mirror of
https://github.com/aap/librw.git
synced 2024-11-25 13:15:43 +00:00
789 lines
18 KiB
C++
Executable File
789 lines
18 KiB
C++
Executable File
#include <cstdio>
|
|
#include <cassert>
|
|
#include <cerrno>
|
|
|
|
#define PAL
|
|
|
|
#include <rw.h>
|
|
using rw::uint8;
|
|
using rw::uint16;
|
|
using rw::uint32;
|
|
using rw::uint64;
|
|
using rw::int8;
|
|
using rw::int16;
|
|
using rw::int32;
|
|
using rw::int64;
|
|
using rw::bool32;
|
|
using rw::float32;
|
|
typedef uint8 uchar;
|
|
typedef uint16 ushort;
|
|
typedef uint32 uint;
|
|
|
|
#define WIDTH 640
|
|
#ifdef PAL
|
|
#define HEIGHT 512
|
|
#define VMODE GS_PAL
|
|
#else
|
|
#define HEIGHT 448
|
|
#define VMODE GS_NTSC
|
|
#endif
|
|
|
|
#include "ps2.h"
|
|
|
|
// getting undefined references otherwise :/
|
|
int *__errno() { return &errno; }
|
|
|
|
// NONINTERLACED and FRAME have half of the FIELD vertical resolution!
|
|
// NONINTERLACED has half the vertical units
|
|
|
|
uint128 packetbuf[128];
|
|
uint128 vuXYZScale;
|
|
uint128 vuXYZOffset;
|
|
extern uint32 geometryCall[];
|
|
extern uint32 skinPipe[];
|
|
|
|
uint128 *curVifPtr;
|
|
uint128 lightpacket[128];
|
|
int32 numLightQ;
|
|
|
|
|
|
|
|
rw::World *world;
|
|
rw::Camera *camera;
|
|
|
|
|
|
int frames;
|
|
|
|
void
|
|
printquad(uint128 p)
|
|
{
|
|
uint64 *lp;
|
|
lp = (uint64*)&p;
|
|
printf("%016lx %016lx\n", lp[1], lp[0]);
|
|
}
|
|
|
|
void
|
|
printquad4(uint128 p)
|
|
{
|
|
uint32 *lp;
|
|
lp = (uint32*)&p;
|
|
printf("%08x %08x %08x %08x\n", lp[0], lp[1], lp[2], lp[3]);
|
|
}
|
|
|
|
void
|
|
dump4(uint128 *p, int n)
|
|
{
|
|
printf("data at %p\n", p);
|
|
while(n--)
|
|
printquad4(*p++);
|
|
}
|
|
|
|
struct DmaChannel {
|
|
uint32 chcr; uint32 pad0[3];
|
|
uint32 madr; uint32 pad1[3];
|
|
uint32 qwc; uint32 pad2[3];
|
|
uint32 tadr; uint32 pad3[3];
|
|
uint32 asr0; uint32 pad4[3];
|
|
uint32 asr1; uint32 pad5[3];
|
|
uint32 pad6[8];
|
|
uint32 sadr;
|
|
};
|
|
|
|
static struct DmaChannel *dmaChannels[] = {
|
|
(struct DmaChannel *) &D0_CHCR,
|
|
(struct DmaChannel *) &D1_CHCR,
|
|
(struct DmaChannel *) &D2_CHCR,
|
|
(struct DmaChannel *) &D3_CHCR,
|
|
(struct DmaChannel *) &D4_CHCR,
|
|
(struct DmaChannel *) &D5_CHCR,
|
|
(struct DmaChannel *) &D6_CHCR,
|
|
(struct DmaChannel *) &D7_CHCR,
|
|
(struct DmaChannel *) &D8_CHCR,
|
|
(struct DmaChannel *) &D9_CHCR
|
|
};
|
|
|
|
void
|
|
dmaReset(void)
|
|
{
|
|
/* don't clear the SIF channels */
|
|
int doclear[] = { 1, 1, 1, 1, 1, 0, 0, 0, 1, 1 };
|
|
int i;
|
|
|
|
D_CTRL = 0;
|
|
for(i = 0; i < 10; i++)
|
|
if(doclear[i]){
