A re-implementation of the RenderWare Graphics engine (Mirror of https://github.com/aap/librw)
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Angelo Papenhoff cec7963a9d Added functions for fixing/unfixing DMA pointers in PS2 data. 2014-12-30 19:30:13 +01:00
src Added functions for fixing/unfixing DMA pointers in PS2 data. 2014-12-30 19:30:13 +01:00
LICENSE Initial commit 2014-12-18 17:25:08 +01:00
Makefile Implemented basic Image. 2014-12-25 16:02:57 +01:00
Makefile.mingw Updated mingw Makefile. 2014-12-24 14:32:39 +01:00
Makefile.ps2 Some fixes for PS2. 2014-12-28 12:06:19 +01:00
README.md Updated README and TODO. 2014-12-24 23:56:40 +01:00
TODO Some fixes for PS2. 2014-12-28 12:06:19 +01:00
dffwrite.cpp Implemented rudimentary StreamMemory. 2014-12-30 17:39:39 +01:00
rw.h Organized the project properly. 2014-12-23 15:59:14 +01:00

README.md

librw

This still very much work in progress. The basics of DFFs are implemented and some plugins.