librw/tools/ps2/mesh.h

44 lines
630 B
C
Executable File

#ifndef MESH_H
#define MESH_H
#include "ps2.h"
#include "math.h"
enum meshAttribs {
MESHATTR_VERTICES = 0x1,
MESHATTR_NORMALS = 0x2,
MESHATTR_COLORS = 0x4,
MESHATTR_TEXCOORDS = 0x8,
MESHATTR_INDEXED = 0x10
};
typedef struct Mesh Mesh;
struct Mesh {
/*
Vector3f *vertices;
Vector3f *normals;
Vector4b *colors;
Vector2f *texCoords;
*/
int primitive;
enum meshAttribs attribs;
int vertexCount;
float **vertices;
float **normals;
uint8 **colors;
float **texCoords;
int indexCount;
int *indices;
};
void meshDump(Mesh *m);
void meshDraw(Mesh *m);
extern Mesh testmesh;
extern Mesh playermesh;
#endif