|
|
dmaChannels[i]->chcr = 0;
|
|
dmaChannels[i]->madr = 0;
|
|
dmaChannels[i]->qwc = 0;
|
|
dmaChannels[i]->tadr = 0;
|
|
dmaChannels[i]->asr0 = 0;
|
|
dmaChannels[i]->asr1 = 0;
|
|
dmaChannels[i]->sadr = 0;
|
|
}
|
|
D_CTRL = 1;
|
|
}
|
|
|
|
void
|
|
waitDMA(volatile uint32 *chcr)
|
|
{
|
|
while(*chcr & (1<<8));
|
|
}
|
|
|
|
void
|
|
qwcpy(uint128 *dst, uint128 *src, int n)
|
|
{
|
|
while(n--) *dst++ = *src++;
|
|
}
|
|
|
|
void
|
|
toGIF(void *src, int n)
|
|
{
|
|
FlushCache(0);
|
|
D2_QWC = n;
|
|
D2_MADR = (uint32)src;
|
|
D2_CHCR = 1<<8;
|
|
waitDMA(&D2_CHCR);
|
|
}
|
|
|
|
void
|
|
toGIFchain(void *src)
|
|
{
|
|
FlushCache(0);
|
|
D2_QWC = 0;
|
|
D2_TADR = (uint32)src & 0x0FFFFFFF;
|
|
D2_CHCR = 1<<0 | 1<<2 | 1<<6 | 1<<8;
|
|
waitDMA(&D2_CHCR);
|
|
}
|
|
|
|
void
|
|
toVIF1chain(void *src)
|
|
{
|
|
FlushCache(0);
|
|
D1_QWC = 0;
|
|
D1_TADR = (uint32)src & 0x0FFFFFFF;
|
|
D1_CHCR = 1<<0 | 1<<2 | 1<<6 | 1<<8;
|
|
waitDMA(&D1_CHCR);
|
|
}
|
|
|
|
|
|
GsCrtState gsCrtState;
|
|
|
|
int psmsizemap[64] = {
|
|
4, // GS_PSMCT32
|
|
4, // GS_PSMCT24
|
|
2, // GS_PSMCT16
|
|
0, 0, 0, 0, 0, 0, 0,
|
|
2, // GS_PSMCT16S
|
|
0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
4, // GS_PSMZ32
|
|
4, // GS_PSMZ24
|
|
2, // GS_PSMZ16
|
|
2, // GS_PSMZ16S
|
|
0, 0, 0, 0, 0
|
|
};
|
|
|
|
void
|
|
GsResetCrt(uchar inter, uchar mode, uchar ff)
|
|
{
|
|
gsCrtState.inter = inter;
|
|
gsCrtState.mode = mode;
|
|
gsCrtState.ff = ff;
|
|
GS_CSR = 1 << GS_CSR_RESET_O;
|
|
__asm__("sync.p; nop");
|
|
GsPutIMR(0xff00);
|
|
SetGsCrt(gsCrtState.inter, gsCrtState.mode, gsCrtState.ff);
|
|
}
|
|
|
|
uint gsAllocPtr = 0;
|
|
|
|
void
|
|
GsInitDispCtx(GsDispCtx *disp, int width, int height, int psm)
|
|
{
|
|
int magh, magv;
|
|
int dx, dy;
|
|
int dw, dh;
|
|
|
|
dx = gsCrtState.mode == GS_NTSC ? 636 : 656;
|
|
dy = gsCrtState.mode == GS_NTSC ? 25 : 36;
|
|
magh = 2560/width - 1;
|
|
magv = 0;
|
|
dw = 2560-1;
|
|
dh = height-1;
|
|
|
|
if(gsCrtState.inter == GS_INTERLACED){
|
|
dy *= 2;
|
|
if(gsCrtState.ff == GS_FRAME)
|
|
dh = (dh+1)*2-1;
|
|
}
|
|
|
|
disp->pmode.d = GS_MAKE_PMODE(0, 1, 1, 1, 0, 0x00);
|
|
// disp->bgcolor.d = 0x404040;
|
|
disp->bgcolor.d = 0x000000;
|
|
disp->dispfb1.d = 0;
|
|
disp->dispfb2.d = GS_MAKE_DISPFB(0, width/64, psm, 0, 0);
|
|
disp->display1.d = 0;
|
|
disp->display2.d = GS_MAKE_DISPLAY(dx, dy, magh, magv, dw, dh);
|
|
}
|
|
|
|
void
|
|
GsPutDispCtx(GsDispCtx *disp)
|
|
{
|
|
GS_PMODE = disp->pmode.d;
|
|
GS_DISPFB1 = disp->dispfb1.d;
|
|
GS_DISPLAY1 = disp->display1.d;
|
|
GS_DISPFB2 = disp->dispfb2.d;
