2024-06-08 00:33:45 +02:00
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import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import * as overrides from "#app/overrides";
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2024-06-13 11:30:47 -04:00
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import {Abilities} from "#app/data/enums/abilities";
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import {Species} from "#app/data/enums/species";
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2024-06-08 00:33:45 +02:00
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import {
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CommandPhase,
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EnemyCommandPhase,
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MessagePhase,
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TurnEndPhase,
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} from "#app/phases";
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import {Mode} from "#app/ui/ui";
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2024-06-13 11:30:47 -04:00
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import {Moves} from "#app/data/enums/moves";
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2024-06-08 00:33:45 +02:00
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import {getMovePosition} from "#app/test/utils/gameManagerUtils";
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import {Command} from "#app/ui/command-ui-handler";
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import {StatusEffect} from "#app/data/status-effect";
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describe("Items - Toxic orb", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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const moveToUse = Moves.GROWTH;
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const oppMoveToUse = Moves.TACKLE;
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vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
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vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
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vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
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vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
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vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([oppMoveToUse, oppMoveToUse, oppMoveToUse, oppMoveToUse]);
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vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{
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name: "TOXIC_ORB",
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}]);
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});
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it("TOXIC ORB", async() => {
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const moveToUse = Moves.GROWTH;
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await game.startBattle([
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Species.MIGHTYENA,
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Species.MIGHTYENA,
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]);
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expect(game.scene.modifiers[0].type.id).toBe("TOXIC_ORB");
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game.onNextPrompt("CommandPhase", Mode.COMMAND, () => {
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// Select Attack
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game.scene.ui.setMode(Mode.FIGHT, (game.scene.getCurrentPhase() as CommandPhase).getFieldIndex());
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});
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game.onNextPrompt("CommandPhase", Mode.FIGHT, () => {
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// Select Move Growth
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const movePosition = getMovePosition(game.scene, 0, moveToUse);
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(game.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, movePosition, false);
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});
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// will run the 13 phase from enemyCommandPhase to TurnEndPhase
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await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnEndPhase);
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// Toxic orb should trigger here
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await game.phaseInterceptor.run(MessagePhase);
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const message = game.textInterceptor.getLatestMessage();
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expect(message).toContain("was badly poisoned by Toxic Orb");
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await game.phaseInterceptor.run(MessagePhase);
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const message2 = game.textInterceptor.getLatestMessage();
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expect(message2).toContain("is hurt");
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expect(message2).toContain("by poison");
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expect(game.scene.getParty()[0].status.effect).toBe(StatusEffect.TOXIC);
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}, 20000);
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});
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