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38 lines
641 B
C++
38 lines
641 B
C++
class Camera
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{
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private:
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Vec3 position;
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Vec3 target;
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Vec3 up;
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Vec3 local_up;
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float fov, aspectRatio;
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float n, f;
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public:
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Mat4 projMat;
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Mat4 viewMat;
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void setPosition(Vec3 q);
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Vec3 getPosition(void);
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void setTarget(Vec3 q);
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Vec3 getTarget(void);
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float getHeading(void);
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void turn(float yaw, float pitch);
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void orbit(float yaw, float pitch);
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void dolly(float dist);
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void zoom(float dist);
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void pan(float x, float y);
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void setFov(float f);
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float getFov(void);
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void setAspectRatio(float r);
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void setNearFar(float n, float f);
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void look(void);
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float distanceTo(Vec3 q);
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float sqDistanceTo(Vec3 q);
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Camera(void);
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};
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