|
|
GS_DISPLAY2 = disp->display2.d;
|
|
GS_BGCOLOR = disp->bgcolor.d;
|
|
}
|
|
|
|
void
|
|
GsInitDrawCtx(GsDrawCtx *draw, int width, int height, int psm, int zpsm)
|
|
{
|
|
MAKE128(draw->gifTag, 0xe,
|
|
GIF_MAKE_TAG(8, 1, 0, 0, GIF_PACKED, 1));
|
|
draw->frame1.d = GS_MAKE_FRAME(0, width/64, psm, 0);
|
|
draw->ad_frame1 = GS_FRAME_1;
|
|
draw->frame2.d = draw->frame1.d;
|
|
draw->ad_frame2 = GS_FRAME_2;
|
|
draw->zbuf1.d = GS_MAKE_ZBUF(0, zpsm, 0);
|
|
draw->ad_zbuf1 = GS_ZBUF_1;
|
|
draw->zbuf2.d = draw->zbuf1.d;
|
|
draw->ad_zbuf2 = GS_ZBUF_2;
|
|
draw->xyoffset1.d = GS_MAKE_XYOFFSET(2048<<4, 2048<<4);
|
|
draw->ad_xyoffset1 = GS_XYOFFSET_1;
|
|
draw->xyoffset2.d = draw->xyoffset1.d;
|
|
draw->ad_xyoffset2 = GS_XYOFFSET_2;
|
|
draw->scissor1.d = GS_MAKE_SCISSOR(0, width-1, 0, height-1);
|
|
draw->ad_scissor1 = GS_SCISSOR_1;
|
|
draw->scissor2.d = draw->scissor1.d;
|
|
draw->ad_scissor2 = GS_SCISSOR_2;
|
|
}
|
|
|
|
void
|
|
GsPutDrawCtx(GsDrawCtx *draw)
|
|
{
|
|
// printquad(*(uint128*)&draw->frame1);
|
|
toGIF(draw, 9);
|
|
}
|
|
|
|
void
|
|
GsInitCtx(GsCtx *ctx, int width, int height, int psm, int zpsm)
|
|
{
|
|
uint fbsz, zbsz;
|
|
uint fbp, zbp;
|
|
fbsz = (width*height*psmsizemap[psm] + 2047)/2048;
|
|
zbsz = (width*height*psmsizemap[0x30|zpsm] + 2047)/2048;
|
|
gsAllocPtr = 2*fbsz + zbsz;
|
|
fbp = fbsz;
|
|
zbp = fbsz*2;
|
|
|
|
GsInitDispCtx(&ctx->disp[0], width, height, psm);
|
|
GsInitDispCtx(&ctx->disp[1], width, height, psm);
|
|
GsInitDrawCtx(&ctx->draw[0], width, height, psm, zpsm);
|
|
GsInitDrawCtx(&ctx->draw[1], width, height, psm, zpsm);
|
|
ctx->disp[1].dispfb2.f.FBP = fbp/4;
|
|
ctx->draw[0].frame1.f.FBP = fbp/4;
|
|
ctx->draw[0].frame2.f.FBP = fbp/4;
|
|
ctx->draw[0].zbuf1.f.ZBP = zbp/4;
|
|
ctx->draw[0].zbuf2.f.ZBP = zbp/4;
|
|
ctx->draw[1].zbuf1.f.ZBP = zbp/4;
|
|
ctx->draw[1].zbuf2.f.ZBP = zbp/4;
|
|
}
|
|
|
|
void
|
|
initrender(void)
|
|
{
|
|
uint128 *p, tmp;
|
|
p = packetbuf;
|
|
MAKE128(tmp, 0xe, GIF_MAKE_TAG(2, 1, 0, 0, GIF_PACKED, 1));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_PRMODECONT, 1);
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_COLCLAMP, 1);
|
|
*p++ = tmp;
|
|
toGIF(packetbuf, 3);
|
|
}
|
|
|
|
void
|
|
clearscreen(int r, int g, int b)
|
|
{
|
|
int x, y;
|
|
uint128 *p, tmp;
|
|
p = packetbuf;
|
|
|
|
x = (2048 + WIDTH)<<4;
|
|
y = (2048 + HEIGHT)<<4;
|
|
|
|
