Initial Reupload
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"VertexLitGeneric"
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{
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"$basetexture" "models/weapons/v_models/blast_brenmk3/bren_d"
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"$bumpmap" "models/weapons/v_models/blast_brenmk3/bren_n"
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"$phongexponenttexture" "models/weapons/v_models/blast_brenmk3/bren_m"
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"$phong" "1"
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"$phongboost" ".5"
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"$phongalbedoboost" "25"
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"$phongfresnelranges" "[.83 .83 0]"
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"$phongalbedotint" "1"
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"$phongdisablehalflambert" "1"
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"$envmap" "env_cubemap"
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"$envmapfresnel" "1"
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"$envmaptint" "[.0025 .0025 .0025]"
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}
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"VertexLitGeneric"
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{
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"$baseTexture" "models\weapons\V_models\bren\tex_bren_diff"
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"$bumpmap" "models\weapons\V_models\bren\tex_bren_nrm"
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"$halflambert" 1
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"$nocull" 1
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"$phong" "1"
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"$phongexponent" "20"
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"$phongboost" "0.75"
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"$phongfresnelranges" "[.3 1 7]"
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"$rimlight" "1"
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"$rimlightexponent" "300"
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}
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"VertexLitGeneric"
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{
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"$baseTexture" "models\weapons\v_models\hands\sleeve_diffuse"
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}
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+18
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VertexLitGeneric
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{
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$basetexture "models\weapons\v_models\blast_brenmk3\bren_d"
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$bumpmap "models\weapons\v_models\blast_brenmk3\bren_n"
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$ambientocculusion "models\weapons\v_models\blast_brenmk3\bren_s"
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$phongexponenttexture "models\weapons\v_models\blast_brenmk3\bren_m"
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$phong 1
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$phongboost ".5"
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$phongalbedoboost 25
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$phongfresnelranges "[.83 .83 0]"
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$phongalbedotint 1
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$phongdisablehalflambert 1
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$envmap env_cubemap
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$envmapfresnel 1
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$envmaptint "[.0025 .0025 .0025]"
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}
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