cmake_minimum_required(VERSION 3.7) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}") set(CMAKE_SYSTEM_NAME "PlayStation2") set(CMAKE_SYSTEM_PROCESSOR "mipsel") set(CMAKE_SYSTEM_VERSION 1) set(CMAKE_POSITION_INDEPENDENT_CODE ON) set(CMAKE_NO_SYSTEM_FROM_IMPORTED ON) set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY) if(NOT DEFINED ENV{PS2DEV}) message(FATAL_ERROR "Need environment variable PS2DEV set") endif() if(NOT DEFINED ENV{PS2SDK}) message(FATAL_ERROR "Need environment variable PS2SDK set") endif() set(PS2DEV "$ENV{PS2DEV}") set(PS2SDK "$ENV{PS2SDK}") if(NOT IS_DIRECTORY "${PS2DEV}") message(FATAL_ERROR "PS2DEV must contain a folder path (${PS2DEV})") endif() if(NOT IS_DIRECTORY "${PS2SDK}") message(FATAL_ERROR "PS2SDK must contain a folder path (${PS2SDK})") endif() set(CMAKE_DSM_SOURCE_FILE_EXTENSIONS "dsm") set(CMAKE_C_COMPILER "${PS2DEV}/ee/bin/ee-gcc") set(CMAKE_CXX_COMPILER "${PS2DEV}/ee/bin/ee-g++") set(CMAKE_ASM_COMPILER "${PS2DEV}/ee/bin/ee-g++") set(CMAKE_DSM_COMPILER "${PS2DEV}/dvp/bin/dvp-as") set(CMAKE_AR "${PS2DEV}/ee/bin/ee-ar" CACHE FILEPATH "archiver") set(CMAKE_LINKER "${PS2DEV}/ee/bin/ee-ld") set(CMAKE_RANLIB "${PS2DEV}/ee/bin/ee-ranlib" CACHE FILEPATH "ranlib") set(CMAKE_STRIP "${PS2DEV}/ee/bin/ee-strip" CACHE FILEPATH "strip") set(CMAKE_ASM_FLAGS_INIT "-G0 -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"") set(CMAKE_C_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"") set(CMAKE_CXX_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"") set(CMAKE_EXE_LINKER_FLAGS_INIT "-G0 -L\"${PS2SDK}/ee/lib\" -Wl,-r -Wl,-d") set(CMAKE_FIND_ROOT_PATH "${PS2DEV}/ee" "${PS2SDK}/ee") set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) set(PS2 1) set(EE 1) set(CMAKE_EXECUTABLE_SUFFIX ".elf") function(add_erl_executable TARGET) cmake_parse_arguments("AEE" "" "OUTPUT_VAR" "" ${ARGN}) get_target_property(output_dir ${TARGET} RUNTIME_OUTPUT_DIRECTORY) get_target_property(output_name ${TARGET} OUTPUT_NAME) if(NOT output_name) set(output_name ${TARGET}) endif() set(outfile "${output_dir}/${output_name}.erl") add_custom_command(OUTPUT "${outfile}" COMMAND "${CMAKE_COMMAND}" -E copy "$" "${outfile}" COMMAND "${CMAKE_STRIP}" --strip-unneeded -R .mdebug.eabi64 -R .reginfo -R .comment "${outfile}" DEPENDS ${TARGET} ) add_custom_target("${TARGET}_erl" ALL DEPENDS "${outfile}" ) if(AEE_OUTPUT_VAR) set("${AEE_OUTPUT_VAR}" "${outfile}" PARENT_SCOPE) endif() endfunction()