp) OBJ := $(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.o,$(SRC)) DEP := $(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.d,$(SRC)) CFLAGS=-Wall -Wextra -g $(BUILDDEF) #-Wno-parentheses #-Wconversion LIB=librw-$(BUILD).a $(LIB): $(OBJ) ar scr $@ $(OBJ) $(BUILDDIR)/%.o: $(SRCDIR)/%.cpp $(CXX) $(CFLAGS) -c $< -o $@ $(BUILDDIR)/%.d: $(SRCDIR)/%.cpp $(CXX) -MM -MT '$(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.o,$<)' $(CFLAGS) $< > $@ clean: rm -f $(BUILDDIR)/*.[od] -include $(DEP)