MAKE128(tmp, 0xe, GIF_MAKE_TAG(5, 1, 0, 0, GIF_PACKED, 1));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_TEST_1, GS_MAKE_TEST(0, 0, 0, 0, 0, 0, 1, 1));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_PRIM, GS_MAKE_PRIM(GS_PRIM_SPRITE,0,0,0,0,0,0,0,0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_RGBAQ, GS_MAKE_RGBAQ(r, g, b, 0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(2048<<4, 2048<<4, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x, y, 0));
|
|
*p++ = tmp;
|
|
toGIF(packetbuf, 6);
|
|
}
|
|
|
|
void
|
|
drawtest(void)
|
|
{
|
|
int x0, x1, x2, x3;
|
|
int y0, y1, y2;
|
|
uint128 *p, tmp;
|
|
int n;
|
|
|
|
x0 = 2048<<4;
|
|
x1 = (2048 + 210)<<4;
|
|
x2 = (2048 + 430)<<4;
|
|
x3 = (2048 + 640)<<4;
|
|
y0 = 2048<<4;
|
|
y1 = (2048 + 224)<<4;
|
|
y2 = (2048 + 448)<<4;
|
|
|
|
n = 2 + 3*7;
|
|
p = packetbuf;
|
|
MAKEQ(tmp, 0x70000000 | n+1, 0, 0, 0);
|
|
*p++ = tmp;
|
|
MAKE128(tmp, 0xe, GIF_MAKE_TAG(n, 1, 0, 0, GIF_PACKED, 1));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_TEST_1, GS_MAKE_TEST(0, 0, 0, 0, 0, 0, 1, 1));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_PRIM, GS_MAKE_PRIM(GS_PRIM_SPRITE,0,0,0,0,0,0,0,0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_RGBAQ, GS_MAKE_RGBAQ(255, 0, 0, 0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x0, y0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x1, y1, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_RGBAQ, GS_MAKE_RGBAQ(0, 255, 0, 0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x1, y0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x2, y1, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_RGBAQ, GS_MAKE_RGBAQ(0, 0, 255, 0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x2, y0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x3, y1, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_RGBAQ, GS_MAKE_RGBAQ(0, 255, 255, 0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x0, y1, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x1, y2, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_RGBAQ, GS_MAKE_RGBAQ(255, 0, 255, 0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x1, y1, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x2, y2, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_RGBAQ, GS_MAKE_RGBAQ(255, 255, 0, 0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x2, y1, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x3, y2, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_RGBAQ, GS_MAKE_RGBAQ(255, 255, 255, 0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ((2048+20)<<4, y0, 0));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYZ2, GS_MAKE_XYZ(x3, (2048+20)<<4, 0));
|
|
*p++ = tmp;
|
|
toGIFchain(packetbuf);
|
|
}
|
|
|
|
void
