# null, opengl BUILD=null # e.g. null -> -DRW_NULL BUILDDEF:=$(shell echo $(BUILD) | tr a-z A-Z | sed 's/^/-DRW_/') BUILDDIR=build-$(BUILD) SRCDIR=src #SRC := $(patsubst %.cpp,$(SRCDIR)/%.cpp, $(wildcard *.cpp)) SRC := $(wildcard $(SRCDIR)/*.cpp $(SRCDIR)/*/*.cpp) OBJ := $(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.o,$(SRC)) DEP := $(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.d,$(SRC)) INC := -I/usr/local/include CFLAGS=-Wall -Wextra -g $(BUILDDEF) -fno-diagnostics-show-caret \ -Wno-parentheses -Wno-invalid-offsetof \ -Wno-unused-parameter -Wno-sign-compare LIB=librw-$(BUILD).a $(LIB): $(OBJ) ar scr $@ $(OBJ) $(BUILDDIR)/%.o: $(SRCDIR)/%.cpp @mkdir -p $(@D) $(CXX) $(CFLAGS) $(INC) -c $< -o $@ $(BUILDDIR)/%.d: $(SRCDIR)/%.cpp @mkdir -p $(@D) $(CXX) -MM -MT '$(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.o,$<)' $(CFLAGS) $(INC) $< > $@ clean: echo $(SRC) rm -rf $(BUILDDIR)/* -include $(DEP)