image: Visual Studio 2017 configuration: Release environment: GLEW_BASE: glew-2.1.0 GLEW_URL: https://github.com/nigels-com/glew/releases/download/glew-2.1.0/%GLEW_BASE%-win32.zip GLFW_BASE: glfw-3.2.1.bin.WIN64 GLFW_URL: https://github.com/glfw/glfw/releases/download/3.2.1/%GLFW_BASE%.zip SDL2_BASE: SDL2-devel-2.0.8-VC SDL2_URL: https://www.libsdl.org/release/%SDL2_BASE%.zip SDL2_DIRAME: SDL2-2.0.8 PREMAKE5_URL: https://github.com/premake/premake-core/releases/download/v5.0.0-alpha12/premake-5.0.0-alpha12-windows.zip matrix: - PLATFORM: win-amd64-null - PLATFORM: win-amd64-gl3 PREMAKE5_EXTRA_ARGS: --gfxlib=glfw - PLATFORM: win-amd64-gl3 PREMAKE5_EXTRA_ARGS: --gfxlib=sdl2 - PLATFORM: win-amd64-d3d9 install: - appveyor DownloadFile %GLFW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE%.zip" - 7z x "%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE%.zip" - appveyor DownloadFile %GLEW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE%.zip" - 7z x "%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE%.zip" - appveyor DownloadFile %SDL2_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%SDL2_BASE%.zip" - 7z x "%APPVEYOR_BUILD_FOLDER%/%SDL2_BASE%.zip" - appveyor DownloadFile %PREMAKE5_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/premake5.zip" - mkdir "%APPVEYOR_BUILD_FOLDER%/bin" && cd "%APPVEYOR_BUILD_FOLDER%/bin" && 7z x "%APPVEYOR_BUILD_FOLDER%/premake5.zip" - set PATH=%APPVEYOR_BUILD_FOLDER%/bin;%PATH% before_build: - mkdir "%APPVEYOR_BUILD_FOLDER%/build" - cd "%APPVEYOR_BUILD_FOLDER%" - premake5 vs2017 --glewdir=%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE% --glfwdir=%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE% --sdl2dir=%APPVEYOR_BUILD_FOLDER%/%SDL2_DIRAME% %PREMAKE5_EXTRA_ARGS% build: project: c:\projects\librw\build\librw.sln verbosity: minimal