ph-enhanced/gamemodes/fretta/gamemode/utility.lua

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2019-05-28 08:16:53 +01:00
/*---------------------------------------------------------
Name: UTIL_SpawnAllPlayers
Desc: Respawn all non-spectators, providing they are allowed to spawn.
---------------------------------------------------------*/
function UTIL_SpawnAllPlayers()
for k,v in pairs( player.GetAll() ) do
if ( v:CanRespawn() && v:Team() != TEAM_SPECTATOR && v:Team() != TEAM_CONNECTING ) then
v:Spawn()
end
end
end
/*---------------------------------------------------------
Name: UTIL_StripAllPlayers
Desc: Clears all weapons and ammo from all players.
---------------------------------------------------------*/
function UTIL_StripAllPlayers()
for k,v in pairs( player.GetAll() ) do
if ( v:Team() != TEAM_SPECTATOR && v:Team() != TEAM_CONNECTING ) then
v:StripWeapons()
v:StripAmmo()
end
end
end
/*---------------------------------------------------------
Name: UTIL_FreezeAllPlayers
Desc: Freeze all non-spectators.
---------------------------------------------------------*/
function UTIL_FreezeAllPlayers()
for k,v in pairs( player.GetAll() ) do
if ( v:Team() != TEAM_SPECTATOR && v:Team() != TEAM_CONNECTING ) then
v:Freeze( true )
end
end
end
/*---------------------------------------------------------
Name: UTIL_UnFreezeAllPlayers
Desc: Removes frozen flag from all players.
---------------------------------------------------------*/
function UTIL_UnFreezeAllPlayers()
for k,v in pairs( player.GetAll() ) do
if ( v:Team() != TEAM_SPECTATOR && v:Team() != TEAM_CONNECTING ) then
v:Freeze( false )
end
end
end