librw/tests/ps2/gs.cpp

322 lines
7.6 KiB
C++
Executable File

#include <kernel.h>
#include <stdio.h>
#include "ps2.h"
#include "ee_regs.h"
#include "gs.h"
#include "gif.h"
#include "math.h"
#include "mesh.h"
GIF_DECLARE_PACKET(gifDmaBuf, 256)
struct GsState *gsCurState;
void
dumpdma(void)
{
int i;
for (i = 0; i < gifDmaBuf_cur; i += 2)
printf("%016lX %016lX\n", gifDmaBuf[i+1], gifDmaBuf[i]);
}
void
gsDumpState(void)
{
struct GsState *g = gsCurState;
printf("mode: %d\tinterlaced: %d\tframe: %d\n"
"width,height: %d, %d\n"
"startx, starty: %d %d\n"
"dw, dh: %d %d\n"
"magh, magv: %d %d\n"
"xoff, yoff: %d %d\n"
"xmax, ymax: %d %d\n",
g->mode, g->interlaced, g->field,
g->width, g->height,
g->startx, g->starty,
g->dw, g->dh,
g->magh, g->magv,
g->xoff, g->yoff,
g->xmax, g->ymax);
}
void
gsInitState(uint16 interlaced, uint16 mode, uint16 field)
{
struct GsState *g = gsCurState;
int i;
g->mode = mode;
g->interlaced = interlaced;
g->field = field;
if(mode == PAL){
g->width = 640;
g->height = 256;
g->startx = 680;
g->starty = 37;
g->dw = 2560;
g->dh = 256;
}else{
g->width = 640;
g->height = 224;
g->startx = 652;
g->starty = 26;
g->dw = 2560;
g->dh = 224;
}
if(interlaced == INTERLACED){
if(field == FIELD)
g->height *= 2;
g->dh *= 2;
g->starty = (g->starty-1)*2;
}
g->magh = 3;
g->magv = 0;
g->xoff = 2048<<4;
g->yoff = 2048<<4;
g->xmax = g->width - 1;
g->ymax = g->height - 1;
g->psm = PSMCT32;
g->depth = 32;
g->bpp = 4;
// g->psm = PSMCT24;
// g->depth = 24;
// g->bpp = 4;
g->zpsm = PSMCZ32;
g->zdepth = 32;
g->zbpp = 4;
g->zmax = 0x0FFFFFFFF;
g->currentMemPtr = 0;
g->activeFb = 0;
g->visibleFb = 0;
g->ztest = 1;
g->zfunc = ZTST_GREATER;
g->blend.enable = 0;
g->shadingmethod = IIP_GOURAUD;
for(i = 0; i < 2; i++){
g->fbAddr[i] = g->currentMemPtr;
g->currentMemPtr += g->width*g->height*g->bpp;
}
g->zbAddr = g->currentMemPtr;
g->currentMemPtr += g->width*g->height*g->zbpp;
}
void
gsInit(void)
{
struct GsState *g = gsCurState;
int addr0, addr1;
g->visibleFb = 0;
g->activeFb = 1;
printf("%d %d\n", g->fbAddr[0], g->fbAddr[1]);
addr0 = g->fbAddr[g->visibleFb]/4/2048;
addr1 = g->fbAddr[g->activeFb]/4/2048;
GS_RESET();
__asm__("sync.p; nop");
SET_REG64(GS_CSR, 0);
GsPutIMR(0xff00);
SetGsCrt(g->interlaced, g->mode, g->field);
SET_REG64(GS_PMODE, MAKE_GS_PMODE(0, 1, 0, 1, 0, 0xFF));
SET_REG64(GS_DISPFB2, MAKE_GS_DISPFB(addr0, g->width/64, g->psm, 0, 0));
