librw/TODO

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Clump & related:
- make pointer arrays into lists
- work on ref counts, destruction, copying etc.
- define and use types:
sphere
matrix
color
realcolor
vector3
triangle
texcoord
- implement plugins:
Clump
Collision
Frame
HAnim
Atomic
Right To Render
(Particles)
Mat FX
Pipeline Set
Geometry
Native Data
Breakable
Extra Vertex Colors
(Morph)
Skin
(ADC)
2dfx
Material
Right To Render
Mat FX
Reflection mat
Specular Mat
UV Anim
Texture
(Sky Mipmap Val)
- UV Anim Dict
- Texture Dictionary