|
|
drawtri(void)
|
|
{
|
|
uint128 *p, tmp;
|
|
uint32 *ip;
|
|
int nverts, n;
|
|
|
|
nverts = 3;
|
|
n = 2*nverts;
|
|
p = packetbuf;
|
|
MAKEQ(tmp, 0x70000000 | n+1, 0, 0, 0);
|
|
*p++ = tmp;
|
|
MAKE128(tmp, (0x5<<4) | 0x1,
|
|
GIF_MAKE_TAG(nverts, 1, 1, GS_MAKE_PRIM(GS_PRIM_TRI, 1, 0, 0, 0, 0, 0, 0, 0), GIF_PACKED, 2));
|
|
*p++ = tmp;
|
|
MAKEQ(tmp, 255, 0, 0, 0);
|
|
*p++ = tmp;
|
|
MAKEQ(tmp, (2048+85)<<4, (2048+70)<<4, 0, 0);
|
|
*p++ = tmp;
|
|
MAKEQ(tmp, 0, 255, 0, 0);
|
|
*p++ = tmp;
|
|
MAKEQ(tmp, (2048+260)<<4, (2048+200)<<4, 0, 0);
|
|
*p++ = tmp;
|
|
MAKEQ(tmp, 0, 0, 255, 0);
|
|
*p++ = tmp;
|
|
MAKEQ(tmp, (2048+180)<<4, (2048+350)<<4, 0, 0);
|
|
*p++ = tmp;
|
|
toGIFchain(packetbuf);
|
|
}
|
|
|
|
void
|
|
printMatrix(rw::Matrix *m)
|
|
{
|
|
rw::V3d *x = &m->right;
|
|
rw::V3d *y = &m->up;
|
|
rw::V3d *z = &m->at;
|
|
rw::V3d *w = &m->pos;
|
|
printf(
|
|
"[ [ %8.4f, %8.4f, %8.4f, %8.4f ]\n"
|
|
" [ %8.4f, %8.4f, %8.4f, %8.4f ]\n"
|
|
" [ %8.4f, %8.4f, %8.4f, %8.4f ]\n"
|
|
" [ %8.4f, %8.4f, %8.4f, %8.4f ] ]\n"
|
|
" %08x == flags\n",
|
|
x->x, y->x, z->x, w->x,
|
|
x->y, y->y, z->y, w->y,
|
|
x->z, y->z, z->z, w->z,
|
|
0.0f, 0.0f, 0.0f, 1.0f,
|
|
m->flags);
|
|
}
|
|
|
|
// This is not proper data, just for testing
|
|
void
|
|
setupLight(rw::Atomic *atomic)
|
|
{
|
|
using namespace rw;
|
|
Matrix *lightmat;
|
|
float32 *lp;
|
|
|
|
numLightQ = 0;
|
|
lp = (float32*)lightpacket;
|
|
|
|
// TODO: this is the wrong matrix. we actually want to
|
|
// transform the light, not all normals.
|
|
lightmat = atomic->getFrame()->getLTM();
|
|
*lp++ = lightmat->right.x;
|
|
*lp++ = lightmat->right.y;
|
|
*lp++ = lightmat->right.z;
|
|
*lp++ = 0.0f;
|
|
*lp++ = lightmat->up.x;
|
|
*lp++ = lightmat->up.y;
|
|
*lp++ = lightmat->up.z;
|
|
*lp++ = 0.0f;
|
|
*lp++ = lightmat->at.x;
|
|
*lp++ = lightmat->at.y;
|
|
*lp++ = lightmat->at.z;
|
|
*lp++ = 0.0f;
|
|
*lp++ = lightmat->pos.x;
|
|
*lp++ = lightmat->pos.y;
|
|
*lp++ = lightmat->pos.z;
|
|
*lp++ = 1.0f;
|
|
// TODO: make a proper light block
|
|
// ambient
|
|
*lp++ = 80.0f;
|
|
*lp++ = 80.0f;
|
|
*lp++ = 80.0f;
|
|
*lp++ = 0.0f;
|
|
// directional
|
|
*lp++ = 0.5f;
|
|
*lp++ = -0.5f;
|
|
*lp++ = -0.7071f;
|
|
*lp++ = 0.0f;
|
|
numLightQ = 6;
|
|
}
|
|
|
|
void
|
|
setupTransform(rw::Atomic *atomic, rw::Matrix *trans)
|
|
{
|
|
rw::Matrix::mult(trans, atomic->getFrame()->getLTM(), &camera->viewMatrix);
|
|
}
|
|
|
|
enum {
|
|
DMAcnt = 0x10000000,
|
|
DMAref = 0x30000000,
|
|
DMAcall = 0x50000000,
|
|
DMAret = 0x60000000,
|
|
DMAend = 0x70000000,
|
|
|
|
