pokerogue/src/test/items/lock_capsule.test.ts

48 lines
1.5 KiB
TypeScript
Raw Normal View History

import GameManager from "#test/utils/gameManager";
import Phase from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import { Abilities } from "#app/enums/abilities.js";
import { Moves } from "#app/enums/moves.js";
import { getMovePosition } from "../utils/gameManagerUtils";
import { ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type.js";
2024-08-19 03:23:52 +01:00
import { SelectModifierPhase } from "#app/phases/select-modifier-phase.js";
describe("Items - Lock Capsule", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phase.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.startingLevel(200)
.moveset([Moves.SURF])
.enemyAbility(Abilities.BALL_FETCH)
.startingModifier([{name: "LOCK_CAPSULE"}]);
});
it("doesn't set the cost of common tier items to 0", async() => {
await game.startBattle();
game.doAttack(getMovePosition(game.scene, 0, Moves.SURF));
await game.phaseInterceptor.to(SelectModifierPhase, false);
const rewards = game.scene.getCurrentPhase() as SelectModifierPhase;
const potion = new ModifierTypeOption(modifierTypes.POTION(), 0, 40); // Common tier item
const rerollCost = rewards.getRerollCost([potion, potion, potion], true);
expect(rerollCost).toBe(150);
}, 20000);
});