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133 lines
3.5 KiB
C++
133 lines
3.5 KiB
C++
#include <rw.h>
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#include <skeleton.h>
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#include "im2d.h"
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float PolyLineData[16][4] = {
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{ 0.000f, 1.000f, 0.500f, 1.000f},
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{ 0.672f, 0.672f, 0.836f, 0.836f},
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{ 0.900f, 0.000f, 0.950f, 0.500f},
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{ 0.601f, -0.601f, 0.800f, 0.200f},
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{ 0.000f, -0.800f, 0.500f, 0.100f},
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{-0.530f, -0.530f, 0.245f, 0.245f},
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{-0.700f, 0.000f, 0.150f, 0.500f},
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{-0.460f, 0.460f, 0.270f, 0.770f},
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{ 0.000f, 0.600f, 0.500f, 0.800f},
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{ 0.389f, 0.389f, 0.695f, 0.695f},
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{ 0.500f, 0.000f, 0.750f, 0.500f},
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{ 0.318f, -0.318f, 0.659f, 0.341f},
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{ 0.000f, -0.400f, 0.500f, 0.300f},
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{-0.247f, -0.247f, 0.376f, 0.376f},
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{-0.300f, 0.000f, 0.350f, 0.500f},
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{-0.177f, 0.177f, 0.411f, 0.589f}
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};
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float IndexedPolyLineData[21][4] = {
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{ 0.000f, 1.000f, 0.500f, 1.000f},
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{-0.200f, 0.600f, 0.400f, 0.800f},
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{ 0.200f, 0.600f, 0.600f, 0.800f},
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{-0.400f, 0.200f, 0.300f, 0.600f},
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{ 0.000f, 0.200f, 0.500f, 0.600f},
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{ 0.400f, 0.200f, 0.700f, 0.600f},
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{-0.600f, -0.200f, 0.200f, 0.400f},
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{-0.200f, -0.200f, 0.400f, 0.400f},
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{ 0.200f, -0.200f, 0.600f, 0.400f},
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{ 0.600f, -0.200f, 0.800f, 0.400f},
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{-0.800f, -0.600f, 0.100f, 0.200f},
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{-0.400f, -0.600f, 0.300f, 0.200f},
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{ 0.000f, -0.600f, 0.500f, 0.200f},
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{ 0.400f, -0.600f, 0.700f, 0.200f},
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{ 0.800f, -0.600f, 0.900f, 0.200f},
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{-1.000f, -1.000f, 0.000f, 0.000f},
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{-0.600f, -1.000f, 0.200f, 0.000f},
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{-0.200f, -1.000f, 0.400f, 0.000f},
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{ 0.200f, -1.000f, 0.600f, 0.000f},
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{ 0.600f, -1.000f, 0.800f, 0.000f},
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{ 1.000f, -1.000f, 1.000f, 0.000f}
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};
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rw::uint16 IndexedPolyLineIndices[46] = {
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0, 2, 5, 4, 8, 5, 9, 8, 13, 9,
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14, 13, 19, 14, 20, 19, 18, 13, 12, 8,
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7, 12, 18, 17, 12, 11, 17, 16, 15, 10,
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16, 11, 10, 6, 11, 7, 6, 3, 7, 4,
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3, 1, 4, 2, 1, 0
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};
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rw::RWDEVICE::Im2DVertex PolyLine[16];
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rw::RWDEVICE::Im2DVertex IndexedPolyLine[21];
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void
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PolyLineCreate(rw::Camera *camera)
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{
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float recipZ = 1.0f/camera->nearPlane;
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for(int i = 0; i < 16; i++){
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PolyLine[i].setScreenX(ScreenSize.x/2.0f + PolyLineData[i][0]*Scale);
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PolyLine[i].setScreenY(ScreenSize.y/2.0f - PolyLineData[i][1]*Scale);
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PolyLine[i].setScreenZ(rw::im2d::GetNearZ());
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PolyLine[i].setRecipCameraZ(recipZ);
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PolyLine[i].setU(PolyLineData[i][2], recipZ);
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PolyLine[i].setV(PolyLineData[i][3], recipZ);
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}
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}
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void
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PolyLineSetColor(bool white)
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{
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rw::RGBA SolidColor1 = SolidBlue;
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if(white)
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SolidColor1 = SolidWhite;
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for(int i = 0; i < 16; i++)
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PolyLine[i].setColor(SolidColor1.red, SolidColor1.green,
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SolidColor1.blue, SolidColor1.alpha);
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}
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void
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PolyLineRender(void)
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{
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rw::im2d::RenderPrimitive(rw::PRIMTYPEPOLYLINE, PolyLine, 16);
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}
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void
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IndexedPolyLineCreate(rw::Camera *camera)
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{
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float recipZ = 1.0f/camera->nearPlane;
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for(int i = 0; i < 21; i++){
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IndexedPolyLine[i].setScreenX(ScreenSize.x/2.0f + IndexedPolyLineData[i][0]*Scale);
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IndexedPolyLine[i].setScreenY(ScreenSize.y/2.0f - IndexedPolyLineData[i][1]*Scale);
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IndexedPolyLine[i].setScreenZ(rw::im2d::GetNearZ());
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IndexedPolyLine[i].setRecipCameraZ(recipZ);
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IndexedPolyLine[i].setU(IndexedPolyLineData[i][2], recipZ);
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IndexedPolyLine[i].setV(IndexedPolyLineData[i][3], recipZ);
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}
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}
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void
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IndexedPolyLineSetColor(bool white)
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{
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rw::RGBA SolidColor1 = SolidBlue;
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if(white)
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SolidColor1 = SolidWhite;
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for(int i = 0; i < 21; i++)
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IndexedPolyLine[i].setColor(SolidColor1.red, SolidColor1.green,
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SolidColor1.blue, SolidColor1.alpha);
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}
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void
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IndexedPolyLineRender(void)
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{
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rw::im2d::RenderIndexedPrimitive(rw::PRIMTYPEPOLYLINE,
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IndexedPolyLine, 21, IndexedPolyLineIndices, 46);
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}
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