Initial Reupload

This commit is contained in:
Lucas Magnien
2019-05-28 09:16:53 +02:00
parent c7dea7beef
commit ded79721a1
368 changed files with 12298 additions and 2 deletions

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"VertexLitGeneric"
{
"$basetexture" "models/weapons/v_models/blast_brenmk3/bren_d"
"$bumpmap" "models/weapons/v_models/blast_brenmk3/bren_n"
"$phongexponenttexture" "models/weapons/v_models/blast_brenmk3/bren_m"
"$phong" "1"
"$phongboost" ".5"
"$phongalbedoboost" "25"
"$phongfresnelranges" "[.83 .83 0]"
"$phongalbedotint" "1"
"$phongdisablehalflambert" "1"
"$envmap" "env_cubemap"
"$envmapfresnel" "1"
"$envmaptint" "[.0025 .0025 .0025]"
}

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"VertexLitGeneric"
{
"$baseTexture" "models\weapons\V_models\bren\tex_bren_diff"
"$bumpmap" "models\weapons\V_models\bren\tex_bren_nrm"
"$halflambert" 1
"$nocull" 1
"$phong" "1"
"$phongexponent" "20"
"$phongboost" "0.75"
"$phongfresnelranges" "[.3 1 7]"
"$rimlight" "1"
"$rimlightexponent" "300"
}

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"VertexLitGeneric"
{
"$baseTexture" "models\weapons\v_models\hands\sleeve_diffuse"
}

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VertexLitGeneric
{
$basetexture "models\weapons\v_models\blast_brenmk3\bren_d"
$bumpmap "models\weapons\v_models\blast_brenmk3\bren_n"
$ambientocculusion "models\weapons\v_models\blast_brenmk3\bren_s"
$phongexponenttexture "models\weapons\v_models\blast_brenmk3\bren_m"
$phong 1
$phongboost ".5"
$phongalbedoboost 25
$phongfresnelranges "[.83 .83 0]"
$phongalbedotint 1
$phongdisablehalflambert 1
$envmap env_cubemap
$envmapfresnel 1
$envmaptint "[.0025 .0025 .0025]"
}

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"UnlitGeneric"
{
"$basetexture" "prophunt_enhanced/box/box"
"$translucent" "1"
"$alphatest" "1"
"$nodraw" "1"
"$no_draw" "1"
}

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"VertexLitGeneric"
{
"$basetexture" "prophunt_enhanced/devil"
"$surfaceprop" "Glass"
"$envmap" "env_cubemap"
"$envmapsaturation" "[.75 .75 .75]"
// Don't this may get confused?
"$translucent" "1"
"$nocull" "1"
}

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"UnlitGeneric"
{
"$basetexture" "prophunt_enhanced/sprites/devilball"
"$translucent" 1
"$vertexcolor" 1
}

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"UnlitGeneric"
{
"$basetexture" "prophunt_enhanced/sprites/devilball_pointer"
"$translucent" 1
"$vertexcolor" 1
}

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"UnlitGeneric"
{
"$basetexture" "prophunt_enhanced/sprites/luckyball"
"$translucent" 1
"$vertexcolor" 1
}

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"UnlitGeneric"
{
"$basetexture" "prophunt_enhanced/sprites/luckyball_pointer"
"$translucent" 1
"$vertexcolor" 1
}

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"UnlitGeneric"
{
"$basetexture" "vgui/hud/wlv_bren"
"$additive" 1
"$vertexalpha" 1
"$vertexcolor" 1
}

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"UnlitGeneric"
{
"$basetexture" "vgui/hud_crosshair"
"$additive" "1"
"$vertexcolor" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\btn_close"
"$translucent" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\btn_play"
"$translucent" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\btn_playpub"
"$translucent" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\btn_playx"
"$translucent" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\hud_topbar"
"$vertexcolor" "1"
"$translucent" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\i_halo"
"$translucent" "1"
"$vertexcolor" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\i_light"
"$translucent" "1"
"$vertexcolor" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\i_rotate"
"$translucent" "1"
"$vertexcolor" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\i_shield"
"$translucent" "1"
"$vertexcolor" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\res_hp_1"
"$vertexcolor" "1"
"$translucent" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\res_hp_2"
"$vertexcolor" "1"
"$translucent" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\res_wep"
"$vertexcolor" "1"
"$translucent" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\voice_off"
"$translucent" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui\phehud\voice_on"
"$translucent" "1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui/phhelp1"
}

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"UnlitGeneric"
{
"$basetexture" "vgui/phhelp2"
}

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"UnlitGeneric"
{
"$basetexture" "vgui/phhelp3"
}

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"UnlitGeneric"
{
"$basetexture" "vgui/phhelp4"
}

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"UnlitGeneric"
{
"$basetexture" "vgui/phhelp5"
}

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"UnlitGeneric"
{
"$basetexture" "vgui/phhelp6"
}

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