SET_REG64(GS_DISPFB1, MAKE_GS_DISPFB(addr0, g->width/64, g->psm, 0, 0));
SET_REG64(GS_DISPLAY2, MAKE_GS_DISPLAY(g->startx, g->starty,
g->magh, g->magv,
g->dw-1, g->dh-1));
SET_REG64(GS_DISPLAY1, MAKE_GS_DISPLAY(g->startx, g->starty,
g->magh, g->magv,
g->dw-1, g->dh-1));
SET_REG64(GS_BGCOLOR, MAKE_GS_BGCOLOR(100, 100, 100));
GIF_BEGIN_PACKET(gifDmaBuf);
GIF_TAG(gifDmaBuf, 7, 1, 0, 0, 0, 1, 0x0e);
GIF_DATA_AD(gifDmaBuf, GS_PRMODECONT, MAKE_GS_PRMODECONT(1));
GIF_DATA_AD(gifDmaBuf, GS_FRAME_1,
MAKE_GS_FRAME(addr1, g->width/64, g->psm, 0));
GIF_DATA_AD(gifDmaBuf, GS_ZBUF_1,
MAKE_GS_ZBUF(g->zbAddr/4/2048, g->zpsm, 0));
GIF_DATA_AD(gifDmaBuf, GS_XYOFFSET_1,
MAKE_GS_XYOFFSET(g->xoff, g->yoff));
GIF_DATA_AD(gifDmaBuf, GS_SCISSOR_1,
MAKE_GS_SCISSOR(0, g->xmax, 0, g->ymax));
GIF_DATA_AD(gifDmaBuf, GS_TEST_1,
MAKE_GS_TEST(0, 0, 0, 0, 0, 0, g->ztest, g->zfunc));
GIF_DATA_AD(gifDmaBuf, GS_COLCLAMP, MAKE_GS_COLCLAMP(1));
GIF_SEND_PACKET(gifDmaBuf);
}
void
gsUpdateContext(void)
{
GsState *gs = gsCurState;
GIF_BEGIN_PACKET(gifDmaBuf);
GIF_TAG(gifDmaBuf, 2, 1, 0, 0, 0, 1, 0x0e);
GIF_DATA_AD(gifDmaBuf, GS_TEST_1,
MAKE_GS_TEST(0, 0, 0, 0, 0, 0, gs->ztest, gs->zfunc));
GIF_DATA_AD(gifDmaBuf, GS_ALPHA_1,
MAKE_GS_ALPHA(gs->blend.a, gs->blend.b, gs->blend.c,
gs->blend.d, gs->blend.fix));
GIF_SEND_PACKET(gifDmaBuf);
}
void
gsPollVsynch(void)
{
volatile uint64 *csr = (uint64 *) GS_CSR;
*csr &= 8;
while(!(*csr & 8));
}
void
gsFlip(void)
{
struct GsState *g = gsCurState;
g->activeFb = (g->activeFb+1) & 1;
g->visibleFb = (g->visibleFb+1) & 1;
gsPollVsynch();
gsSelectActiveFb(g->activeFb);
gsSelectVisibleFb(g->visibleFb);
}
void
gsSelectActiveFb(int n)
{
struct GsState *g = gsCurState;
int addr;
addr = g->fbAddr[n]/4/2048;
GIF_BEGIN_PACKET(gifDmaBuf);
GIF_TAG(gifDmaBuf, 1, 1, 0, 0, 0, 1, 0x0e);
GIF_DATA_AD(gifDmaBuf, GS_FRAME_1,
MAKE_GS_FRAME(addr, g->width/64, g->psm, 0));
GIF_SEND_PACKET(gifDmaBuf);
}
void
gsSelectVisibleFb(int n)
{
struct GsState *g = gsCurState;
int addr;
addr = g->fbAddr[n]/4/2048;
SET_REG64(GS_DISPFB2, MAKE_GS_DISPFB(addr, g->width/64, g->psm, 0, 0));
}
void
gsClear(void)
{
struct GsState *gs = gsCurState;
uint16 x, y;
int r = gs->clearcol & 0xFF;
int g = (gs->clearcol >> 8) & 0xFF;
int b = (gs->clearcol >> 16) & 0xFF;
int a = (gs->clearcol >> 24) & 0xFF;
x = (gs->width << 4) + gs->xoff;
y = (gs->height << 4) + gs->yoff;
