#include #include #include #include #include #include "rwbase.h" #include "rwplugin.h" #include "rwobjects.h" #include "rwps2.h" using namespace std; namespace Rw { namespace Ps2 { void* DestroyNativeData(void *object, int32, int32) { Geometry *geometry = (Geometry*)object; assert(geometry->instData->platform == PLATFORM_PS2); InstanceDataHeader *header = (InstanceDataHeader*)geometry->instData; for(uint32 i = 0; i < header->numMeshes; i++) delete[] header->instanceMeshes[i].data; delete[] header->instanceMeshes; delete header; return object; } void ReadNativeData(Stream *stream, int32, void *object, int32, int32) { Geometry *geometry = (Geometry*)object; assert(FindChunk(stream, ID_STRUCT, NULL, NULL)); assert(stream->readU32() == PLATFORM_PS2); InstanceDataHeader *header = new InstanceDataHeader; geometry->instData = header; header->platform = PLATFORM_PS2; assert(geometry->meshHeader != NULL); header->numMeshes = geometry->meshHeader->numMeshes; header->instanceMeshes = new InstanceData[header->numMeshes]; for(uint32 i = 0; i < header->numMeshes; i++){ InstanceData *instance = &header->instanceMeshes[i]; uint32 buf[2]; stream->read(buf, 8); instance->dataSize = buf[0]; instance->arePointersFixed = buf[1]; // TODO: force alignment instance->data = new uint8[instance->dataSize]; #ifdef RW_PS2 uint32 a = (uint32)instance->data; assert(a % 0x10 == 0); #endif stream->read(instance->data, instance->dataSize); } } void WriteNativeData(Stream *stream, int32 len, void *object, int32, int32) { Geometry *geometry = (Geometry*)object; WriteChunkHeader(stream, ID_STRUCT, len-12); assert(geometry->instData->platform == PLATFORM_PS2); stream->writeU32(PLATFORM_PS2); assert(geometry->instData != NULL); InstanceDataHeader *header = (InstanceDataHeader*)geometry->instData; for(uint32 i = 0; i < header->numMeshes; i++){ InstanceData *instance = &header->instanceMeshes[i]; if(instance->arePointersFixed == 2) unfixDmaOffsets(instance); uint32 buf[2]; buf[0] = instance->dataSize; buf[1] = instance->arePointersFixed; stream->write(buf, 8); stream->write(instance->data, instance->dataSize); } } int32 GetSizeNativeData(void *object, int32, int32) { Geometry *geometry = (Geometry*)object; int32 size = 16; assert(geometry->instData->platform == PLATFORM_PS2); assert(geometry->instData != NULL); InstanceDataHeader *header = (InstanceDataHeader*)geometry->instData; for(uint32 i = 0; i < header->numMeshes; i++){ InstanceData *instance = &header->instanceMeshes[i]; size += 8; size += instance->dataSize; } return size; } void registerNativeDataPlugin(void) { Geometry::registerPlugin(0, ID_NATIVEDATA, NULL, DestroyNativeData, NULL); Geometry::registerPluginStream(ID_NATIVEDATA, (StreamRead)ReadNativeData, (StreamWrite)WriteNativeData, (StreamGetSize)GetSizeNativeData); } #ifdef RW_PS2 void fixDmaOffsets(InstanceData *inst) { if(inst->arePointersFixed) return; uint32 base = (uint32)inst->data; uint32 *tag = (uint32*)inst->data; for(;;){ switch(tag[0]&0x70000000){ // DMAcnt case 0x10000000: // no need to fix tag += (1+(tag[0]&0xFFFF))*4; break; // DMAref case 0x30000000: // fix address and jump to next tag[1] = base + tag[1]*0x10; tag += 4; break; // DMAret case 0x60000000: // we're done inst->arePointersFixed = 2; return; default: fprintf(stderr, "error: unknown DMAtag %X\n", tag[0]); return; } } } #endif void unfixDmaOffsets(InstanceData *inst) { #ifdef RW_PS2 if(inst->arePointersFixed != 2) return; uint32 base = (uint32)inst->data; uint32 *tag = (uint32*)inst->data; for(;;){ switch(tag[0]&0x70000000){ // DMAcnt case 0x10000000: // no need to unfix tag += (1+(tag[0]&0xFFFF))*4; break; // DMAref case 0x30000000: // unfix address and jump to next tag[1] = (tag[1] - base)/0x10; tag += 4; break; // DMAret case 0x60000000: // we're done inst->arePointersFixed = 0; return; default: fprintf(stderr, "error: unknown DMAtag %X\n", tag[0]); return; } } #endif } } }