Initial Reupload
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329
gamemodes/prop_hunt/gamemode/mapvote/cl_mapvote.lua
Normal file
329
gamemodes/prop_hunt/gamemode/mapvote/cl_mapvote.lua
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surface.CreateFont("RAM_VoteFont", {
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font = "Trebuchet MS",
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size = 19,
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weight = 700,
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antialias = true,
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shadow = true
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})
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surface.CreateFont("RAM_VoteFontCountdown", {
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font = "Tahoma",
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size = 32,
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weight = 700,
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antialias = true,
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shadow = true
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})
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surface.CreateFont("RAM_VoteSysButton",
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{ font = "Marlett",
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size = 13,
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weight = 0,
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symbol = true,
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})
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MapVote.EndTime = 0
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MapVote.Panel = false
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net.Receive("RAM_MapVoteStart", function()
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MapVote.CurrentMaps = {}
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MapVote.Allow = true
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MapVote.Votes = {}
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local amt = net.ReadUInt(32)
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for i = 1, amt do
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local map = net.ReadString()
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MapVote.CurrentMaps[#MapVote.CurrentMaps + 1] = map
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end
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MapVote.EndTime = CurTime() + net.ReadUInt(32)
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if(IsValid(MapVote.Panel)) then
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MapVote.Panel:Remove()
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end
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MapVote.Panel = vgui.Create("VoteScreen")
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MapVote.Panel:SetMaps(MapVote.CurrentMaps)
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end)
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net.Receive("RAM_MapVoteUpdate", function()
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local update_type = net.ReadUInt(3)
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if(update_type == MapVote.UPDATE_VOTE) then
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local ply = net.ReadEntity()
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if(IsValid(ply)) then
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local map_id = net.ReadUInt(32)
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MapVote.Votes[ply:SteamID()] = map_id
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if(IsValid(MapVote.Panel)) then
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MapVote.Panel:AddVoter(ply)
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end
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end
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elseif(update_type == MapVote.UPDATE_WIN) then
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if(IsValid(MapVote.Panel)) then
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MapVote.Panel:Flash(net.ReadUInt(32))
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end
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end
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end)
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net.Receive("RAM_MapVoteCancel", function()
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if IsValid(MapVote.Panel) then
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MapVote.Panel:Remove()
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end
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end)
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net.Receive("RTV_Delay", function()
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chat.AddText(Color( 102,255,51 ), "[RTV]", Color( 255,255,255 ), " The vote has been rocked, map vote will begin on round end")
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end)
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local PANEL = {}
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function PANEL:Init()
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self:ParentToHUD()
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self.Canvas = vgui.Create("Panel", self)
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self.Canvas:MakePopup()
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self.Canvas:SetKeyboardInputEnabled(false)
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self.countDown = vgui.Create("DLabel", self.Canvas)
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self.countDown:SetTextColor(color_white)
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self.countDown:SetFont("RAM_VoteFontCountdown")
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self.countDown:SetText("")
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self.countDown:SetPos(0, 14)
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self.mapList = vgui.Create("DPanelList", self.Canvas)
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self.mapList:SetDrawBackground(false)
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self.mapList:SetSpacing(4)
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self.mapList:SetPadding(4)
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self.mapList:EnableHorizontal(true)
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self.mapList:EnableVerticalScrollbar()
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self.closeButton = vgui.Create("DButton", self.Canvas)
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self.closeButton:SetText("")
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self.closeButton.Paint = function(panel, w, h)
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derma.SkinHook("Paint", "WindowCloseButton", panel, w, h)
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end
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self.closeButton.DoClick = function()
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print("MapVote has started...")
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self:SetVisible(false)
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end
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self.maximButton = vgui.Create("DButton", self.Canvas)
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self.maximButton:SetText("")
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self.maximButton:SetDisabled(true)
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self.maximButton.Paint = function(panel, w, h)
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derma.SkinHook("Paint", "WindowMaximizeButton", panel, w, h)
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end
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self.minimButton = vgui.Create("DButton", self.Canvas)
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self.minimButton:SetText("")
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self.minimButton:SetDisabled(true)
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self.minimButton.Paint = function(panel, w, h)
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derma.SkinHook("Paint", "WindowMinimizeButton", panel, w, h)
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end
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self.Voters = {}
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end
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function PANEL:PerformLayout()
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local cx, cy = chat.GetChatBoxPos()
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self:SetPos(0, 0)
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self:SetSize(ScrW(), ScrH())
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local extra = math.Clamp(300, 0, ScrW() - 640)
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self.Canvas:StretchToParent(0, 0, 0, 0)
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self.Canvas:SetWide(640 + extra)
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// self.Canvas:SetTall(cy -60)
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self.Canvas:SetTall(640)
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self.Canvas:SetPos(0, 0)
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self.Canvas:CenterHorizontal()
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self.Canvas:SetZPos(0)
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self.mapList:StretchToParent(0, 90, 0, 0)
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local buttonPos = 640 + extra - 31 * 3
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self.closeButton:SetPos(buttonPos - 31 * 0, 4)
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self.closeButton:SetSize(31, 31)
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self.closeButton:SetVisible(true)
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self.maximButton:SetPos(buttonPos - 31 * 1, 4)
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self.maximButton:SetSize(31, 31)
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self.maximButton:SetVisible(true)
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self.minimButton:SetPos(buttonPos - 31 * 2, 4)
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self.minimButton:SetSize(31, 31)
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self.minimButton:SetVisible(true)
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end
