librw/TODO
2015-08-27 16:45:54 +02:00

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BUGS:
- fseek with negative offset on ps2 over ps2link messes up the current position
Clump & related:
- make pointer arrays into lists
- work on ref counts, destruction, copying etc.
- define and use types:
sphere
matrix
color
realcolor
vector3
triangle
texcoord
- implement plugins:
Clump
R* Collision 0x253F2FA
Animation (old III dffs)
Frame
Animation (old III dffs)
Atomic
((Particles)) 0x118
R* Pipeline 0x253F2F3
Skin (old III dffs)
Geometry
((Morph)) 0x105
R* 2dfx 0x253F2F8
Material
UV Anim 0x135
Texture
(Sky Mipmap Val) 0x110
UV Anim Dict
Texture Dictionary
.anm/.ska
- properly implement Skin plugin
- PDS Pipelines
- ADC
- uninstance geometry (PS2, Xbox; OpenGL done)