pokerogue/test/items/grip_claw.test.ts

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import { BattlerIndex } from "#app/battle";
import type Pokemon from "#app/field/pokemon";
import type { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier";
import { Abilities } from "#enums/abilities";
import { BerryType } from "#enums/berry-type";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
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import Phase from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Items - Grip Claw", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phase.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
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game.override
.battleType("double")
.moveset([ Moves.TACKLE, Moves.SPLASH, Moves.ATTRACT ])
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.startingHeldItems([
{ name: "GRIP_CLAW", count: 1 },
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])
.enemySpecies(Species.SNORLAX)
.enemyAbility(Abilities.UNNERVE)
.ability(Abilities.UNNERVE)
.enemyMoveset(Moves.SPLASH)
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.enemyHeldItems([
{ name: "BERRY", type: BerryType.SITRUS, count: 2 },
{ name: "BERRY", type: BerryType.LUM, count: 2 },
])
.enemyLevel(100);
});
it("should steal items on contact and only from the attack target", async () => {
await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC ]);
const [ playerPokemon, ] = game.scene.getPlayerField();
const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier;
vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100);
const enemyPokemon = game.scene.getEnemyField();
const playerHeldItemCount = getHeldItemCount(playerPokemon);
const enemy1HeldItemCount = getHeldItemCount(enemyPokemon[0]);
const enemy2HeldItemCount = getHeldItemCount(enemyPokemon[1]);
expect(enemy2HeldItemCount).toBeGreaterThan(0);
game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY_2);
game.move.select(Moves.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase", false);
const playerHeldItemCountAfter = getHeldItemCount(playerPokemon);
const enemy1HeldItemCountsAfter = getHeldItemCount(enemyPokemon[0]);
const enemy2HeldItemCountsAfter = getHeldItemCount(enemyPokemon[1]);
expect(playerHeldItemCountAfter).toBe(playerHeldItemCount + 1);
expect(enemy1HeldItemCountsAfter).toBe(enemy1HeldItemCount);
expect(enemy2HeldItemCountsAfter).toBe(enemy2HeldItemCount - 1);
});
it("should not steal items when using a targetted, non attack move", async () => {
await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC ]);
const [ playerPokemon, ] = game.scene.getPlayerField();
const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier;
vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100);
const enemyPokemon = game.scene.getEnemyField();
const playerHeldItemCount = getHeldItemCount(playerPokemon);
const enemy1HeldItemCount = getHeldItemCount(enemyPokemon[0]);
const enemy2HeldItemCount = getHeldItemCount(enemyPokemon[1]);
expect(enemy2HeldItemCount).toBeGreaterThan(0);
game.move.select(Moves.ATTRACT, 0, BattlerIndex.ENEMY_2);
game.move.select(Moves.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase", false);
const playerHeldItemCountAfter = getHeldItemCount(playerPokemon);
const enemy1HeldItemCountsAfter = getHeldItemCount(enemyPokemon[0]);
const enemy2HeldItemCountsAfter = getHeldItemCount(enemyPokemon[1]);
expect(playerHeldItemCountAfter).toBe(playerHeldItemCount);
expect(enemy1HeldItemCountsAfter).toBe(enemy1HeldItemCount);
expect(enemy2HeldItemCountsAfter).toBe(enemy2HeldItemCount);
});
});
/*
* Gets the total number of items a Pokemon holds
*/
function getHeldItemCount(pokemon: Pokemon) {
return pokemon.getHeldItems().reduce((currentTotal, item) => currentTotal + item.getStackCount(), 0);
}