V4_32 = 0x6C
|
|
};
|
|
|
|
#define UNPACK(type, nq, offset) ((type)<<24 | (nq)<<16 | (offset))
|
|
#define STCYCL(WL,CL) (0x01000000 | (WL)<<8 | (CL))
|
|
|
|
void
|
|
drawAtomic(rw::Atomic *atomic)
|
|
{
|
|
using namespace rw;
|
|
|
|
Matrix trans;
|
|
Geometry *geo;
|
|
ps2::ObjPipeline *pipe;
|
|
ps2::MatPipeline *matpipe;
|
|
Material *material;
|
|
uint128 tmp, *lp;
|
|
uint32 *vec;
|
|
RGBAf color;
|
|
int i;
|
|
|
|
geo = atomic->geometry;
|
|
pipe = (ps2::ObjPipeline*)atomic->getPipeline();
|
|
if(pipe->platform != PLATFORM_PS2)
|
|
return;
|
|
|
|
setupLight(atomic);
|
|
setupTransform(atomic, &trans);
|
|
|
|
curVifPtr = packetbuf;
|
|
// upload lights
|
|
MAKEQ(tmp, DMAcnt | numLightQ+8, 0, STCYCL(4,4), UNPACK(V4_32, numLightQ, 0x3d0));
|
|
*curVifPtr++ = tmp;
|
|
for(lp = lightpacket; numLightQ--;)
|
|
*curVifPtr++ = *lp++;
|
|
|
|
// upload transformation matrix
|
|
MAKEQ(tmp, 0, 0, STCYCL(4,4), UNPACK(V4_32, 4, 0x3f0));
|
|
*curVifPtr++ = tmp;
|
|
vec = (uint32*)&trans.right;
|
|
MAKEQ(tmp, vec[0], vec[1], vec[2], vec[2]);
|
|
*curVifPtr++ = tmp;
|
|
vec = (uint32*)&trans.up;
|
|
MAKEQ(tmp, vec[0], vec[1], vec[2], vec[2]);
|
|
*curVifPtr++ = tmp;
|
|
vec = (uint32*)&trans.at;
|
|
MAKEQ(tmp, vec[0], vec[1], vec[2], vec[2]);
|
|
*curVifPtr++ = tmp;
|
|
vec = (uint32*)&trans.pos;
|
|
MAKEQ(tmp, vec[0], vec[1], vec[2], vec[2]);
|
|
*curVifPtr++ = tmp;
|
|
|
|
// upload camera/screen info
|
|
MAKEQ(tmp, 0, 0, STCYCL(4,4), UNPACK(V4_32, 2, 0x3f7));
|
|
*curVifPtr++ = tmp;
|
|
*curVifPtr++ = vuXYZScale;
|
|
*curVifPtr++ = vuXYZOffset;
|
|
|
|
assert(geo->instData != NULL);
|
|
rw::ps2::InstanceDataHeader *instData =
|
|
(rw::ps2::InstanceDataHeader*)geo->instData;
|
|
rw::MeshHeader *meshHeader = geo->meshHeader;
|
|
rw::Mesh *mesh;
|
|
for(i = 0; i < instData->numMeshes; i++){
|
|
material = instData->instanceMeshes[i].material;
|
|
matpipe = pipe->groupPipeline;
|
|
if(matpipe == nil)
|
|
matpipe = (ps2::MatPipeline*)material->pipeline;
|
|
if(matpipe == nil)
|
|
matpipe = ps2::defaultMatPipe;
|
|
|
|
// call vu code
|
|
MAKEQ(tmp, DMAcall, (uint32)skinPipe, 0, 0);
|
|
*curVifPtr++ = tmp;
|
|
// unpack GIF tag, material color, surface properties
|
|
MAKEQ(tmp, DMAcnt | 3, 0, STCYCL(4,4), UNPACK(V4_32, 3, 0x3fa));
|
|
*curVifPtr++ = tmp;
|
|
MAKE128(tmp, 0x412,
|
|
GIF_MAKE_TAG(0, 1, 1, GS_MAKE_PRIM(GS_PRIM_TRI_STRIP,1,0,0,0,0,0,0,0), GIF_PACKED, 3));
|
|
*curVifPtr++ = tmp;
|
|
convColor(&color, &material->color);
|
|
color.alpha *= 128.0f/255.0f;
|
|
MAKEQ(tmp, *(uint32*)&color.red, *(uint32*)&color.green,
|
