Initial Reupload
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"UnlitGeneric"
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{
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"$basetexture" "prophunt_enhanced/box/box"
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"$translucent" "1"
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"$alphatest" "1"
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"$nodraw" "1"
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"$no_draw" "1"
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}
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"VertexLitGeneric"
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{
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"$basetexture" "prophunt_enhanced/devil"
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"$surfaceprop" "Glass"
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"$envmap" "env_cubemap"
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"$envmapsaturation" "[.75 .75 .75]"
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// Don't this may get confused?
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"$translucent" "1"
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"$nocull" "1"
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}
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"UnlitGeneric"
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{
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"$basetexture" "prophunt_enhanced/sprites/devilball"
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"$translucent" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "prophunt_enhanced/sprites/devilball_pointer"
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"$translucent" 1
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"$vertexcolor" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "prophunt_enhanced/sprites/luckyball"
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"$translucent" 1
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"$vertexcolor" 1
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}
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@@ -0,0 +1,6 @@
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"UnlitGeneric"
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{
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"$basetexture" "prophunt_enhanced/sprites/luckyball_pointer"
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"$translucent" 1
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"$vertexcolor" 1
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}
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