mirror of https://github.com/aap/librw.git
52 lines
983 B
C++
52 lines
983 B
C++
#include <rw.h>
|
|
#include <skeleton.h>
|
|
|
|
rw::Camera*
|
|
ViewerCreate(rw::World *world)
|
|
{
|
|
rw::Camera *camera = sk::CameraCreate(sk::globals.width, sk::globals.height, 1);
|
|
assert(camera);
|
|
camera->setNearPlane(0.1f);
|
|
camera->setFarPlane(500.0f);
|
|
world->addCamera(camera);
|
|
return camera;
|
|
}
|
|
|
|
void
|
|
ViewerDestroy(rw::Camera *camera, rw::World *world)
|
|
{
|
|
if(camera && world){
|
|
world->removeCamera(camera);
|
|
sk::CameraDestroy(camera);
|
|
}
|
|
}
|
|
|
|
void
|
|
ViewerMove(rw::Camera *camera, rw::V3d *offset)
|
|
{
|
|
sk::CameraMove(camera, offset);
|
|
}
|
|
|
|
void
|
|
ViewerRotate(rw::Camera *camera, float deltaX, float deltaY)
|
|
{
|
|
sk::CameraTilt(camera, nil, deltaY);
|
|
sk::CameraPan(camera, nil, deltaX);
|
|
}
|
|
|
|
void
|
|
ViewerTranslate(rw::Camera *camera, float deltaX, float deltaY)
|
|
{
|
|
rw::V3d offset;
|
|
offset.x = deltaX;
|
|
offset.y = deltaY;
|
|
offset.z = 0.0f;
|
|
sk::CameraMove(camera, &offset);
|
|
}
|
|
|
|
void
|
|
ViewerSetPosition(rw::Camera *camera, rw::V3d *position)
|
|
{
|
|
camera->getFrame()->translate(position, rw::COMBINEREPLACE);
|
|
}
|