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59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
namespace rw {
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namespace d3d {
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#ifdef RW_D3D9
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void openIm2D(void);
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void closeIm2D(void);
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void im2DRenderLine(void *vertices, int32 numVertices,
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int32 vert1, int32 vert2);
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void im2DRenderTriangle(void *vertices, int32 numVertices,
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int32 vert1, int32 vert2, int32 vert3);
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void im2DRenderPrimitive(PrimitiveType primType,
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void *vertices, int32 numVertices);
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void im2DRenderIndexedPrimitive(PrimitiveType primType,
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void *vertices, int32 numVertices, void *indices, int32 numIndices);
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void openIm3D(void);
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void closeIm3D(void);
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void im3DTransform(void *vertices, int32 numVertices, Matrix *world);
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void im3DRenderIndexed(PrimitiveType primType, void *indices, int32 numIndices);
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void im3DEnd(void);
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struct DisplayMode
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{
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D3DDISPLAYMODE mode;
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uint32 flags;
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};
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struct D3d9Globals
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{
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HWND window;
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IDirect3D9 *d3d9;
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int numAdapters;
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int adapter;
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D3DCAPS9 caps;
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DisplayMode *modes;
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int numModes;
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int currentMode;
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D3DPRESENT_PARAMETERS present;
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};
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extern D3d9Globals d3d9Globals;
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int findFormatDepth(uint32 format);
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void destroyD3D9Raster(Raster *raster);
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#endif
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void rasterCreate(Raster *raster);
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uint8 *rasterLock(Raster *raster, int32 level, int32 lockMode);
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void rasterUnlock(Raster *raster, int32 level);
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int32 rasterNumLevels(Raster *raster);
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void rasterFromImage(Raster *raster, Image *image);
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Image *rasterToImage(Raster *raster);
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}
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}
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