|
*(uint32*)&color.blue, *(uint32*)&color.alpha);
|
|
*curVifPtr++ = tmp;
|
|
MAKEQ(tmp, *(uint32*)&material->surfaceProps.ambient,
|
|
*(uint32*)&material->surfaceProps.specular,
|
|
*(uint32*)&material->surfaceProps.diffuse,
|
|
0.0f); // extra
|
|
*curVifPtr++ = tmp;
|
|
// call geometry
|
|
MAKEQ(tmp, DMAcall, (uint32)instData->instanceMeshes[i].data, 0x03000000, 0x02000000 | matpipe->vifOffset);
|
|
*curVifPtr++ = tmp;
|
|
}
|
|
MAKEQ(tmp, DMAend, 0, 0, 0);
|
|
*curVifPtr++ = tmp;
|
|
// for(lp = packetbuf; lp < curVifPtr; lp++)
|
|
// printquad4(*lp);
|
|
toVIF1chain(packetbuf);
|
|
}
|
|
|
|
void
|
|
beginCamera(void)
|
|
{
|
|
uint128 *p, tmp;
|
|
float32 *f;
|
|
|
|
p = packetbuf;
|
|
MAKE128(tmp, 0xe, GIF_MAKE_TAG(2, 1, 0, 0, GIF_PACKED, 1));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_XYOFFSET_1, GS_MAKE_XYOFFSET(2048-WIDTH/2 <<4, 2048-HEIGHT/2 <<4));
|
|
*p++ = tmp;
|
|
MAKE128(tmp, GS_TEST_1, GS_MAKE_TEST(0, 0, 0, 0, 0, 0, 1, 2));
|
|
*p++ = tmp;
|
|
toGIF(packetbuf, 3);
|
|
f = (float32*)&vuXYZScale;
|
|
f[0] = WIDTH;
|
|
f[1] = HEIGHT;
|
|
f[2] = camera->zScale;
|
|
f[3] = 0.0f;
|
|
f = (float32*)&vuXYZOffset;
|
|
f[0] = 2048.0f;
|
|
f[1] = 2048.0f;
|
|
f[2] = camera->zShift;
|
|
f[3] = 0.0f;
|
|
}
|
|
|
|
rw::EngineOpenParams engineOpenParams;
|
|
|
|
void
|
|
pluginattach(void)
|
|
{
|
|
rw::ps2::registerPDSPlugin(40);
|
|
rw::ps2::registerPluginPDSPipes();
|
|
|
|
rw::registerMeshPlugin();
|
|
rw::registerNativeDataPlugin();
|
|
rw::registerAtomicRightsPlugin();
|
|
rw::registerMaterialRightsPlugin();
|
|
rw::xbox::registerVertexFormatPlugin();
|
|
rw::registerSkinPlugin();
|
|
rw::registerHAnimPlugin();
|
|
rw::registerMatFXPlugin();
|
|
rw::registerUVAnimPlugin();
|
|
rw::ps2::registerADCPlugin();
|
|
}
|
|
|
|
bool32
|
|
initrw(void)
|
|
{
|
|
rw::version = 0x34000;
|
|
rw::platform = rw::PLATFORM_PS2;
|
|
if(!rw::Engine::init())
|
|
return 0;
|
|
pluginattach();
|
|
if(!rw::Engine::open(&engineOpenParams))
|
|
return 0;
|
|
if(!rw::Engine::start())
|
|
return 0;
|
|
rw::Texture::setLoadTextures(0);
|
|
|
|
rw::TexDictionary::setCurrent(rw::TexDictionary::create());
|
|
rw::Image::setSearchPath(".");
|
|
|
|
world = rw::World::create();
|
|
camera = rw::Camera::create();
|
|
camera->frameBuffer = rw::Raster::create(WIDTH, HEIGHT, 0, rw::Raster::CAMERA);
|
|
camera->zBuffer = rw::Raster::create(WIDTH, HEIGHT, 0, rw::Raster::ZBUFFER);
|
|
camera->setFrame(rw::Frame::create());
|
|
rw::V3d t = { 0.0f, 0.0f, -4.0f };
|
|
// rw::V3d t = { 0.0f, 0.0f, -40.0f };
|
|
camera->getFrame()->translate(&t, rw::COMBINEPOSTCONCAT);
