30 lines
1.0 KiB
Lua
30 lines
1.0 KiB
Lua
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-- initial for props functions
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util.AddNetworkString("ResetHull")
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util.AddNetworkString("SetBlind")
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util.AddNetworkString("SetHull")
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util.AddNetworkString("PlayFreezeCamSound")
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util.AddNetworkString("PlayerSwitchDynamicLight")
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util.AddNetworkString("DisableDynamicLight")
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util.AddNetworkString("PH_ShowTutor")
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util.AddNetworkString("CheckAdminFirst")
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util.AddNetworkString("CheckAdminResult")
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util.AddNetworkString("SvCommandReq")
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util.AddNetworkString("SvCommandSliderReq")
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util.AddNetworkString("SendTauntStateCmd")
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util.AddNetworkString("CL2SV_PlayThisTaunt")
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util.AddNetworkString("CL2SV_ExchangeProp")
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util.AddNetworkString("utilWLVShowMessage")
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util.AddNetworkString("ServerUsablePropsToClient")
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util.AddNetworkString("PH_ForceCloseTauntWindow")
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util.AddNetworkString("PH_AllowTauntWindow")
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util.AddNetworkString("PH_RoundDraw_Snd")
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util.AddNetworkString("PH_TeamWinning_Snd")
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util.AddNetworkString("AutoTauntSpawn")
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util.AddNetworkString("AutoTauntRoundEnd")
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-- some stupid checks
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util.AddNetworkString("PHE.rotateState")
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