BUILDDIR = build SRC = main.cpp glshader.cpp math.cpp camera.cpp OBJ = $(patsubst %.cpp, $(BUILDDIR)/%.o, $(SRC)) DEP = $(patsubst %.cpp, $(BUILDDIR)/%.d, $(SRC)) RWDIR=$(HOME)/src/librw #LDLIBS=-pthread -lX11 -lXrandr -lXi -lXxf86vm -lGL -lGLEW -lm #STATICLIBS= $(RWDIR)/librw-opengl.a /usr/local/lib/libglfw3.a LDLIBS=-pthread -lGL -lGLEW -lglfw STATICLIBS=$(RWDIR)/librw-opengl.a CFLAGS=-g -I$(RWDIR) -Wall -Wextra rwtest: $(OBJ) $(STATICLIBS) $(CXX) $^ $(LDLIBS) -o $@ $(BUILDDIR)/%.o: %.cpp @mkdir -p $(@D) $(CXX) $(CFLAGS) -c $< -o $@ $(BUILDDIR)/%.d: %.cpp @mkdir -p $(@D) $(CXX) -MM -MT '$(patsubst %.cpp,$(BUILDDIR)%.o,$<)' $(CFLAGS) $< > $@ clean: rm $(BUILDDIR)/* rwtest -include $(DEP)