|
|
rw::V3d axis = { 0.0f, 1.0f, 0.0f };
|
|
camera->getFrame()->rotate(&axis, 40.0f, rw::COMBINEPOSTCONCAT);
|
|
camera->setNearPlane(0.1f);
|
|
camera->setFarPlane(450.0f);
|
|
camera->setFOV(60.0f, 4.0f/3.0f);
|
|
world->addCamera(camera);
|
|
return 1;
|
|
}
|
|
|
|
int vsynchInt = 0;
|
|
|
|
int
|
|
vsynch(int id)
|
|
{
|
|
vsynchInt = 1;
|
|
frames++;
|
|
ExitHandler();
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
main()
|
|
{
|
|
FlushCache(0);
|
|
if(!initrw()){
|
|
printf("init failed!\n");
|
|
for(;;);
|
|
}
|
|
|
|
rw::uint32 len;
|
|
rw::uint8 *data = rw::getFileContents("host:player.DFF", &len);
|
|
// rw::uint8 *data = rw::getFileContents("host:od_newscafe_dy.dff", &len);
|
|
rw::StreamMemory in;
|
|
in.open(data, len);
|
|
rw::findChunk(&in, rw::ID_CLUMP, NULL, NULL);
|
|
rw::Clump *clump = rw::Clump::streamRead(&in);
|
|
in.close();
|
|
rwFree(data);
|
|
|
|
GsCtx gsCtx;
|
|
|
|
dmaReset();
|
|
|
|
// GsResetCrt(GS_NONINTERLACED, GS_NTSC, 0);
|
|
// GsInitCtx(&gsCtx, 640, 224, GS_PSMCT32, GS_PSMZ32);
|
|
|
|
// GsResetCrt(GS_INTERLACED, GS_NTSC, GS_FRAME);
|
|
// GsInitCtx(&gsCtx, 640, 224, GS_PSMCT32, GS_PSMZ32);
|
|
|
|
GsResetCrt(GS_INTERLACED, VMODE, GS_FIELD);
|
|
GsInitCtx(&gsCtx, WIDTH, HEIGHT, GS_PSMCT32, GS_PSMZ32);
|
|
|
|
initrender();
|
|
|
|
AddIntcHandler(2, vsynch, 0);
|
|
EnableIntc(2);
|
|
|
|
GsPutDrawCtx(&gsCtx.draw[0]);
|
|
GsPutDispCtx(&gsCtx.disp[1]);
|
|
// PCSX2 needs a delay for some reason
|
|
{ int i; for(i = 0; i < 1000000; i++); }
|
|
clearscreen(0x80, 0x80, 0x80);
|
|
// drawtest();
|
|
// drawtri();
|
|
|
|
float angle = 40.0f;
|
|
int drawbuf = 0;
|
|
int dispbuf = 1;
|
|
for(;;){
|
|
clearscreen(0x80, 0x80, 0x80);
|
|
|
|
rw::V3d t = { 0.0f, 0.0f, -4.0f };
|
|
camera->getFrame()->translate(&t, rw::COMBINEREPLACE);
|
|
rw::V3d axis = { 0.0f, 1.0f, 0.0f };
|
|
camera->getFrame()->rotate(&axis, angle, rw::COMBINEPOSTCONCAT);
|
|
angle += 1.0f;
|
|
|
|
camera->beginUpdate();
|
|
beginCamera();
|
|
FORLIST(lnk, clump->atomics)
|
|
drawAtomic(rw::Atomic::fromClump(lnk));
|
|
camera->endUpdate();
|
|
printf("");
|
|
|
|
while(vsynchInt == 0);
|
|
GsPutDrawCtx(&gsCtx.draw[drawbuf]);
|
|
GsPutDispCtx(&gsCtx.disp[dispbuf]);
|
|
drawbuf = !drawbuf;
|
|
dispbuf = !dispbuf;
|
|
vsynchInt = 0;
|
|
}
|
|
/*
|
|
camera->beginUpdate();
|
|
beginCamera();
|
|
FORLIST(lnk, clump->atomics)
|
|
drawAtomic(rw::Atomic::fromClump(lnk));
|
|
camera->endUpdate();
|
|
|
|
printf("hello %p\n", clump);
|
|
for(;;)
|
|
printf("");
|
|
*/
|
|
|
|
return 0;
|
|
}
|