GIF_BEGIN_PACKET(gifDmaBuf);
GIF_TAG(gifDmaBuf, 6, 1, 0, 0, 0, 1, 0x0e);
/* clear z-buffer too */
GIF_DATA_AD(gifDmaBuf, GS_TEST_1,
MAKE_GS_TEST(0, 0, 0, 0, 0, 0, 1, ZTST_ALWAYS));
GIF_DATA_AD(gifDmaBuf, GS_PRIM,
MAKE_GS_PRIM(PRIM_SPRITE, 0, 0, 0, 0, 0, 0, 0, 0));
GIF_DATA_AD(gifDmaBuf, GS_RGBAQ,
MAKE_GS_RGBAQ(r, g, b, a, 0));
GIF_DATA_AD(gifDmaBuf, GS_XYZ2, MAKE_GS_XYZ(0, 0, 0));
GIF_DATA_AD(gifDmaBuf, GS_XYZ2, MAKE_GS_XYZ(x, y, 0));
/* re-enable z-test */
GIF_DATA_AD(gifDmaBuf, GS_TEST_1,
MAKE_GS_TEST(0, 0, 0, 0, 0, 0, gs->ztest, gs->zfunc));
GIF_SEND_PACKET(gifDmaBuf);
}
void
gsNormalizedToScreen(float *v1, uint32 *v2)
{
struct GsState *g = gsCurState;
uint64 d;
d = g->zmax & 0xFFFFFFFF;
v2[0] = (1.0f+v1[0])*g->width/2;
v2[1] = (1.0f-v1[1])*g->height/2;
v2[2] = (1.0f-v1[2])*d/2;
}
void
drawrect(uint16 x1, uint16 y1, uint16 x2, uint16 y2, uint32 col)
{
struct GsState *gs = gsCurState;
x1 = (x1<<4) + gs->xoff;
y1 = (y1<<4) + gs->yoff;
x2 = (x2<<4) + gs->xoff;
y2 = (y2<<4) + gs->yoff;
int r = col & 0xFF;
int g = (col >> 8) & 0xFF;
int b = (col >> 16) & 0xFF;
int a = (col >> 24) & 0xFF;
GIF_BEGIN_PACKET(gifDmaBuf);
GIF_TAG(gifDmaBuf, 4, 1, 0, 0, 0, 1, 0x0e);
GIF_DATA_AD(gifDmaBuf, GS_PRIM,
MAKE_GS_PRIM(PRIM_SPRITE, 0, 0, 0,
gs->blend.enable, 0, 0, 0, 0));
GIF_DATA_AD(gifDmaBuf, GS_RGBAQ,
MAKE_GS_RGBAQ(r, g, b, a, 0));
GIF_DATA_AD(gifDmaBuf, GS_XYZ2, MAKE_GS_XYZ(x1, y1, 0));
GIF_DATA_AD(gifDmaBuf, GS_XYZ2, MAKE_GS_XYZ(x2, y2, 0));
GIF_SEND_PACKET(gifDmaBuf);
}
/*
void
drawdata(float *data, int vertexCount)
{
struct GsState *g = gsCurState;
int i;
float *verts, *colors;
Vector4f vf;
uint32 vi[3];
uint8 c[4];
verts = &data[0];
colors = &data[vertexCount*3];
GIF_BEGIN_PACKET(gifDmaBuf);
GIF_TAG(gifDmaBuf, vertexCount, 1, 1,
MAKE_GS_PRIM(PRIM_TRI,IIP_GOURAUD,0,0,0,0,0,0,0), 0, 2, 0x51);
for (i = 0; i < vertexCount; i++) {
vec4fCopy(vf, &verts[i*3]);
vf[3] = 1.0f;
matMultVec(mathModelViewMat, vf);
matMultVec(mathProjectionMat, vf);
vf[0] /= vf[3];
vf[1] /= vf[3];
vf[2] /= vf[3];
gsNormalizedToScreen(vf, vi);
vi[0] = ((vi[0]*16) + g->xoff) & 0xFFFF;
vi[1] = ((vi[1]*16) + g->yoff) & 0xFFFF;
c[0] = colors[i*4+0];
c[1] = colors[i*4+1];
c[2] = colors[i*4+2];
c[3] = colors[i*4+3];
GIF_DATA_RGBAQ(gifDmaBuf, c[0], c[1], c[2], c[3]);
GIF_DATA_XYZ2(gifDmaBuf, vi[0], vi[1], vi[2], 0);
}
GIF_SEND_PACKET(gifDmaBuf);
}
*/