BUGS:
	- fseek with negative offset on ps2 over ps2link messes up the current position

Clump & related:
	- make pointer arrays into lists
	- !!! work on ref counts, destruction, copying etc.
	- define and use types:
		sphere
		matrix
		color
		realcolor
		vector3
		triangle
		texcoord
	- implement plugins:
		Clump
			Animation (old III dffs)
		Frame
			Animation (old III dffs)
		Atomic
			((Particles))	0x118
			Skin (old III dffs)
		Geometry
			((Morph))	0x105
		Texture
			(Sky Mipmap Val)	0x110

	- only stubs:
				R* 2dfx       0x253F2F8
				R* Collision  0x253F2FA

Texture Dictionary

.anm/.ska

- anim interpolation (only stubs right now)

- Pipelines (PDS, Xbox, PC)

- ADC

- uninstance geometry (PS2)