mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-06 09:58:10 +00:00
84 lines
2.3 KiB
TypeScript
84 lines
2.3 KiB
TypeScript
|
import GameManager from "#app/test/utils/gameManager";
|
||
|
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||
|
import { Moves } from "#enums/moves";
|
||
|
import { Species } from "#enums/species";
|
||
|
import Phaser from "phaser";
|
||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||
|
import { SPLASH_ONLY } from "../utils/testUtils";
|
||
|
|
||
|
describe("Moves - Fake Out", () => {
|
||
|
let phaserGame: Phaser.Game;
|
||
|
let game: GameManager;
|
||
|
|
||
|
beforeAll(() => {
|
||
|
phaserGame = new Phaser.Game({
|
||
|
type: Phaser.HEADLESS,
|
||
|
});
|
||
|
});
|
||
|
|
||
|
afterEach(() => {
|
||
|
game.phaseInterceptor.restoreOg();
|
||
|
});
|
||
|
|
||
|
beforeEach(() => {
|
||
|
game = new GameManager(phaserGame);
|
||
|
game.override
|
||
|
.battleType("single")
|
||
|
.enemySpecies(Species.CORVIKNIGHT)
|
||
|
.starterSpecies(Species.FEEBAS)
|
||
|
.moveset([Moves.FAKE_OUT, Moves.SPLASH])
|
||
|
.enemyMoveset(SPLASH_ONLY)
|
||
|
.disableCrits();
|
||
|
});
|
||
|
|
||
|
it("can only be used on the first turn a pokemon is sent out", async() => {
|
||
|
await game.startBattle();
|
||
|
|
||
|
const enemy = game.scene.getEnemyPokemon()!;
|
||
|
|
||
|
game.doAttack(getMovePosition(game.scene, 0, Moves.FAKE_OUT));
|
||
|
await game.toNextTurn();
|
||
|
|
||
|
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
|
||
|
const postTurnOneHp = enemy.hp;
|
||
|
|
||
|
game.doAttack(getMovePosition(game.scene, 0, Moves.FAKE_OUT));
|
||
|
await game.toNextTurn();
|
||
|
|
||
|
expect(enemy.hp).toBe(postTurnOneHp);
|
||
|
|
||
|
game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH));
|
||
|
await game.doKillOpponents();
|
||
|
await game.toNextWave();
|
||
|
|
||
|
const newEnemy = game.scene.getEnemyPokemon()!;
|
||
|
|
||
|
game.doAttack(getMovePosition(game.scene, 0, Moves.FAKE_OUT));
|
||
|
await game.toNextTurn();
|
||
|
|
||
|
expect(newEnemy.hp).toBe(newEnemy.getMaxHp());
|
||
|
}, 20000);
|
||
|
|
||
|
it("can be used again if recalled and sent back out", async() => {
|
||
|
game.override.startingWave(4);
|
||
|
await game.startBattle();
|
||
|
|
||
|
const enemy1 = game.scene.getEnemyPokemon()!;
|
||
|
|
||
|
game.doAttack(getMovePosition(game.scene, 0, Moves.FAKE_OUT));
|
||
|
await game.phaseInterceptor.to("MoveEndPhase");
|
||
|
|
||
|
expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp());
|
||
|
|
||
|
await game.doKillOpponents();
|
||
|
await game.toNextWave();
|
||
|
|
||
|
game.doAttack(getMovePosition(game.scene, 0, Moves.FAKE_OUT));
|
||
|
await game.toNextTurn();
|
||
|
|
||
|
const enemy2 = game.scene.getEnemyPokemon()!;
|
||
|
|
||
|
expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp());
|
||
|
}, 20000);
|
||
|
});
|