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local heart_mat = Material("icon16/heart.png")
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local star_mat = Material("icon16/star.png")
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local shield_mat = Material("icon16/shield.png")
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function PANEL:AddVoter(voter)
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for k, v in pairs(self.Voters) do
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if(v.Player and v.Player == voter) then
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return false
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end
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end
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local icon_container = vgui.Create("Panel", self.mapList:GetCanvas())
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local icon = vgui.Create("AvatarImage", icon_container)
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icon:SetSize(16, 16)
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icon:SetZPos(1000)
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icon:SetTooltip(voter:Name())
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icon_container.Player = voter
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icon_container:SetTooltip(voter:Name())
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icon:SetPlayer(voter, 16)
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if MapVote.HasExtraVotePower(voter) then
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icon_container:SetSize(40, 20)
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icon:SetPos(21, 2)
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icon_container.img = star_mat
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else
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icon_container:SetSize(20, 20)
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icon:SetPos(2, 2)
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end
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icon_container.Paint = function(s, w, h)
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draw.RoundedBox(4, 0, 0, w, h, Color(255, 0, 0, 80))
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if(icon_container.img) then
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surface.SetMaterial(icon_container.img)
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surface.SetDrawColor(Color(255, 255, 255))
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surface.DrawTexturedRect(2, 2, 16, 16)
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end
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end
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table.insert(self.Voters, icon_container)
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end
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function PANEL:Think()
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for k, v in pairs(self.mapList:GetItems()) do
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v.NumVotes = 0
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end
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for k, v in pairs(self.Voters) do
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if(not IsValid(v.Player)) then
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v:Remove()
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else
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if(not MapVote.Votes[v.Player:SteamID()]) then
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v:Remove()
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else
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local bar = self:GetMapButton(MapVote.Votes[v.Player:SteamID()])
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if(MapVote.HasExtraVotePower(v.Player)) then
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bar.NumVotes = bar.NumVotes + 2
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else
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bar.NumVotes = bar.NumVotes + 1
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end
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if(IsValid(bar)) then
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local CurrentPos = Vector(v.x, v.y, 0)
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local NewPos = Vector((bar.x + bar:GetWide()) - 21 * bar.NumVotes - 2, bar.y + (bar:GetTall() * 0.5 - 10), 0)
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if(not v.CurPos or v.CurPos ~= NewPos) then
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v:MoveTo(NewPos.x, NewPos.y, 0.3)
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v.CurPos = NewPos
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end
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end
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end
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end
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end
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local timeLeft = math.Round(math.Clamp(MapVote.EndTime - CurTime(), 0, math.huge))
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self.countDown:SetText(tostring(timeLeft or 0).." seconds")
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self.countDown:SizeToContents()
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self.countDown:CenterHorizontal()
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end
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function PANEL:SetMaps(maps)
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self.mapList:Clear()
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for k, v in RandomPairs(maps) do
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local button = vgui.Create("DButton", self.mapList)
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button.ID = k
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button:SetText(v)
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button.DoClick = function()
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net.Start("RAM_MapVoteUpdate")
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net.WriteUInt(MapVote.UPDATE_VOTE, 3)
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net.WriteUInt(button.ID, 32)
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net.SendToServer()
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end
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do
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local Paint = button.Paint
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button.Paint = function(s, w, h)
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local col = Color(255, 255, 255, 10)
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if(button.bgColor) then
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col = button.bgColor
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end
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draw.RoundedBox(4, 0, 0, w, h, col)
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Paint(s, w, h)
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end
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end
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button:SetTextColor(color_white)
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button:SetContentAlignment(4)
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button:SetTextInset(8, 0)
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button:SetFont("RAM_VoteFont")
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local extra = math.Clamp(300, 0, ScrW() - 640)
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button:SetDrawBackground(false)
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button:SetTall(24)
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button:SetWide(285 + (extra / 2))
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button.NumVotes = 0
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self.mapList:AddItem(button)
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end
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end
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function PANEL:GetMapButton(id)
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for k, v in pairs(self.mapList:GetItems()) do
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if(v.ID == id) then return v end
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end
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return false
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end
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function PANEL:Paint()
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--Derma_DrawBackgroundBlur(self)
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local CenterY = ScrH() / 2
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local CenterX = ScrW() / 2
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surface.SetDrawColor(0, 0, 0, 200)
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surface.DrawRect(0, 0, ScrW(), ScrH())
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end
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function PANEL:Flash(id)
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self:SetVisible(true)
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local bar = self:GetMapButton(id)
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if(IsValid(bar)) then
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timer.Simple( 0.0, function() bar.bgColor = Color( 0, 255, 255 ) surface.PlaySound( "hl1/fvox/blip.wav" ) end )
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timer.Simple( 0.2, function() bar.bgColor = nil end )
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timer.Simple( 0.4, function() bar.bgColor = Color( 0, 255, 255 ) surface.PlaySound( "hl1/fvox/blip.wav" ) end )
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timer.Simple( 0.6, function() bar.bgColor = nil end )
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timer.Simple( 0.8, function() bar.bgColor = Color( 0, 255, 255 ) surface.PlaySound( "hl1/fvox/blip.wav" ) end )
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timer.Simple( 1.0, function() bar.bgColor = Color( 100, 100, 100 ) end )
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end
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end
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derma.DefineControl("VoteScreen", "", PANEL, "DPanel")
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